Texture Cache: Release stagging buffers on tick frame
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58d1c7c77a
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4bc5469f52
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@ -801,14 +801,22 @@ void Image::UploadMemory(const ImageBufferMap& map,
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UploadMemory(map.buffer, map.offset, copies);
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}
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void Image::DownloadMemory(std::span<GLuint> buffer_handles, size_t buffer_offset,
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void Image::DownloadMemory(GLuint buffer_handle, size_t buffer_offset,
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std::span<const VideoCommon::BufferImageCopy> copies) {
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std::array buffer_handles{buffer_handle};
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std::array buffer_offsets{buffer_offset};
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DownloadMemory(buffer_handles, buffer_offsets, copies);
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}
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void Image::DownloadMemory(std::span<GLuint> buffer_handles, std::span<size_t> buffer_offsets,
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std::span<const VideoCommon::BufferImageCopy> copies) {
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const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
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if (is_rescaled) {
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ScaleDown();
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}
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glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); // TODO: Move this to its own API
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for (auto buffer_handle : buffer_handles) {
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for (size_t i = 0; i < buffer_handles.size(); i++) {
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auto& buffer_handle = buffer_handles[i];
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glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_handle);
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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@ -827,7 +835,7 @@ void Image::DownloadMemory(std::span<GLuint> buffer_handles, size_t buffer_offse
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current_image_height = copy.buffer_image_height;
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glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height);
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}
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CopyImageToBuffer(copy, buffer_offset);
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CopyImageToBuffer(copy, buffer_offsets[i]);
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}
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}
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if (is_rescaled) {
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@ -837,10 +845,7 @@ void Image::DownloadMemory(std::span<GLuint> buffer_handles, size_t buffer_offse
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void Image::DownloadMemory(ImageBufferMap& map,
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std::span<const VideoCommon::BufferImageCopy> copies) {
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std::array buffers{
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map.buffer,
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};
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DownloadMemory(buffers, map.offset, copies);
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DownloadMemory(map.buffer, map.offset, copies);
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}
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GLuint Image::StorageHandle() noexcept {
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@ -212,7 +212,10 @@ public:
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void UploadMemory(const ImageBufferMap& map,
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std::span<const VideoCommon::BufferImageCopy> copies);
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void DownloadMemory(std::span<GLuint> buffer_handle, size_t buffer_offset,
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void DownloadMemory(GLuint buffer_handle, size_t buffer_offset,
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std::span<const VideoCommon::BufferImageCopy> copies);
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void DownloadMemory(std::span<GLuint> buffer_handle, std::span<size_t> buffer_offset,
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std::span<const VideoCommon::BufferImageCopy> copies);
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void DownloadMemory(ImageBufferMap& map, std::span<const VideoCommon::BufferImageCopy> copies);
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include <algorithm>
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@ -1342,6 +1342,17 @@ void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImag
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UploadMemory(map.buffer, map.offset, copies);
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}
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void Image::DownloadMemory(VkBuffer buffer, VkDeviceSize offset,
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std::span<const VideoCommon::BufferImageCopy> copies) {
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std::array buffer_handles{
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buffer,
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};
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std::array buffer_offsets{
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offset,
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};
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DownloadMemory(buffer_handles, buffer_offsets, copies);
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}
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void Image::DownloadMemory(std::span<VkBuffer> buffers_span, std::span<VkDeviceSize> offsets_span,
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std::span<const VideoCommon::BufferImageCopy> copies) {
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const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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@ -138,6 +138,9 @@ public:
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void UploadMemory(const StagingBufferRef& map,
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std::span<const VideoCommon::BufferImageCopy> copies);
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void DownloadMemory(VkBuffer buffer, VkDeviceSize offset,
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std::span<const VideoCommon::BufferImageCopy> copies);
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void DownloadMemory(std::span<VkBuffer> buffers, std::span<VkDeviceSize> offsets,
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std::span<const VideoCommon::BufferImageCopy> copies);
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@ -139,6 +139,13 @@ void TextureCache<P>::TickFrame() {
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runtime.TickFrame();
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critical_gc = 0;
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++frame_tick;
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if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
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for (auto& buffer : async_buffers_death_ring) {
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runtime.FreeDeferredStagingBuffer(buffer);
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}
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async_buffers_death_ring.clear();
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}
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}
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template <class P>
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@ -688,10 +695,10 @@ void TextureCache<P>::CommitAsyncFlushes() {
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}
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uncommitted_async_buffers.emplace_back(download_map);
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}
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}
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committed_downloads.emplace_back(std::move(uncommitted_downloads));
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async_buffers.emplace_back(std::move(uncommitted_async_buffers));
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uncommitted_async_buffers.clear();
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}
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committed_downloads.emplace_back(std::move(uncommitted_downloads));
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uncommitted_downloads.clear();
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}
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@ -729,7 +736,7 @@ void TextureCache<P>::PopAsyncFlushes() {
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}
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}
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for (auto& download_buffer : download_map) {
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runtime.FreeDeferredStagingBuffer(download_buffer);
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async_buffers_death_ring.emplace_back(download_buffer);
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}
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committed_downloads.pop_front();
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async_buffers.pop_front();
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@ -748,7 +755,7 @@ void TextureCache<P>::PopAsyncFlushes() {
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auto download_map = runtime.DownloadStagingBuffer(total_size_bytes);
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const size_t original_offset = download_map.offset;
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for (const PendingDownload& download_info : download_ids) {
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if (download_info.is_swizzle) {
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if (!download_info.is_swizzle) {
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continue;
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}
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Image& image = slot_images[download_info.object_id];
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@ -761,7 +768,7 @@ void TextureCache<P>::PopAsyncFlushes() {
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download_map.offset = original_offset;
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std::span<u8> download_span = download_map.mapped_span;
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for (const PendingDownload& download_info : download_ids) {
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if (download_info.is_swizzle) {
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if (!download_info.is_swizzle) {
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continue;
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}
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const ImageBase& image = slot_images[download_info.object_id];
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@ -887,10 +894,7 @@ void TextureCache<P>::DownloadImageIntoBuffer(typename TextureCache<P>::Image* i
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};
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image->DownloadMemory(buffers, buffer_offsets, copies);
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} else {
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std::array buffers{
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buffer,
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};
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image->DownloadMemory(buffers, buffer_offset, copies);
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image->DownloadMemory(buffer, buffer_offset, copies);
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}
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}
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@ -449,6 +449,7 @@ private:
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std::deque<std::vector<PendingDownload>> committed_downloads;
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std::vector<AsyncBuffer> uncommitted_async_buffers;
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std::deque<std::vector<AsyncBuffer>> async_buffers;
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std::deque<AsyncBuffer> async_buffers_death_ring;
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struct LRUItemParams {
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using ObjectType = ImageId;
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