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renamed hw_lcd module to just lcd

This commit is contained in:
bunnei 2014-04-17 23:48:23 -04:00
parent c3a4b4bfca
commit 70c2cce963
7 changed files with 11 additions and 13 deletions

View File

@ -160,7 +160,7 @@
<ClCompile Include="hle\service\srv.cpp" /> <ClCompile Include="hle\service\srv.cpp" />
<ClCompile Include="hle\syscall.cpp" /> <ClCompile Include="hle\syscall.cpp" />
<ClCompile Include="hw\hw.cpp" /> <ClCompile Include="hw\hw.cpp" />
<ClCompile Include="hw\hw_lcd.cpp" /> <ClCompile Include="hw\lcd.cpp" />
<ClCompile Include="hw\ndma.cpp" /> <ClCompile Include="hw\ndma.cpp" />
<ClCompile Include="loader.cpp" /> <ClCompile Include="loader.cpp" />
<ClCompile Include="mem_map.cpp" /> <ClCompile Include="mem_map.cpp" />
@ -199,7 +199,7 @@
<ClInclude Include="hle\service\srv.h" /> <ClInclude Include="hle\service\srv.h" />
<ClInclude Include="hle\syscall.h" /> <ClInclude Include="hle\syscall.h" />
<ClInclude Include="hw\hw.h" /> <ClInclude Include="hw\hw.h" />
<ClInclude Include="hw\hw_lcd.h" /> <ClInclude Include="hw\lcd.h" />
<ClInclude Include="hw\ndma.h" /> <ClInclude Include="hw\ndma.h" />
<ClInclude Include="loader.h" /> <ClInclude Include="loader.h" />
<ClInclude Include="mem_map.h" /> <ClInclude Include="mem_map.h" />

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@ -69,9 +69,6 @@
<ClCompile Include="hw\hw.cpp"> <ClCompile Include="hw\hw.cpp">
<Filter>hw</Filter> <Filter>hw</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="hw\hw_lcd.cpp">
<Filter>hw</Filter>
</ClCompile>
<ClCompile Include="elf\elf_reader.cpp"> <ClCompile Include="elf\elf_reader.cpp">
<Filter>elf</Filter> <Filter>elf</Filter>
</ClCompile> </ClCompile>
@ -105,6 +102,9 @@
<ClCompile Include="hw\ndma.cpp"> <ClCompile Include="hw\ndma.cpp">
<Filter>hw</Filter> <Filter>hw</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="hw\lcd.cpp">
<Filter>hw</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="arm\disassembler\arm_disasm.h"> <ClInclude Include="arm\disassembler\arm_disasm.h">
@ -161,9 +161,6 @@
<ClInclude Include="hw\hw.h"> <ClInclude Include="hw\hw.h">
<Filter>hw</Filter> <Filter>hw</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="hw\hw_lcd.h">
<Filter>hw</Filter>
</ClInclude>
<ClInclude Include="elf\elf_reader.h"> <ClInclude Include="elf\elf_reader.h">
<Filter>elf</Filter> <Filter>elf</Filter>
</ClInclude> </ClInclude>
@ -205,6 +202,9 @@
<ClInclude Include="hw\ndma.h"> <ClInclude Include="hw\ndma.h">
<Filter>hw</Filter> <Filter>hw</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="hw\lcd.h">
<Filter>hw</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Text Include="CMakeLists.txt" /> <Text Include="CMakeLists.txt" />

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@ -6,8 +6,6 @@
#include "core/mem_map.h" #include "core/mem_map.h"
#include "core/hw/hw_lcd.h"
#include "core/hle/function_wrappers.h" #include "core/hle/function_wrappers.h"
#include "core/hle/syscall.h" #include "core/hle/syscall.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"

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@ -6,7 +6,7 @@
#include "common/log.h" #include "common/log.h"
#include "core/hw/hw.h" #include "core/hw/hw.h"
#include "core/hw/hw_lcd.h" #include "core/hw/lcd.h"
#include "core/hw/ndma.h" #include "core/hw/ndma.h"
namespace HW { namespace HW {

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@ -6,7 +6,7 @@
#include "common/log.h" #include "common/log.h"
#include "core/core.h" #include "core/core.h"
#include "core/hw/hw_lcd.h" #include "core/hw/lcd.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"

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@ -2,7 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "core/hw/hw_lcd.h" #include "core/hw/lcd.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
#include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/renderer_opengl/renderer_opengl.h"