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Deglobalize System: Vi

This commit is contained in:
David Marcec 2019-09-21 19:37:03 +10:00
parent 2c6e4ce0ad
commit 4d220964df
3 changed files with 8 additions and 8 deletions

View File

@ -31,11 +31,11 @@ constexpr s64 frame_ticks_30fps = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE
NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing, Core::System& system) NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing, Core::System& system)
: core_timing{core_timing}, system(system) { : core_timing{core_timing}, system(system) {
displays.emplace_back(0, "Default"); displays.emplace_back(0, "Default", system);
displays.emplace_back(1, "External"); displays.emplace_back(1, "External", system);
displays.emplace_back(2, "Edid"); displays.emplace_back(2, "Edid", system);
displays.emplace_back(3, "Internal"); displays.emplace_back(3, "Internal", system);
displays.emplace_back(4, "Null"); displays.emplace_back(4, "Null", system);
// Schedule the screen composition events // Schedule the screen composition events
composition_event = core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, composition_event = core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata,

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@ -15,8 +15,8 @@
namespace Service::VI { namespace Service::VI {
Display::Display(u64 id, std::string name) : id{id}, name{std::move(name)} { Display::Display(u64 id, std::string name, Core::System& system) : id{id}, name{std::move(name)} {
auto& kernel = Core::System::GetInstance().Kernel(); auto& kernel = system.Kernel();
vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual, vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
fmt::format("Display VSync Event {}", id)); fmt::format("Display VSync Event {}", id));
} }

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@ -26,7 +26,7 @@ public:
/// @param id The unique ID for this display. /// @param id The unique ID for this display.
/// @param name The name for this display. /// @param name The name for this display.
/// ///
Display(u64 id, std::string name); Display(u64 id, std::string name, Core::System& system);
~Display(); ~Display();
Display(const Display&) = delete; Display(const Display&) = delete;