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Merge pull request #9668 from Morph1984/qt-why-is-this-not-the-default

main: Globally disable the "?" button on dialogs
This commit is contained in:
liamwhite 2023-01-25 17:56:58 -05:00 committed by GitHub
commit 4ec50dfd4f
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GPG Key ID: 4AEE18F83AFDEB23
10 changed files with 8 additions and 17 deletions

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@ -66,7 +66,6 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
web_tab->SetWebServiceConfigEnabled(enable_web_config); web_tab->SetWebServiceConfigEnabled(enable_web_config);
hotkeys_tab->Populate(registry); hotkeys_tab->Populate(registry);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
input_tab->Initialize(input_subsystem); input_tab->Initialize(input_subsystem);

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@ -89,7 +89,6 @@ ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent,
"using-a-controller-or-android-phone-for-motion-or-touch-input'><span " "using-a-controller-or-android-phone-for-motion-or-touch-input'><span "
"style=\"text-decoration: underline; color:#039be5;\">Learn More</span></a>")); "style=\"text-decoration: underline; color:#039be5;\">Learn More</span></a>"));
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
SetConfiguration(); SetConfiguration();
UpdateUiDisplay(); UpdateUiDisplay();
ConnectEvents(); ConnectEvents();

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@ -66,8 +66,6 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
setFocusPolicy(Qt::ClickFocus); setFocusPolicy(Qt::ClickFocus);
setWindowTitle(tr("Properties")); setWindowTitle(tr("Properties"));
// remove Help question mark button from the title bar
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
addons_tab->SetTitleId(title_id); addons_tab->SetTitleId(title_id);

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@ -17,7 +17,6 @@ ConfigureTasDialog::ConfigureTasDialog(QWidget* parent)
setFocusPolicy(Qt::ClickFocus); setFocusPolicy(Qt::ClickFocus);
setWindowTitle(tr("TAS Configuration")); setWindowTitle(tr("TAS Configuration"));
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
connect(ui->tas_path_button, &QToolButton::pressed, this, connect(ui->tas_path_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::TAS, ui->tas_path_edit); }); [this] { SetDirectory(DirectoryTarget::TAS, ui->tas_path_edit); });

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@ -20,9 +20,8 @@ ControllerDialog::ControllerDialog(Core::HID::HIDCore& hid_core_,
setWindowTitle(tr("Controller P1")); setWindowTitle(tr("Controller P1"));
resize(500, 350); resize(500, 350);
setMinimumSize(500, 350); setMinimumSize(500, 350);
// Remove the "?" button from the titlebar and enable the maximize button // Enable the maximize button
setWindowFlags((windowFlags() & ~Qt::WindowContextHelpButtonHint) | setWindowFlags(windowFlags() | Qt::WindowMaximizeButtonHint);
Qt::WindowMaximizeButtonHint);
widget = new PlayerControlPreview(this); widget = new PlayerControlPreview(this);
refreshConfiguration(); refreshConfiguration();

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@ -49,9 +49,8 @@ MicroProfileDialog::MicroProfileDialog(QWidget* parent) : QWidget(parent, Qt::Di
setObjectName(QStringLiteral("MicroProfile")); setObjectName(QStringLiteral("MicroProfile"));
setWindowTitle(tr("&MicroProfile")); setWindowTitle(tr("&MicroProfile"));
resize(1000, 600); resize(1000, 600);
// Remove the "?" button from the titlebar and enable the maximize button // Enable the maximize button
setWindowFlags((windowFlags() & ~Qt::WindowContextHelpButtonHint) | setWindowFlags(windowFlags() | Qt::WindowMaximizeButtonHint);
Qt::WindowMaximizeButtonHint);
#if MICROPROFILE_ENABLED #if MICROPROFILE_ENABLED

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@ -46,7 +46,6 @@ InstallDialog::InstallDialog(QWidget* parent, const QStringList& files) : QDialo
vbox_layout->addLayout(hbox_layout); vbox_layout->addLayout(hbox_layout);
setLayout(vbox_layout); setLayout(vbox_layout);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
setWindowTitle(tr("Install Files to NAND")); setWindowTitle(tr("Install Files to NAND"));
} }

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@ -2758,8 +2758,7 @@ void GMainWindow::OnMenuInstallToNAND() {
ui->action_Install_File_NAND->setEnabled(false); ui->action_Install_File_NAND->setEnabled(false);
install_progress = new QProgressDialog(QString{}, tr("Cancel"), 0, total_size, this); install_progress = new QProgressDialog(QString{}, tr("Cancel"), 0, total_size, this);
install_progress->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint & install_progress->setWindowFlags(windowFlags() & ~Qt::WindowMaximizeButtonHint);
~Qt::WindowMaximizeButtonHint);
install_progress->setAttribute(Qt::WA_DeleteOnClose, true); install_progress->setAttribute(Qt::WA_DeleteOnClose, true);
install_progress->setFixedWidth(installDialog.GetMinimumWidth() + 40); install_progress->setFixedWidth(installDialog.GetMinimumWidth() + 40);
install_progress->show(); install_progress->show();
@ -4456,6 +4455,9 @@ int main(int argc, char* argv[]) {
} }
#endif #endif
// Disables the "?" button on all dialogs.
QCoreApplication::setAttribute(Qt::AA_DisableWindowContextHelpButton);
// Enables the core to make the qt created contexts current on std::threads // Enables the core to make the qt created contexts current on std::threads
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity); QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
QApplication app(argc, argv); QApplication app(argc, argv);

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@ -16,8 +16,6 @@ LimitableInputDialog::LimitableInputDialog(QWidget* parent) : QDialog{parent} {
LimitableInputDialog::~LimitableInputDialog() = default; LimitableInputDialog::~LimitableInputDialog() = default;
void LimitableInputDialog::CreateUI() { void LimitableInputDialog::CreateUI() {
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
text_label = new QLabel(this); text_label = new QLabel(this);
text_entry = new QLineEdit(this); text_entry = new QLineEdit(this);
text_label_invalid = new QLabel(this); text_label_invalid = new QLabel(this);

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@ -8,7 +8,6 @@
SequenceDialog::SequenceDialog(QWidget* parent) : QDialog(parent) { SequenceDialog::SequenceDialog(QWidget* parent) : QDialog(parent) {
setWindowTitle(tr("Enter a hotkey")); setWindowTitle(tr("Enter a hotkey"));
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
key_sequence = new QKeySequenceEdit; key_sequence = new QKeySequenceEdit;