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frontend: qt: fix a freeze where if you click on entry in the game list too fast, citra will hang

This commit is contained in:
liushuyu 2019-03-10 18:06:49 -06:00 committed by fearlessTobi
parent 84d3cdf7d7
commit 59f16f2e02
1 changed files with 1 additions and 3 deletions

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@ -24,8 +24,6 @@ void EmuThread::run() {
MicroProfileOnThreadCreate("EmuThread"); MicroProfileOnThreadCreate("EmuThread");
stop_run = false;
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources( Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources(
@ -40,7 +38,7 @@ void EmuThread::run() {
render_window->DoneCurrent(); render_window->DoneCurrent();
} }
// holds whether the cpu was running during the last iteration, // Holds whether the cpu was running during the last iteration,
// so that the DebugModeLeft signal can be emitted before the // so that the DebugModeLeft signal can be emitted before the
// next execution step // next execution step
bool was_active = false; bool was_active = false;