- created a Kernel namespace
- cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues) - added handle types for all different CTROS handles
This commit is contained in:
parent
0886dc70ed
commit
44336329ed
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@ -12,22 +12,16 @@
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/thread.h"
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KernelObjectPool g_kernel_objects;
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namespace Kernel {
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void __KernelInit() {
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__KernelThreadingInit();
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}
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ObjectPool g_object_pool;
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void __KernelShutdown() {
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__KernelThreadingShutdown();
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}
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KernelObjectPool::KernelObjectPool() {
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ObjectPool::ObjectPool() {
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memset(occupied, 0, sizeof(bool) * MAX_COUNT);
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next_id = INITIAL_NEXT_ID;
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}
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Handle KernelObjectPool::Create(KernelObject *obj, int range_bottom, int range_top) {
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Handle ObjectPool::Create(Object* obj, int range_bottom, int range_top) {
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if (range_top > MAX_COUNT) {
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range_top = MAX_COUNT;
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}
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@ -46,8 +40,7 @@ Handle KernelObjectPool::Create(KernelObject *obj, int range_bottom, int range_t
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return 0;
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}
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bool KernelObjectPool::IsValid(Handle handle)
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{
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bool ObjectPool::IsValid(Handle handle) {
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int index = handle - HANDLE_OFFSET;
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if (index < 0)
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return false;
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@ -57,26 +50,24 @@ bool KernelObjectPool::IsValid(Handle handle)
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return occupied[index];
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}
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void KernelObjectPool::Clear()
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{
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for (int i = 0; i < MAX_COUNT; i++)
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{
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void ObjectPool::Clear() {
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for (int i = 0; i < MAX_COUNT; i++) {
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//brutally clear everything, no validation
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if (occupied[i])
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delete pool[i];
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occupied[i] = false;
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}
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memset(pool, 0, sizeof(KernelObject*)*MAX_COUNT);
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memset(pool, 0, sizeof(Object*)*MAX_COUNT);
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next_id = INITIAL_NEXT_ID;
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}
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KernelObject *&KernelObjectPool::operator [](Handle handle)
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Object* &ObjectPool::operator [](Handle handle)
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{
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_dbg_assert_msg_(KERNEL, IsValid(handle), "GRABBING UNALLOCED KERNEL OBJ");
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return pool[handle - HANDLE_OFFSET];
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}
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void KernelObjectPool::List() {
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void ObjectPool::List() {
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for (int i = 0; i < MAX_COUNT; i++) {
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if (occupied[i]) {
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if (pool[i]) {
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@ -87,18 +78,16 @@ void KernelObjectPool::List() {
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}
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}
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int KernelObjectPool::GetCount()
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{
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int ObjectPool::GetCount() {
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int count = 0;
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for (int i = 0; i < MAX_COUNT; i++)
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{
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for (int i = 0; i < MAX_COUNT; i++) {
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if (occupied[i])
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count++;
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}
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return count;
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}
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KernelObject *KernelObjectPool::CreateByIDType(int type) {
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Object* ObjectPool::CreateByIDType(int type) {
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// Used for save states. This is ugly, but what other way is there?
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switch (type) {
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//case SCE_KERNEL_TMID_Alarm:
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@ -142,8 +131,18 @@ KernelObject *KernelObjectPool::CreateByIDType(int type) {
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}
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}
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void Init() {
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__KernelThreadingInit();
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}
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void Shutdown() {
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__KernelThreadingShutdown();
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}
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} // namespace
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bool __KernelLoadExec(u32 entry_point) {
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__KernelInit();
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Kernel::Init();
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Core::g_app_core->SetPC(entry_point);
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@ -9,41 +9,50 @@
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typedef u32 Handle;
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typedef s32 Result;
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enum KernelIDType {
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KERNEL_ID_TYPE_THREAD,
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KERNEL_ID_TYPE_SEMAPHORE,
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KERNEL_ID_TYPE_MUTEX,
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KERNEL_ID_TYPE_EVENT,
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KERNEL_ID_TYPE_SERVICE,
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};
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namespace Kernel {
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enum class HandleType : u32 {
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Unknown = 0,
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Port = 1,
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Service = 2,
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Event = 3,
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Mutex = 4,
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SharedMemory = 5,
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Redirection = 6,
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Thread = 7,
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Process = 8,
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Arbiter = 9,
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File = 10,
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Semaphore = 11,
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};
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enum {
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KERNEL_MAX_NAME_LENGTH = 0x100,
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KERNEL_DEFAULT_STACK_SIZE = 0x4000,
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MAX_NAME_LENGTH = 0x100,
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DEFAULT_STACK_SIZE = 0x4000,
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};
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class KernelObjectPool;
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class ObjectPool;
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class KernelObject {
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friend class KernelObjectPool;
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class Object : NonCopyable {
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friend class ObjectPool;
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u32 handle;
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public:
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virtual ~KernelObject() {}
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virtual ~Object() {}
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Handle GetHandle() const { return handle; }
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virtual const char *GetTypeName() { return "[BAD KERNEL OBJECT TYPE]"; }
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virtual const char *GetName() { return "[UNKNOWN KERNEL OBJECT]"; }
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virtual KernelIDType GetIDType() const = 0;
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virtual Kernel::HandleType GetHandleType() const = 0;
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};
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class KernelObjectPool {
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class ObjectPool : NonCopyable {
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public:
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KernelObjectPool();
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~KernelObjectPool() {}
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ObjectPool();
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~ObjectPool() {}
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// Allocates a handle within the range and inserts the object into the map.
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Handle Create(KernelObject *obj, int range_bottom=INITIAL_NEXT_ID, int range_top=0x7FFFFFFF);
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Handle Create(Object* obj, int range_bottom=INITIAL_NEXT_ID, int range_top=0x7FFFFFFF);
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static KernelObject *CreateByIDType(int type);
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static Object* CreateByIDType(int type);
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template <class T>
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u32 Destroy(Handle handle) {
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@ -71,7 +80,7 @@ public:
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// it just acted as a static case and everything worked. This means that we will never
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// see the Wrong type object error below, but we'll just have to live with that danger.
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T* t = static_cast<T*>(pool[handle - HANDLE_OFFSET]);
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if (t == 0 || t->GetIDType() != T::GetStaticIDType()) {
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if (t == 0 || t->GetHandleType() != T::GetStaticHandleType()) {
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WARN_LOG(KERNEL, "Kernel: Wrong object type for %i (%08x)", handle, handle);
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outError = 0;//T::GetMissingErrorCode();
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return 0;
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T *GetFast(Handle handle) {
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const Handle realHandle = handle - HANDLE_OFFSET;
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_dbg_assert_(KERNEL, realHandle >= 0 && realHandle < MAX_COUNT && occupied[realHandle]);
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return static_cast<T *>(pool[realHandle]);
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return static_cast<T*>(pool[realHandle]);
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}
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template <class T, typename ArgT>
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void Iterate(bool func(T *, ArgT), ArgT arg) {
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void Iterate(bool func(T*, ArgT), ArgT arg) {
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int type = T::GetStaticIDType();
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for (int i = 0; i < MAX_COUNT; i++)
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{
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if (!occupied[i])
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continue;
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T *t = static_cast<T *>(pool[i]);
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T* t = static_cast<T*>(pool[i]);
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if (t->GetIDType() == type) {
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if (!func(t, arg))
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break;
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}
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}
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bool GetIDType(Handle handle, int *type) const {
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bool GetIDType(Handle handle, HandleType* type) const {
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if ((handle < HANDLE_OFFSET) || (handle >= HANDLE_OFFSET + MAX_COUNT) ||
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!occupied[handle - HANDLE_OFFSET]) {
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ERROR_LOG(KERNEL, "Kernel: Bad object handle %i (%08x)", handle, handle);
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return false;
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}
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KernelObject *t = pool[handle - HANDLE_OFFSET];
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*type = t->GetIDType();
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Object* t = pool[handle - HANDLE_OFFSET];
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*type = t->GetHandleType();
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return true;
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}
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KernelObject *&operator [](Handle handle);
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Object* &operator [](Handle handle);
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void List();
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void Clear();
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int GetCount();
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private:
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enum {
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MAX_COUNT = 0x1000,
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HANDLE_OFFSET = 0x100,
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INITIAL_NEXT_ID = 0x10,
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};
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KernelObject *pool[MAX_COUNT];
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bool occupied[MAX_COUNT];
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int next_id;
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Object* pool[MAX_COUNT];
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bool occupied[MAX_COUNT];
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int next_id;
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};
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extern KernelObjectPool g_kernel_objects;
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extern ObjectPool g_object_pool;
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} // namespace
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bool __KernelLoadExec(u32 entry_point);
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WAITTYPE_SYNCH,
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};
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class Thread : public KernelObject {
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class Thread : public Kernel::Object {
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public:
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const char *GetName() { return name; }
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const char *GetTypeName() { return "Thread"; }
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static KernelIDType GetStaticIDType() { return KERNEL_ID_TYPE_THREAD; }
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KernelIDType GetIDType() const { return KERNEL_ID_TYPE_THREAD; }
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static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Thread; }
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Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Thread; }
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inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; }
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inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; }
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WaitType wait_type;
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char name[KERNEL_MAX_NAME_LENGTH+1];
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char name[Kernel::MAX_NAME_LENGTH + 1];
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};
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// Lists all thread ids that aren't deleted/etc.
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Thread *t = new Thread;
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handle = g_kernel_objects.Create(t);
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handle = Kernel::g_object_pool.Create(t);
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g_thread_queue.push_back(handle);
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g_thread_ready_queue.prepare(priority);
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t->processor_id = processor_id;
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t->wait_type = WAITTYPE_NONE;
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strncpy(t->name, name, KERNEL_MAX_NAME_LENGTH);
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t->name[KERNEL_MAX_NAME_LENGTH] = '\0';
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strncpy(t->name, name, Kernel::MAX_NAME_LENGTH);
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t->name[Kernel::MAX_NAME_LENGTH] = '\0';
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return t;
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}
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if (next < 0) {
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return NULL;
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}
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return g_kernel_objects.GetFast<Thread>(next);
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return Kernel::g_object_pool.GetFast<Thread>(next);
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}
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/// Sets up the primary application thread
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/// Resumes a thread from waiting by marking it as "ready"
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void __KernelResumeThreadFromWait(Handle handle) {
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u32 error;
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Thread *t = g_kernel_objects.Get<Thread>(handle, error);
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Thread *t = Kernel::g_object_pool.Get<Thread>(handle, error);
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if (t) {
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t->status &= ~THREADSTATUS_WAIT;
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if (!(t->status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) {
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/// Creates a new thread - wrapper for external user
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Handle __KernelCreateThread(const char *name, u32 entry_point, s32 priority,
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s32 processor_id, u32 stack_top, int stack_size=KERNEL_DEFAULT_STACK_SIZE);
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s32 processor_id, u32 stack_top, int stack_size=Kernel::DEFAULT_STACK_SIZE);
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/// Sets up the primary application thread
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Handle __KernelSetupMainThread(s32 priority, int stack_size=KERNEL_DEFAULT_STACK_SIZE);
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Handle __KernelSetupMainThread(s32 priority, int stack_size=Kernel::DEFAULT_STACK_SIZE);
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/// Reschedules to the next available thread (call after current thread is suspended)
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void __KernelReschedule(const char *reason);
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@ -34,7 +34,7 @@ Manager::~Manager() {
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/// Add a service to the manager (does not create it though)
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void Manager::AddService(Interface* service) {
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m_port_map[service->GetPortName()] = g_kernel_objects.Create(service);
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m_port_map[service->GetPortName()] = Kernel::g_object_pool.Create(service);
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m_services.push_back(service);
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}
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/// Get a Service Interface from its Handle
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Interface* Manager::FetchFromHandle(Handle handle) {
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return g_kernel_objects.GetFast<Interface>(handle);
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return Kernel::g_object_pool.GetFast<Interface>(handle);
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}
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/// Get a Service Interface from its port
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class Manager;
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/// Interface to a CTROS service
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class Interface : public KernelObject {
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class Interface : public Kernel::Object {
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friend class Manager;
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public:
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const char *GetName() { return GetPortName(); }
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const char *GetTypeName() { return GetPortName(); }
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static KernelIDType GetStaticIDType() { return KERNEL_ID_TYPE_THREAD; }
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KernelIDType GetIDType() const { return KERNEL_ID_TYPE_THREAD; }
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static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Service; }
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Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Service; }
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typedef void (*Function)(Interface*);
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}
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/// Allocates a new handle for the service
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Handle CreateHandle(KernelObject *obj) {
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Handle handle = g_kernel_objects.Create(obj);
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Handle CreateHandle(Kernel::Object *obj) {
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Handle handle = Kernel::g_object_pool.Create(obj);
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m_handles.push_back(handle);
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return handle;
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}
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/// Frees a handle from the service
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template <class T>
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void DeleteHandle(const Handle handle) {
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g_kernel_objects.Destroy<T>(handle);
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g_object_pool.Destroy<T>(handle);
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m_handles.erase(std::remove(m_handles.begin(), m_handles.end(), handle), m_handles.end());
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}
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