video_core: tune garbage collection aggressiveness
This commit is contained in:
parent
e8a025b4f8
commit
3b1172c10f
|
@ -30,8 +30,8 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||||
}
|
}
|
||||||
|
|
||||||
const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
|
const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
|
||||||
const s64 min_spacing_expected = device_memory - 1_GiB - 512_MiB;
|
const s64 min_spacing_expected = device_memory - 1_GiB;
|
||||||
const s64 min_spacing_critical = device_memory - 1_GiB;
|
const s64 min_spacing_critical = device_memory - 512_MiB;
|
||||||
const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
|
const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
|
||||||
const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
|
const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
|
||||||
const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
|
const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
|
||||||
|
|
|
@ -49,8 +49,8 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
|
||||||
|
|
||||||
if constexpr (HAS_DEVICE_MEMORY_INFO) {
|
if constexpr (HAS_DEVICE_MEMORY_INFO) {
|
||||||
const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
|
const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
|
||||||
const s64 min_spacing_expected = device_memory - 1_GiB - 512_MiB;
|
const s64 min_spacing_expected = device_memory - 1_GiB;
|
||||||
const s64 min_spacing_critical = device_memory - 1_GiB;
|
const s64 min_spacing_critical = device_memory - 512_MiB;
|
||||||
const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
|
const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
|
||||||
const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
|
const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
|
||||||
const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
|
const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
|
||||||
|
@ -86,10 +86,12 @@ void TextureCache<P>::RunGarbageCollector() {
|
||||||
// used by the async decoder thread.
|
// used by the async decoder thread.
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
if (!aggressive_mode && True(image.flags & ImageFlagBits::CostlyLoad)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
const bool must_download =
|
const bool must_download =
|
||||||
image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap);
|
image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap);
|
||||||
if (!high_priority_mode &&
|
if (!high_priority_mode && must_download) {
|
||||||
(must_download || True(image.flags & ImageFlagBits::CostlyLoad))) {
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (must_download) {
|
if (must_download) {
|
||||||
|
|
Reference in New Issue