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Return no application area when games try to open an application area

This will prompt CreateApplicationArea
This commit is contained in:
David Marcec 2019-01-04 13:22:25 +11:00
parent 9ec9709f68
commit 48a526dba1
1 changed files with 4 additions and 4 deletions

View File

@ -20,7 +20,8 @@ namespace Service::NFP {
namespace ErrCodes {
constexpr ResultCode ERR_TAG_FAILED(ErrorModule::NFP,
-1); // TODO(ogniK): Find the actual error code
}
constexpr ResultCode ERR_NO_APPLICATION_AREA(ErrorModule::NFP, 152);
} // namespace ErrCodes
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {
@ -292,10 +293,9 @@ private:
}
void OpenApplicationArea(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
// We don't need to worry about this since we can just open the file
LOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
rb.Push(ErrCodes::ERR_NO_APPLICATION_AREA);
}
void GetApplicationAreaSize(Kernel::HLERequestContext& ctx) {