core/debugger: Define defaulted virtual destructors
Resolves an MSVC warning where a virtual destructor is not defined in the base class with virtual functions.
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@ -50,7 +50,7 @@ public:
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InitializeServer(port);
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InitializeServer(port);
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}
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}
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~DebuggerImpl() {
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~DebuggerImpl() override {
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ShutdownServer();
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ShutdownServer();
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}
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}
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@ -24,6 +24,8 @@ enum class DebuggerAction {
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class DebuggerBackend {
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class DebuggerBackend {
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public:
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public:
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virtual ~DebuggerBackend() = default;
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/**
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/**
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* Can be invoked from a callback to synchronously wait for more data.
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* Can be invoked from a callback to synchronously wait for more data.
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* Will return as soon as least one byte is received. Reads up to 4096 bytes.
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* Will return as soon as least one byte is received. Reads up to 4096 bytes.
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@ -51,6 +53,8 @@ class DebuggerFrontend {
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public:
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public:
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explicit DebuggerFrontend(DebuggerBackend& backend_) : backend{backend_} {}
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explicit DebuggerFrontend(DebuggerBackend& backend_) : backend{backend_} {}
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virtual ~DebuggerFrontend() = default;
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/**
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/**
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* Called after the client has successfully connected to the port.
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* Called after the client has successfully connected to the port.
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*/
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*/
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@ -19,7 +19,7 @@ class System;
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class GDBStub : public DebuggerFrontend {
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class GDBStub : public DebuggerFrontend {
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public:
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public:
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explicit GDBStub(DebuggerBackend& backend, Core::System& system);
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explicit GDBStub(DebuggerBackend& backend, Core::System& system);
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~GDBStub();
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~GDBStub() override;
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void Connected() override;
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void Connected() override;
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void Stopped(Kernel::KThread* thread) override;
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void Stopped(Kernel::KThread* thread) override;
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