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Merge pull request #6975 from ogniK5377/acc-async-ctx

account: EnsureTokenIdCacheAsync
This commit is contained in:
Morph 2021-09-12 12:03:10 -04:00 committed by GitHub
commit 4ab549e62a
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 154 additions and 19 deletions

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@ -263,6 +263,8 @@ add_library(core STATIC
hle/service/acc/acc_u0.h hle/service/acc/acc_u0.h
hle/service/acc/acc_u1.cpp hle/service/acc/acc_u1.cpp
hle/service/acc/acc_u1.h hle/service/acc/acc_u1.h
hle/service/acc/async_context.cpp
hle/service/acc/async_context.h
hle/service/acc/errors.h hle/service/acc/errors.h
hle/service/acc/profile_manager.cpp hle/service/acc/profile_manager.cpp
hle/service/acc/profile_manager.h hle/service/acc/profile_manager.h

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@ -23,6 +23,7 @@
#include "core/hle/service/acc/acc_su.h" #include "core/hle/service/acc/acc_su.h"
#include "core/hle/service/acc/acc_u0.h" #include "core/hle/service/acc/acc_u0.h"
#include "core/hle/service/acc/acc_u1.h" #include "core/hle/service/acc/acc_u1.h"
#include "core/hle/service/acc/async_context.h"
#include "core/hle/service/acc/errors.h" #include "core/hle/service/acc/errors.h"
#include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/glue/arp.h" #include "core/hle/service/glue/arp.h"
@ -454,22 +455,6 @@ public:
: IProfileCommon{system_, "IProfileEditor", true, user_id_, profile_manager_} {} : IProfileCommon{system_, "IProfileEditor", true, user_id_, profile_manager_} {}
}; };
class IAsyncContext final : public ServiceFramework<IAsyncContext> {
public:
explicit IAsyncContext(Core::System& system_) : ServiceFramework{system_, "IAsyncContext"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSystemEvent"},
{1, nullptr, "Cancel"},
{2, nullptr, "HasDone"},
{3, nullptr, "GetResult"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class ISessionObject final : public ServiceFramework<ISessionObject> { class ISessionObject final : public ServiceFramework<ISessionObject> {
public: public:
explicit ISessionObject(Core::System& system_, Common::UUID) explicit ISessionObject(Core::System& system_, Common::UUID)
@ -504,16 +489,44 @@ public:
} }
}; };
class EnsureTokenIdCacheAsyncInterface final : public IAsyncContext {
public:
explicit EnsureTokenIdCacheAsyncInterface(Core::System& system_) : IAsyncContext{system_} {
MarkComplete();
}
~EnsureTokenIdCacheAsyncInterface() = default;
void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
protected:
bool IsComplete() const override {
return true;
}
void Cancel() override {}
ResultCode GetResult() const override {
return ResultSuccess;
}
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> { class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public: public:
explicit IManagerForApplication(Core::System& system_, Common::UUID user_id_) explicit IManagerForApplication(Core::System& system_, Common::UUID user_id_)
: ServiceFramework{system_, "IManagerForApplication"}, user_id{user_id_} { : ServiceFramework{system_, "IManagerForApplication"},
ensure_token_id{std::make_shared<EnsureTokenIdCacheAsyncInterface>(system)},
user_id{user_id_} {
// clang-format off // clang-format off
static const FunctionInfo functions[] = { static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"}, {0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
{1, &IManagerForApplication::GetAccountId, "GetAccountId"}, {1, &IManagerForApplication::GetAccountId, "GetAccountId"},
{2, nullptr, "EnsureIdTokenCacheAsync"}, {2, &IManagerForApplication::EnsureIdTokenCacheAsync, "EnsureIdTokenCacheAsync"},
{3, nullptr, "LoadIdTokenCache"}, {3, &IManagerForApplication::LoadIdTokenCache, "LoadIdTokenCache"},
{130, &IManagerForApplication::GetNintendoAccountUserResourceCacheForApplication, "GetNintendoAccountUserResourceCacheForApplication"}, {130, &IManagerForApplication::GetNintendoAccountUserResourceCacheForApplication, "GetNintendoAccountUserResourceCacheForApplication"},
{150, nullptr, "CreateAuthorizationRequest"}, {150, nullptr, "CreateAuthorizationRequest"},
{160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"}, {160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"},
@ -540,6 +553,20 @@ private:
rb.PushRaw<u64>(user_id.GetNintendoID()); rb.PushRaw<u64>(user_id.GetNintendoID());
} }
void EnsureIdTokenCacheAsync(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface(ensure_token_id);
}
void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
ensure_token_id->LoadIdTokenCache(ctx);
}
void GetNintendoAccountUserResourceCacheForApplication(Kernel::HLERequestContext& ctx) { void GetNintendoAccountUserResourceCacheForApplication(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called"); LOG_WARNING(Service_ACC, "(STUBBED) called");
@ -562,6 +589,7 @@ private:
rb.Push(ResultSuccess); rb.Push(ResultSuccess);
} }
std::shared_ptr<EnsureTokenIdCacheAsyncInterface> ensure_token_id{};
Common::UUID user_id{Common::INVALID_UUID}; Common::UUID user_id{Common::INVALID_UUID};
}; };

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@ -0,0 +1,68 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/acc/async_context.h"
namespace Service::Account {
IAsyncContext::IAsyncContext(Core::System& system_)
: ServiceFramework{system_, "IAsyncContext"}, compeletion_event{system_.Kernel()} {
Kernel::KAutoObject::Create(std::addressof(compeletion_event));
compeletion_event.Initialize("IAsyncContext:CompletionEvent");
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAsyncContext::GetSystemEvent, "GetSystemEvent"},
{1, &IAsyncContext::Cancel, "Cancel"},
{2, &IAsyncContext::HasDone, "HasDone"},
{3, &IAsyncContext::GetResult, "GetResult"},
};
// clang-format on
RegisterHandlers(functions);
}
void IAsyncContext::GetSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(compeletion_event.GetReadableEvent());
}
void IAsyncContext::Cancel(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
Cancel();
MarkComplete();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IAsyncContext::HasDone(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
is_complete.store(IsComplete());
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(is_complete.load());
}
void IAsyncContext::GetResult(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(GetResult());
}
void IAsyncContext::MarkComplete() {
is_complete.store(true);
compeletion_event.GetWritableEvent().Signal();
}
} // namespace Service::Account

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@ -0,0 +1,37 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Account {
class IAsyncContext : public ServiceFramework<IAsyncContext> {
public:
explicit IAsyncContext(Core::System& system_);
void GetSystemEvent(Kernel::HLERequestContext& ctx);
void Cancel(Kernel::HLERequestContext& ctx);
void HasDone(Kernel::HLERequestContext& ctx);
void GetResult(Kernel::HLERequestContext& ctx);
protected:
virtual bool IsComplete() const = 0;
virtual void Cancel() = 0;
virtual ResultCode GetResult() const = 0;
void MarkComplete();
std::atomic<bool> is_complete{false};
Kernel::KEvent compeletion_event;
};
} // namespace Service::Account