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configure_input_player: Re-add "Clear" context menu option

The context menu was removed in Mjölnir Part 1 as part of the input rewrite as we were unaware of it's usage statistics.
However, as this was the only way to clear the inputs of individual buttons, this PR will re-add it back in.
This commit is contained in:
Morph 2020-09-01 10:02:18 -04:00
parent 53fc5d0190
commit 65d9def873
2 changed files with 66 additions and 31 deletions

View File

@ -256,6 +256,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
};
mod_buttons = {
ui->buttonLStickMod,
ui->buttonRStickMod,
};
analog_map_buttons = {{
{
ui->buttonLStickUp,
@ -311,11 +316,25 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
auto* const button = button_map[button_id];
if (button == nullptr) {
continue;
}
ConfigureButtonClick(button_map[button_id], &buttons_param[button_id],
Config::default_buttons[button_id]);
button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(button, &QPushButton::customContextMenuRequested,
[=, this](const QPoint& menu_location) {
QMenu context_menu;
context_menu.addAction(tr("Clear"), [&] {
buttons_param[button_id].Clear();
button_map[button_id]->setText(tr("[not set]"));
});
context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
});
}
for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
@ -324,15 +343,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
continue;
}
ConfigureButtonClick(motion_map[motion_id], &motions_param[motion_id],
Config::default_motions[motion_id]);
button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(button, &QPushButton::clicked, [=, this] {
HandleClick(
motion_map[motion_id],
[=, this](Common::ParamPackage params) {
motions_param[motion_id] = std::move(params);
},
InputCommon::Polling::DeviceType::Motion);
});
connect(button, &QPushButton::customContextMenuRequested,
[=, this](const QPoint& menu_location) {
QMenu context_menu;
@ -344,10 +359,6 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
});
}
// Handle clicks for the modifier buttons as well.
ConfigureButtonClick(ui->buttonLStickMod, &lstick_mod, Config::default_stick_mod[0]);
ConfigureButtonClick(ui->buttonRStickMod, &rstick_mod, Config::default_stick_mod[1]);
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
@ -365,8 +376,37 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
},
InputCommon::Polling::DeviceType::AnalogPreferred);
});
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(analog_button, &QPushButton::customContextMenuRequested,
[=, this](const QPoint& menu_location) {
QMenu context_menu;
context_menu.addAction(tr("Clear"), [&] {
analogs_param[analog_id].Clear();
analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
});
context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
menu_location));
});
}
// Handle clicks for the modifier buttons as well.
ConfigureButtonClick(mod_buttons[analog_id], &stick_mod_param[analog_id],
Config::default_stick_mod[analog_id]);
mod_buttons[analog_id]->setContextMenuPolicy(Qt::CustomContextMenu);
connect(mod_buttons[analog_id], &QPushButton::customContextMenuRequested,
[=, this](const QPoint& menu_location) {
QMenu context_menu;
context_menu.addAction(tr("Clear"), [&] {
stick_mod_param[analog_id].Clear();
mod_buttons[analog_id]->setText(tr("[not set]"));
});
context_menu.exec(mod_buttons[analog_id]->mapToGlobal(menu_location));
});
connect(analog_map_range_spinbox[analog_id], qOverload<int>(&QSpinBox::valueChanged),
[=, this] {
const auto spinbox_value = analog_map_range_spinbox[analog_id]->value();
@ -585,19 +625,16 @@ void ConfigureInputPlayer::RestoreDefaults() {
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
}
// Reset Modifier Buttons
lstick_mod =
Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[0]));
rstick_mod =
Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[1]));
// Reset Analogs
// Reset Analogs and Modifier Buttons
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
Config::default_analogs[analog_id][sub_button_id])};
SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
}
stick_mod_param[analog_id] = Common::ParamPackage(
InputCommon::GenerateKeyboardParam(Config::default_stick_mod[analog_id]));
}
for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
@ -613,30 +650,29 @@ void ConfigureInputPlayer::RestoreDefaults() {
void ConfigureInputPlayer::ClearAll() {
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
const auto* const button = button_map[button_id];
if (button == nullptr || !button->isEnabled()) {
if (button == nullptr) {
continue;
}
buttons_param[button_id].Clear();
}
lstick_mod.Clear();
rstick_mod.Clear();
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
if (analog_button == nullptr || !analog_button->isEnabled()) {
if (analog_button == nullptr) {
continue;
}
analogs_param[analog_id].Clear();
}
stick_mod_param[analog_id].Clear();
}
for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
const auto* const button = motion_map[motion_id];
if (button == nullptr || !button->isEnabled()) {
const auto* const motion_button = motion_map[motion_id];
if (motion_button == nullptr) {
continue;
}
@ -656,9 +692,6 @@ void ConfigureInputPlayer::UpdateUI() {
motion_map[motion_id]->setText(ButtonToText(motions_param[motion_id]));
}
ui->buttonLStickMod->setText(ButtonToText(lstick_mod));
ui->buttonRStickMod->setText(ButtonToText(rstick_mod));
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
@ -671,6 +704,8 @@ void ConfigureInputPlayer::UpdateUI() {
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
}
mod_buttons[analog_id]->setText(ButtonToText(stick_mod_param[analog_id]));
const auto deadzone_label = analog_map_deadzone_label[analog_id];
const auto deadzone_slider = analog_map_deadzone_slider[analog_id];
const auto modifier_groupbox = analog_map_modifier_groupbox[analog_id];

View File

@ -131,6 +131,7 @@ private:
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> stick_mod_param;
std::array<Common::ParamPackage, Settings::NativeMotion::NumMotions> motions_param;
static constexpr int ANALOG_SUB_BUTTONS_NUM = 4;
@ -140,8 +141,7 @@ private:
/// Each motion input is represented by a QPushButton.
std::array<QPushButton*, Settings::NativeMotion::NumMotions> motion_map;
/// Extra buttons for the modifiers.
Common::ParamPackage lstick_mod;
Common::ParamPackage rstick_mod;
std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> mod_buttons;
/// A group of four QPushButtons represent one analog input. The buttons each represent up,
/// down, left, right, respectively.