yuzu-emu
/
yuzu
Archived
1
0
Fork 0

svc: added svcClearEvent, stubbed function for svcArbitrateAddress, and various fixes

- force kernel reschedule after svcWaitSynchronization
- fixed some bugs with passing in pointer arguments
- cleaned up some comments and log messages
This commit is contained in:
bunnei 2014-05-29 20:24:51 -04:00
parent d51c84dde2
commit 58af0da792
2 changed files with 38 additions and 22 deletions

View File

@ -758,3 +758,9 @@ template<int func(void*, void*, u32, u32, s64)> void WrapI_VVUUS64() {
int retval = func(Memory::GetPointer(PARAM(5)), Memory::GetPointer(PARAM(1)), PARAM(2), PARAM(3), (((u64)PARAM(4) << 32) | PARAM(0))); int retval = func(Memory::GetPointer(PARAM(5)), Memory::GetPointer(PARAM(1)), PARAM(2), PARAM(3), (((u64)PARAM(4) << 32) | PARAM(0)));
RETURN(retval); RETURN(retval);
} }
// TODO(bunne): Is this correct? Probably not
template<int func(u32, u32, u32, u32, s64)> void WrapI_UUUUS64() {
int retval = func(PARAM(5), PARAM(1), PARAM(2), PARAM(3), (((u64)PARAM(4) << 32) | PARAM(0)));
RETURN(retval);
}

View File

@ -35,7 +35,6 @@ enum MapMemoryPermission {
/// Map application or GSP heap memory /// Map application or GSP heap memory
Result ControlMemory(void* _outaddr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) { Result ControlMemory(void* _outaddr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
u32* outaddr = (u32*)_outaddr;
u32 virtual_address = 0x00000000; u32 virtual_address = 0x00000000;
DEBUG_LOG(SVC, "ControlMemory called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X", DEBUG_LOG(SVC, "ControlMemory called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X",
@ -57,9 +56,7 @@ Result ControlMemory(void* _outaddr, u32 operation, u32 addr0, u32 addr1, u32 si
default: default:
ERROR_LOG(SVC, "ControlMemory unknown operation=0x%08X", operation); ERROR_LOG(SVC, "ControlMemory unknown operation=0x%08X", operation);
} }
if (NULL != outaddr) {
*outaddr = virtual_address;
}
Core::g_app_core->SetReg(1, virtual_address); Core::g_app_core->SetReg(1, virtual_address);
return 0; return 0;
@ -82,7 +79,7 @@ Result MapMemoryBlock(Handle memblock, u32 addr, u32 mypermissions, u32 otherper
} }
/// Connect to an OS service given the port name, returns the handle to the port to out /// Connect to an OS service given the port name, returns the handle to the port to out
Result ConnectToPort(void* out, const char* port_name) { Result ConnectToPort(void* _out, const char* port_name) {
Service::Interface* service = Service::g_manager->FetchFromPortName(port_name); Service::Interface* service = Service::g_manager->FetchFromPortName(port_name);
DEBUG_LOG(SVC, "ConnectToPort called port_name=%s", port_name); DEBUG_LOG(SVC, "ConnectToPort called port_name=%s", port_name);
_assert_msg_(KERNEL, service, "ConnectToPort called, but service is not implemented!"); _assert_msg_(KERNEL, service, "ConnectToPort called, but service is not implemented!");
@ -128,6 +125,7 @@ Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
if (wait) { if (wait) {
Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct? Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct?
Kernel::Reschedule();
} }
return res; return res;
@ -138,7 +136,6 @@ Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wa
s64 nano_seconds) { s64 nano_seconds) {
// TODO(bunnei): Do something with nano_seconds, currently ignoring this // TODO(bunnei): Do something with nano_seconds, currently ignoring this
s32* out = (s32*)_out;
Handle* handles = (Handle*)_handles; Handle* handles = (Handle*)_handles;
bool unlock_all = true; bool unlock_all = true;
@ -153,6 +150,8 @@ Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wa
_assert_msg_(KERNEL, object, "WaitSynchronizationN called handle=0x%08X, but kernel object " _assert_msg_(KERNEL, object, "WaitSynchronizationN called handle=0x%08X, but kernel object "
"is NULL!", handles[i]); "is NULL!", handles[i]);
DEBUG_LOG(SVC, "\thandle[%d] = 0x%08X", i, handles[i]);
Result res = object->WaitSynchronization(&wait); Result res = object->WaitSynchronization(&wait);
if (!wait && !wait_all) { if (!wait && !wait_all) {
@ -170,18 +169,26 @@ Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wa
// Set current thread to wait state if not all handles were unlocked // Set current thread to wait state if not all handles were unlocked
Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct? Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct?
Kernel::Reschedule();
return 0; return 0;
} }
/// Create an address arbiter (to allocate access to shared resources) /// Create an address arbiter (to allocate access to shared resources)
Result CreateAddressArbiter(void* arbiter) { Result CreateAddressArbiter(void* arbiter) {
// ImplementMe
DEBUG_LOG(SVC, "(UNIMPLEMENTED) CreateAddressArbiter called"); DEBUG_LOG(SVC, "(UNIMPLEMENTED) CreateAddressArbiter called");
Core::g_app_core->SetReg(1, 0xFABBDADD); Core::g_app_core->SetReg(1, 0xFABBDADD);
return 0; return 0;
} }
/// Arbitrate address
Result ArbitrateAddress(Handle arbiter, u32 addr, u32 _type, u32 value, s64 nanoseconds) {
DEBUG_LOG(SVC, "(UNIMPLEMENTED) ArbitrateAddress called");
ArbitrationType type = (ArbitrationType)_type;
Memory::Write32(addr, type);
return 0;
}
/// Used to output a message on a debug hardware unit - does nothing on a retail unit /// Used to output a message on a debug hardware unit - does nothing on a retail unit
void OutputDebugString(const char* string) { void OutputDebugString(const char* string) {
NOTICE_LOG(SVC, "## OSDEBUG: %08X %s", Core::g_app_core->GetPC(), string); NOTICE_LOG(SVC, "## OSDEBUG: %08X %s", Core::g_app_core->GetPC(), string);
@ -199,7 +206,6 @@ Result GetResourceLimit(void* resource_limit, Handle process) {
/// Get resource limit current values /// Get resource limit current values
Result GetResourceLimitCurrentValues(void* _values, Handle resource_limit, void* names, s32 name_count) { Result GetResourceLimitCurrentValues(void* _values, Handle resource_limit, void* names, s32 name_count) {
//s64* values = (s64*)_values;
DEBUG_LOG(SVC, "(UNIMPLEMENTED) GetResourceLimitCurrentValues called resource_limit=%08X, names=%s, name_count=%d", DEBUG_LOG(SVC, "(UNIMPLEMENTED) GetResourceLimitCurrentValues called resource_limit=%08X, names=%s, name_count=%d",
resource_limit, names, name_count); resource_limit, names, name_count);
Memory::Write32(Core::g_app_core->GetReg(0), 0); // Normmatt: Set used memory to 0 for now Memory::Write32(Core::g_app_core->GetReg(0), 0); // Normmatt: Set used memory to 0 for now
@ -224,7 +230,7 @@ Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 p
Core::g_app_core->SetReg(1, thread); Core::g_app_core->SetReg(1, thread);
DEBUG_LOG(SVC, "CreateThread called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, " DEBUG_LOG(SVC, "CreateThread called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
"threadpriority=0x%08X, processorid=0x%08X : created handle 0x%08X", entry_point, "threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", entry_point,
name.c_str(), arg, stack_top, priority, processor_id, thread); name.c_str(), arg, stack_top, priority, processor_id, thread);
return 0; return 0;
@ -232,11 +238,10 @@ Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 p
/// Create a mutex /// Create a mutex
Result CreateMutex(void* _mutex, u32 initial_locked) { Result CreateMutex(void* _mutex, u32 initial_locked) {
Handle* mutex = (Handle*)_mutex; Handle mutex = Kernel::CreateMutex((initial_locked != 0));
DEBUG_LOG(SVC, "CreateMutex called initial_locked=%s : created handle 0x%08X", Core::g_app_core->SetReg(1, mutex);
initial_locked ? "true" : "false", *mutex); DEBUG_LOG(SVC, "CreateMutex called initial_locked=%s : created handle=0x%08X",
*mutex = Kernel::CreateMutex((initial_locked != 0)); initial_locked ? "true" : "false", mutex);
Core::g_app_core->SetReg(1, *mutex);
return 0; return 0;
} }
@ -256,18 +261,16 @@ Result GetThreadId(void* thread_id, u32 thread) {
/// Query memory /// Query memory
Result QueryMemory(void *_info, void *_out, u32 addr) { Result QueryMemory(void *_info, void *_out, u32 addr) {
MemoryInfo* info = (MemoryInfo*) _info;
PageInfo* out = (PageInfo*) _out;
DEBUG_LOG(SVC, "(UNIMPLEMENTED) QueryMemory called addr=0x%08X", addr); DEBUG_LOG(SVC, "(UNIMPLEMENTED) QueryMemory called addr=0x%08X", addr);
return 0; return 0;
} }
/// Create an event /// Create an event
Result CreateEvent(void* _event, u32 reset_type) { Result CreateEvent(void* _event, u32 reset_type) {
Handle* evt = (Handle*)_event; Handle evt = Kernel::CreateEvent((ResetType)reset_type);
DEBUG_LOG(SVC, "CreateEvent called reset_type=0x%08X", reset_type); Core::g_app_core->SetReg(1, evt);
*evt = Kernel::CreateEvent((ResetType)reset_type); DEBUG_LOG(SVC, "CreateEvent called reset_type=0x%08X : created handle=0x%08X",
Core::g_app_core->SetReg(1, *evt); reset_type, evt);
return 0; return 0;
} }
@ -278,6 +281,13 @@ Result DuplicateHandle(void* _out, Handle handle) {
return 0; return 0;
} }
/// Clears an event
Result ClearEvent(Handle evt) {
Result res = Kernel::ClearEvent(evt);
DEBUG_LOG(SVC, "ClearEvent called event=0x%08X", evt);
return res;
}
const HLE::FunctionDef SVC_Table[] = { const HLE::FunctionDef SVC_Table[] = {
{0x00, NULL, "Unknown"}, {0x00, NULL, "Unknown"},
{0x01, WrapI_VUUUUU<ControlMemory>, "ControlMemory"}, {0x01, WrapI_VUUUUU<ControlMemory>, "ControlMemory"},
@ -304,7 +314,7 @@ const HLE::FunctionDef SVC_Table[] = {
{0x16, NULL, "ReleaseSemaphore"}, {0x16, NULL, "ReleaseSemaphore"},
{0x17, WrapI_VU<CreateEvent>, "CreateEvent"}, {0x17, WrapI_VU<CreateEvent>, "CreateEvent"},
{0x18, NULL, "SignalEvent"}, {0x18, NULL, "SignalEvent"},
{0x19, NULL, "ClearEvent"}, {0x19, WrapI_U<ClearEvent>, "ClearEvent"},
{0x1A, NULL, "CreateTimer"}, {0x1A, NULL, "CreateTimer"},
{0x1B, NULL, "SetTimer"}, {0x1B, NULL, "SetTimer"},
{0x1C, NULL, "CancelTimer"}, {0x1C, NULL, "CancelTimer"},
@ -313,7 +323,7 @@ const HLE::FunctionDef SVC_Table[] = {
{0x1F, WrapI_UUUU<MapMemoryBlock>, "MapMemoryBlock"}, {0x1F, WrapI_UUUU<MapMemoryBlock>, "MapMemoryBlock"},
{0x20, NULL, "UnmapMemoryBlock"}, {0x20, NULL, "UnmapMemoryBlock"},
{0x21, WrapI_V<CreateAddressArbiter>, "CreateAddressArbiter"}, {0x21, WrapI_V<CreateAddressArbiter>, "CreateAddressArbiter"},
{0x22, NULL, "ArbitrateAddress"}, {0x22, WrapI_UUUUS64<ArbitrateAddress>, "ArbitrateAddress"},
{0x23, WrapI_U<CloseHandle>, "CloseHandle"}, {0x23, WrapI_U<CloseHandle>, "CloseHandle"},
{0x24, WrapI_US64<WaitSynchronization1>, "WaitSynchronization1"}, {0x24, WrapI_US64<WaitSynchronization1>, "WaitSynchronization1"},
{0x25, WrapI_VVUUS64<WaitSynchronizationN>, "WaitSynchronizationN"}, {0x25, WrapI_VVUUS64<WaitSynchronizationN>, "WaitSynchronizationN"},