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Merge pull request #2480 from ReinUsesLisp/fix-quads

gl_rasterizer: Pass the right number of array quad vertices count
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Hexagon12 2019-05-19 14:58:49 +01:00 committed by GitHub
commit 4452195d41
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1 changed files with 2 additions and 2 deletions

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@ -261,8 +261,8 @@ DrawParameters RasterizerOpenGL::SetupDraw() {
// MakeQuadArray always generates u32 indexes // MakeQuadArray always generates u32 indexes
params.index_format = GL_UNSIGNED_INT; params.index_format = GL_UNSIGNED_INT;
params.count = (regs.vertex_buffer.count / 4) * 6; params.count = (regs.vertex_buffer.count / 4) * 6;
params.index_buffer_offset = params.index_buffer_offset = primitive_assembler.MakeQuadArray(
primitive_assembler.MakeQuadArray(regs.vertex_buffer.first, params.count); regs.vertex_buffer.first, regs.vertex_buffer.count);
} }
return params; return params;
} }