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rasterizer_cache: Protect inherited caches from submission level

This commit is contained in:
Fernando Sahmkow 2019-07-01 04:32:01 -04:00
parent 221996a194
commit 4705d1b523
3 changed files with 5 additions and 1 deletions

View File

@ -169,6 +169,8 @@ protected:
object->MarkAsModified(false, *this); object->MarkAsModified(false, *this);
} }
std::recursive_mutex mutex;
private: private:
/// Returns a list of cached objects from the specified memory region, ordered by access time /// Returns a list of cached objects from the specified memory region, ordered by access time
std::vector<T> GetSortedObjectsFromRegion(CacheAddr addr, u64 size) { std::vector<T> GetSortedObjectsFromRegion(CacheAddr addr, u64 size) {
@ -208,5 +210,4 @@ private:
IntervalCache interval_cache; ///< Cache of objects IntervalCache interval_cache; ///< Cache of objects
u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing
VideoCore::RasterizerInterface& rasterizer; VideoCore::RasterizerInterface& rasterizer;
std::recursive_mutex mutex;
}; };

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@ -23,6 +23,7 @@ OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size)
GLintptr OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment, GLintptr OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment,
bool cache) { bool cache) {
std::lock_guard lock{mutex};
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager(); auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
// Cache management is a big overhead, so only cache entries with a given size. // Cache management is a big overhead, so only cache entries with a given size.
@ -62,6 +63,7 @@ GLintptr OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::
GLintptr OGLBufferCache::UploadHostMemory(const void* raw_pointer, std::size_t size, GLintptr OGLBufferCache::UploadHostMemory(const void* raw_pointer, std::size_t size,
std::size_t alignment) { std::size_t alignment) {
std::lock_guard lock{mutex};
AlignBuffer(alignment); AlignBuffer(alignment);
std::memcpy(buffer_ptr, raw_pointer, size); std::memcpy(buffer_ptr, raw_pointer, size);
const GLintptr uploaded_offset = buffer_offset; const GLintptr uploaded_offset = buffer_offset;

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@ -76,6 +76,7 @@ GlobalRegionCacheOpenGL::GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer)
GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion( GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion(
const GLShader::GlobalMemoryEntry& global_region, const GLShader::GlobalMemoryEntry& global_region,
Tegra::Engines::Maxwell3D::Regs::ShaderStage stage) { Tegra::Engines::Maxwell3D::Regs::ShaderStage stage) {
std::lock_guard lock{mutex};
auto& gpu{Core::System::GetInstance().GPU()}; auto& gpu{Core::System::GetInstance().GPU()};
auto& memory_manager{gpu.MemoryManager()}; auto& memory_manager{gpu.MemoryManager()};