Services/vi: add vi:s and vi:u services
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@ -159,6 +159,10 @@ add_library(core STATIC
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hle/service/vi/vi.h
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hle/service/vi/vi_m.cpp
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hle/service/vi/vi_m.h
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hle/service/vi/vi_s.cpp
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hle/service/vi/vi_s.h
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hle/service/vi/vi_u.cpp
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hle/service/vi/vi_u.h
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hle/shared_page.cpp
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hle/shared_page.h
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hw/hw.cpp
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@ -11,6 +11,8 @@
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#include "core/hle/service/nvflinger/buffer_queue.h"
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#include "core/hle/service/vi/vi.h"
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#include "core/hle/service/vi/vi_m.h"
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#include "core/hle/service/vi/vi_s.h"
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#include "core/hle/service/vi/vi_u.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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@ -756,6 +758,8 @@ IApplicationDisplayService::IApplicationDisplayService(
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void InstallInterfaces(SM::ServiceManager& service_manager,
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std::shared_ptr<NVFlinger::NVFlinger> nv_flinger) {
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std::make_shared<VI_M>(nv_flinger)->InstallAsService(service_manager);
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std::make_shared<VI_S>(nv_flinger)->InstallAsService(service_manager);
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std::make_shared<VI_U>(nv_flinger)->InstallAsService(service_manager);
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}
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} // namespace VI
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@ -0,0 +1,31 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/service/vi/vi.h"
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#include "core/hle/service/vi/vi_s.h"
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namespace Service {
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namespace VI {
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void VI_S::GetDisplayService(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
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}
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VI_S::VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
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: ServiceFramework("vi:s"), nv_flinger(std::move(nv_flinger)) {
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static const FunctionInfo functions[] = {
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{1, &VI_S::GetDisplayService, "GetDisplayService"},
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{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
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};
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RegisterHandlers(functions);
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}
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} // namespace VI
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} // namespace Service
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@ -0,0 +1,29 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "core/hle/service/service.h"
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namespace Service {
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namespace NVFlinger {
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class NVFlinger;
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}
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namespace VI {
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class VI_S final : public ServiceFramework<VI_S> {
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public:
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VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
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~VI_S() = default;
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private:
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void GetDisplayService(Kernel::HLERequestContext& ctx);
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std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
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};
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} // namespace VI
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} // namespace Service
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@ -0,0 +1,31 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/service/vi/vi.h"
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#include "core/hle/service/vi/vi_u.h"
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namespace Service {
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namespace VI {
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void VI_U::GetDisplayService(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
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}
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VI_U::VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
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: ServiceFramework("vi:u"), nv_flinger(std::move(nv_flinger)) {
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static const FunctionInfo functions[] = {
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{0, &VI_U::GetDisplayService, "GetDisplayService"},
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{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
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};
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RegisterHandlers(functions);
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}
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} // namespace VI
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} // namespace Service
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@ -0,0 +1,29 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "core/hle/service/service.h"
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namespace Service {
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namespace NVFlinger {
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class NVFlinger;
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}
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namespace VI {
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class VI_U final : public ServiceFramework<VI_U> {
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public:
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VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
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~VI_U() = default;
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private:
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void GetDisplayService(Kernel::HLERequestContext& ctx);
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std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
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};
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} // namespace VI
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} // namespace Service
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