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Merge pull request #5795 from ReinUsesLisp/bytes-to-map-end

video_core/memory_manager: Add BytesToMapEnd
This commit is contained in:
bunnei 2021-01-29 22:56:29 -08:00 committed by GitHub
commit 5861bacafd
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2 changed files with 27 additions and 2 deletions

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@ -4,6 +4,7 @@
#include "common/alignment.h" #include "common/alignment.h"
#include "common/assert.h" #include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h" #include "core/core.h"
#include "core/hle/kernel/memory/page_table.h" #include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
@ -38,6 +39,12 @@ GPUVAddr MemoryManager::UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std
} }
GPUVAddr MemoryManager::Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size) { GPUVAddr MemoryManager::Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size) {
const auto it = std::ranges::lower_bound(map_ranges, gpu_addr, {}, &MapRange::first);
if (it != map_ranges.end() && it->first == gpu_addr) {
it->second = size;
} else {
map_ranges.insert(it, MapRange{gpu_addr, size});
}
return UpdateRange(gpu_addr, cpu_addr, size); return UpdateRange(gpu_addr, cpu_addr, size);
} }
@ -52,10 +59,16 @@ GPUVAddr MemoryManager::MapAllocate32(VAddr cpu_addr, std::size_t size) {
} }
void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) { void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
if (!size) { if (size == 0) {
return; return;
} }
const auto it = std::ranges::lower_bound(map_ranges, gpu_addr, {}, &MapRange::first);
if (it != map_ranges.end()) {
ASSERT(it->first == gpu_addr);
map_ranges.erase(it);
} else {
UNREACHABLE_MSG("Unmapping non-existent GPU address=0x{:x}", gpu_addr);
}
// Flush and invalidate through the GPU interface, to be asynchronous if possible. // Flush and invalidate through the GPU interface, to be asynchronous if possible.
const std::optional<VAddr> cpu_addr = GpuToCpuAddress(gpu_addr); const std::optional<VAddr> cpu_addr = GpuToCpuAddress(gpu_addr);
ASSERT(cpu_addr); ASSERT(cpu_addr);
@ -218,6 +231,12 @@ const u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) const {
return system.Memory().GetPointer(*address); return system.Memory().GetPointer(*address);
} }
size_t MemoryManager::BytesToMapEnd(GPUVAddr gpu_addr) const noexcept {
auto it = std::ranges::upper_bound(map_ranges, gpu_addr, {}, &MapRange::first);
--it;
return it->second - (gpu_addr - it->first);
}
void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const { void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const {
std::size_t remaining_size{size}; std::size_t remaining_size{size};
std::size_t page_index{gpu_src_addr >> page_bits}; std::size_t page_index{gpu_src_addr >> page_bits};

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@ -85,6 +85,9 @@ public:
[[nodiscard]] u8* GetPointer(GPUVAddr addr); [[nodiscard]] u8* GetPointer(GPUVAddr addr);
[[nodiscard]] const u8* GetPointer(GPUVAddr addr) const; [[nodiscard]] const u8* GetPointer(GPUVAddr addr) const;
/// Returns the number of bytes until the end of the memory map containing the given GPU address
[[nodiscard]] size_t BytesToMapEnd(GPUVAddr gpu_addr) const noexcept;
/** /**
* ReadBlock and WriteBlock are full read and write operations over virtual * ReadBlock and WriteBlock are full read and write operations over virtual
* GPU Memory. It's important to use these when GPU memory may not be continuous * GPU Memory. It's important to use these when GPU memory may not be continuous
@ -151,6 +154,9 @@ private:
VideoCore::RasterizerInterface* rasterizer = nullptr; VideoCore::RasterizerInterface* rasterizer = nullptr;
std::vector<PageEntry> page_table; std::vector<PageEntry> page_table;
using MapRange = std::pair<GPUVAddr, size_t>;
std::vector<MapRange> map_ranges;
}; };
} // namespace Tegra } // namespace Tegra