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Merge pull request #4546 from lioncash/telemetry

common/telemetry: Migrate namespace into the Common namespace
This commit is contained in:
bunnei 2020-08-20 14:29:13 -04:00 committed by GitHub
commit 3ea3de4ecd
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GPG Key ID: 4AEE18F83AFDEB23
13 changed files with 43 additions and 35 deletions

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@ -12,7 +12,7 @@
#include "common/x64/cpu_detect.h"
#endif
namespace Telemetry {
namespace Common::Telemetry {
void FieldCollection::Accept(VisitorInterface& visitor) const {
for (const auto& field : fields) {
@ -88,4 +88,4 @@ void AppendOSInfo(FieldCollection& fc) {
#endif
}
} // namespace Telemetry
} // namespace Common::Telemetry

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@ -10,7 +10,7 @@
#include <string>
#include "common/common_types.h"
namespace Telemetry {
namespace Common::Telemetry {
/// Field type, used for grouping fields together in the final submitted telemetry log
enum class FieldType : u8 {
@ -196,4 +196,4 @@ void AppendCPUInfo(FieldCollection& fc);
/// such as platform name, etc.
void AppendOSInfo(FieldCollection& fc);
} // namespace Telemetry
} // namespace Common::Telemetry

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@ -269,14 +269,14 @@ struct System::Impl {
// Log last frame performance stats if game was loded
if (perf_stats) {
const auto perf_results = GetAndResetPerfStats();
telemetry_session->AddField(Telemetry::FieldType::Performance,
"Shutdown_EmulationSpeed",
constexpr auto performance = Common::Telemetry::FieldType::Performance;
telemetry_session->AddField(performance, "Shutdown_EmulationSpeed",
perf_results.emulation_speed * 100.0);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
perf_results.game_fps);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
telemetry_session->AddField(performance, "Shutdown_Framerate", perf_results.game_fps);
telemetry_session->AddField(performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
telemetry_session->AddField(performance, "Mean_Frametime_MS",
perf_stats->GetMeanFrametime());
}

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@ -25,6 +25,8 @@
namespace Core {
namespace Telemetry = Common::Telemetry;
static u64 GenerateTelemetryId() {
u64 telemetry_id{};

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@ -52,7 +52,7 @@ public:
* @param value Value for the field to add.
*/
template <typename T>
void AddField(Telemetry::FieldType type, const char* name, T value) {
void AddField(Common::Telemetry::FieldType type, const char* name, T value) {
field_collection.AddField(type, name, std::move(value));
}
@ -63,7 +63,8 @@ public:
bool SubmitTestcase();
private:
Telemetry::FieldCollection field_collection; ///< Tracks all added fields for the session
/// Tracks all added fields for the session
Common::Telemetry::FieldCollection field_collection;
};
/**

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@ -509,9 +509,10 @@ void RendererOpenGL::AddTelemetryFields() {
LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model);
auto& telemetry_session = system.TelemetrySession();
telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor", gpu_vendor);
telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);
telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version);
constexpr auto user_system = Common::Telemetry::FieldType::UserSystem;
telemetry_session.AddField(user_system, "GPU_Vendor", gpu_vendor);
telemetry_session.AddField(user_system, "GPU_Model", gpu_model);
telemetry_session.AddField(user_system, "GPU_OpenGL_Version", gl_version);
}
void RendererOpenGL::CreateRasterizer() {

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@ -439,7 +439,7 @@ void RendererVulkan::Report() const {
LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version);
auto& telemetry_session = system.TelemetrySession();
constexpr auto field = Telemetry::FieldType::UserSystem;
constexpr auto field = Common::Telemetry::FieldType::UserSystem;
telemetry_session.AddField(field, "GPU_Vendor", vendor_name);
telemetry_session.AddField(field, "GPU_Model", model_name);
telemetry_session.AddField(field, "GPU_Vulkan_Driver", driver_name);

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@ -10,6 +10,8 @@
namespace WebService {
namespace Telemetry = Common::Telemetry;
struct TelemetryJson::Impl {
Impl(std::string host, std::string username, std::string token)
: host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {}

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@ -14,25 +14,25 @@ namespace WebService {
* Implementation of VisitorInterface that serialized telemetry into JSON, and submits it to the
* yuzu web service
*/
class TelemetryJson : public Telemetry::VisitorInterface {
class TelemetryJson : public Common::Telemetry::VisitorInterface {
public:
TelemetryJson(std::string host, std::string username, std::string token);
~TelemetryJson() override;
void Visit(const Telemetry::Field<bool>& field) override;
void Visit(const Telemetry::Field<double>& field) override;
void Visit(const Telemetry::Field<float>& field) override;
void Visit(const Telemetry::Field<u8>& field) override;
void Visit(const Telemetry::Field<u16>& field) override;
void Visit(const Telemetry::Field<u32>& field) override;
void Visit(const Telemetry::Field<u64>& field) override;
void Visit(const Telemetry::Field<s8>& field) override;
void Visit(const Telemetry::Field<s16>& field) override;
void Visit(const Telemetry::Field<s32>& field) override;
void Visit(const Telemetry::Field<s64>& field) override;
void Visit(const Telemetry::Field<std::string>& field) override;
void Visit(const Telemetry::Field<const char*>& field) override;
void Visit(const Telemetry::Field<std::chrono::microseconds>& field) override;
void Visit(const Common::Telemetry::Field<bool>& field) override;
void Visit(const Common::Telemetry::Field<double>& field) override;
void Visit(const Common::Telemetry::Field<float>& field) override;
void Visit(const Common::Telemetry::Field<u8>& field) override;
void Visit(const Common::Telemetry::Field<u16>& field) override;
void Visit(const Common::Telemetry::Field<u32>& field) override;
void Visit(const Common::Telemetry::Field<u64>& field) override;
void Visit(const Common::Telemetry::Field<s8>& field) override;
void Visit(const Common::Telemetry::Field<s16>& field) override;
void Visit(const Common::Telemetry::Field<s32>& field) override;
void Visit(const Common::Telemetry::Field<s64>& field) override;
void Visit(const Common::Telemetry::Field<std::string>& field) override;
void Visit(const Common::Telemetry::Field<const char*>& field) override;
void Visit(const Common::Telemetry::Field<std::chrono::microseconds>& field) override;
void Complete() override;
bool SubmitTestcase() override;

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@ -54,7 +54,8 @@ void CompatDB::Submit() {
back();
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
Core::System::GetInstance().TelemetrySession().AddField(
Telemetry::FieldType::UserFeedback, "Compatibility", compatibility->checkedId());
Common::Telemetry::FieldType::UserFeedback, "Compatibility",
compatibility->checkedId());
button(NextButton)->setEnabled(false);
button(NextButton)->setText(tr("Submitting"));

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@ -1041,7 +1041,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
}
game_path = filename;
system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "Qt");
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
return true;
}

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@ -229,7 +229,7 @@ int main(int argc, char** argv) {
}
}
system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "SDL");
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
system.GPU().Start();

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@ -251,7 +251,8 @@ int main(int argc, char** argv) {
Service::Yuzu::InstallInterfaces(system.ServiceManager(), datastring, callback);
system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDLHideTester");
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend",
"SDLHideTester");
system.GPU().Start();
system.Renderer().Rasterizer().LoadDiskResources();