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Merge pull request #715 from purpasmart96/configmem_typo_fix

ConfigMem: Remove duplicate retail bit
This commit is contained in:
Yuri Kunde Schlesner 2015-04-28 16:24:53 -07:00
commit 5b9bbc37d4
1 changed files with 0 additions and 1 deletions

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@ -66,7 +66,6 @@ void Init() {
config_mem.unit_info = 0x1; // Bit 0 set for Retail config_mem.unit_info = 0x1; // Bit 0 set for Retail
config_mem.prev_firm = 0; config_mem.prev_firm = 0;
config_mem.app_mem_type = 0x2; // Default app mem type is 0 config_mem.app_mem_type = 0x2; // Default app mem type is 0
config_mem.unit_info = 0x1; // Bit 0 set for Retail
config_mem.app_mem_alloc = 0x06000000; // Set to 96MB, since some games use more than the default (64MB) config_mem.app_mem_alloc = 0x06000000; // Set to 96MB, since some games use more than the default (64MB)
config_mem.base_mem_alloc = 0x01400000; // Default base memory is 20MB config_mem.base_mem_alloc = 0x01400000; // Default base memory is 20MB
config_mem.sys_mem_alloc = Memory::FCRAM_SIZE - (config_mem.app_mem_alloc + config_mem.base_mem_alloc); config_mem.sys_mem_alloc = Memory::FCRAM_SIZE - (config_mem.app_mem_alloc + config_mem.base_mem_alloc);