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memory_manager: Bug fixes and further cleanup.

This commit is contained in:
bunnei 2019-03-20 22:28:35 -04:00
parent 3ae0de9b53
commit 72837e4b3d
2 changed files with 72 additions and 73 deletions

View File

@ -40,7 +40,7 @@ GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
return gpu_addr;
}
GPUVAddr MemoryManager::MapBufferEx(GPUVAddr cpu_addr, u64 size) {
GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
const GPUVAddr gpu_addr{
FindFreeRegion(address_space_base, size, page_size, VirtualMemoryArea::Type::Unmapped)};
MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), ((size + page_mask) & ~page_mask),
@ -48,7 +48,7 @@ GPUVAddr MemoryManager::MapBufferEx(GPUVAddr cpu_addr, u64 size) {
return gpu_addr;
}
GPUVAddr MemoryManager::MapBufferEx(GPUVAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
ASSERT((gpu_addr & page_mask) == 0);
MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), ((size + page_mask) & ~page_mask),
@ -74,20 +74,20 @@ GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size, u64 alig
align = (align + page_mask) & ~page_mask;
// Find the first Free VMA.
const GPUVAddr base = region_start;
const VMAHandle vma_handle = std::find_if(vma_map.begin(), vma_map.end(), [&](const auto& vma) {
if (vma.second.type != vma_type)
const VMAHandle vma_handle{std::find_if(vma_map.begin(), vma_map.end(), [&](const auto& vma) {
if (vma.second.type != vma_type) {
return false;
}
const VAddr vma_end = vma.second.base + vma.second.size;
return vma_end > base && vma_end >= base + size;
});
const VAddr vma_end{vma.second.base + vma.second.size};
return vma_end > region_start && vma_end >= region_start + size;
})};
if (vma_handle == vma_map.end()) {
return {};
}
return std::max(base, vma_handle->second.base);
return std::max(region_start, vma_handle->second.base);
}
bool MemoryManager::IsAddressValid(GPUVAddr addr) const {
@ -99,7 +99,7 @@ std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) {
return {};
}
VAddr cpu_addr = page_table.backing_addr[addr >> page_bits];
VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]};
if (cpu_addr) {
return cpu_addr + (addr & page_mask);
}
@ -113,7 +113,7 @@ T MemoryManager::Read(GPUVAddr addr) {
return {};
}
const u8* page_pointer = page_table.pointers[addr >> page_bits];
const u8* page_pointer{page_table.pointers[addr >> page_bits]};
if (page_pointer) {
// NOTE: Avoid adding any extra logic to this fast-path block
T value;
@ -121,8 +121,7 @@ T MemoryManager::Read(GPUVAddr addr) {
return value;
}
Common::PageType type = page_table.attributes[addr >> page_bits];
switch (type) {
switch (page_table.attributes[addr >> page_bits]) {
case Common::PageType::Unmapped:
LOG_ERROR(HW_GPU, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, addr);
return 0;
@ -141,15 +140,14 @@ void MemoryManager::Write(GPUVAddr addr, T data) {
return;
}
u8* page_pointer = page_table.pointers[addr >> page_bits];
u8* page_pointer{page_table.pointers[addr >> page_bits]};
if (page_pointer) {
// NOTE: Avoid adding any extra logic to this fast-path block
std::memcpy(&page_pointer[addr & page_mask], &data, sizeof(T));
return;
}
Common::PageType type = page_table.attributes[addr >> page_bits];
switch (type) {
switch (page_table.attributes[addr >> page_bits]) {
case Common::PageType::Unmapped:
LOG_ERROR(HW_GPU, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data), addr);
@ -176,7 +174,7 @@ u8* MemoryManager::GetPointer(GPUVAddr addr) {
return {};
}
u8* page_pointer = page_table.pointers[addr >> page_bits];
u8* page_pointer{page_table.pointers[addr >> page_bits]};
if (page_pointer) {
return page_pointer + (addr & page_mask);
}
@ -201,7 +199,7 @@ void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageTy
LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
(base + size) * page_size);
VAddr end = base + size;
const VAddr end{base + size};
ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
base + page_table.pointers.size());
@ -257,56 +255,58 @@ MemoryManager::VMAHandle MemoryManager::FindVMA(GPUVAddr target) const {
}
}
MemoryManager::VMAIter MemoryManager::Allocate(VMAIter vma_handle) {
VirtualMemoryArea& vma{vma_handle->second};
vma.type = VirtualMemoryArea::Type::Allocated;
vma.backing_addr = 0;
vma.backing_memory = {};
UpdatePageTableForVMA(vma);
return MergeAdjacent(vma_handle);
}
MemoryManager::VMAHandle MemoryManager::AllocateMemory(GPUVAddr target, std::size_t offset,
u64 size) {
// This is the appropriately sized VMA that will turn into our allocation.
VMAIter vma_handle = CarveVMA(target, size);
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
VMAIter vma_handle{CarveVMA(target, size)};
VirtualMemoryArea& vma{vma_handle->second};
final_vma.type = VirtualMemoryArea::Type::Allocated;
final_vma.offset = offset;
UpdatePageTableForVMA(final_vma);
ASSERT(vma.size == size);
return MergeAdjacent(vma_handle);
vma.offset = offset;
return Allocate(vma_handle);
}
MemoryManager::VMAHandle MemoryManager::MapBackingMemory(GPUVAddr target, u8* memory, u64 size,
VAddr backing_addr) {
// This is the appropriately sized VMA that will turn into our allocation.
VMAIter vma_handle = CarveVMA(target, size);
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
VMAIter vma_handle{CarveVMA(target, size)};
VirtualMemoryArea& vma{vma_handle->second};
final_vma.type = VirtualMemoryArea::Type::Mapped;
final_vma.backing_memory = memory;
final_vma.backing_addr = backing_addr;
UpdatePageTableForVMA(final_vma);
return MergeAdjacent(vma_handle);
}
MemoryManager::VMAIter MemoryManager::Unmap(VMAIter vma_handle) {
VirtualMemoryArea& vma = vma_handle->second;
vma.type = VirtualMemoryArea::Type::Allocated;
vma.offset = 0;
vma.backing_memory = nullptr;
ASSERT(vma.size == size);
vma.type = VirtualMemoryArea::Type::Mapped;
vma.backing_memory = memory;
vma.backing_addr = backing_addr;
UpdatePageTableForVMA(vma);
return MergeAdjacent(vma_handle);
}
void MemoryManager::UnmapRange(GPUVAddr target, u64 size) {
VMAIter vma = CarveVMARange(target, size);
const VAddr target_end = target + size;
VMAIter vma{CarveVMARange(target, size)};
const VAddr target_end{target + size};
const VMAIter end{vma_map.end()};
const VMAIter end = vma_map.end();
// The comparison against the end of the range must be done using addresses since VMAs can be
// merged during this process, causing invalidation of the iterators.
while (vma != end && vma->second.base < target_end) {
vma = std::next(Unmap(vma));
// Unmapped ranges return to allocated state and can be reused
// This behavior is used by Super Mario Odyssey, Sonic Forces, and likely other games
vma = std::next(Allocate(vma));
}
ASSERT(FindVMA(target)->second.size >= size);
@ -319,25 +319,26 @@ MemoryManager::VMAIter MemoryManager::StripIterConstness(const VMAHandle& iter)
}
MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) {
ASSERT_MSG((size & Tegra::MemoryManager::page_mask) == 0, "non-page aligned size: 0x{:016X}",
size);
ASSERT_MSG((base & Tegra::MemoryManager::page_mask) == 0, "non-page aligned base: 0x{:016X}",
base);
ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: 0x{:016X}", base);
VMAIter vma_handle = StripIterConstness(FindVMA(base));
VMAIter vma_handle{StripIterConstness(FindVMA(base))};
if (vma_handle == vma_map.end()) {
// Target address is outside the range managed by the kernel
// Target address is outside the managed range
return {};
}
const VirtualMemoryArea& vma = vma_handle->second;
const VirtualMemoryArea& vma{vma_handle->second};
if (vma.type == VirtualMemoryArea::Type::Mapped) {
// Region is already allocated
return {};
}
const VAddr start_in_vma = base - vma.base;
const VAddr end_in_vma = start_in_vma + size;
const VAddr start_in_vma{base - vma.base};
const VAddr end_in_vma{start_in_vma + size};
ASSERT_MSG(end_in_vma <= vma.size, "region size 0x{:016X} is less than required size 0x{:016X}",
vma.size, end_in_vma);
if (end_in_vma < vma.size) {
// Split VMA at the end of the allocated region
@ -352,17 +353,15 @@ MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) {
}
MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) {
ASSERT_MSG((size & Tegra::MemoryManager::page_mask) == 0, "non-page aligned size: 0x{:016X}",
size);
ASSERT_MSG((target & Tegra::MemoryManager::page_mask) == 0, "non-page aligned base: 0x{:016X}",
target);
ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
ASSERT_MSG((target & page_mask) == 0, "non-page aligned base: 0x{:016X}", target);
const VAddr target_end = target + size;
const VAddr target_end{target + size};
ASSERT(target_end >= target);
ASSERT(size > 0);
VMAIter begin_vma = StripIterConstness(FindVMA(target));
const VMAIter i_end = vma_map.lower_bound(target_end);
VMAIter begin_vma{StripIterConstness(FindVMA(target))};
const VMAIter i_end{vma_map.lower_bound(target_end)};
if (std::any_of(begin_vma, i_end, [](const auto& entry) {
return entry.second.type == VirtualMemoryArea::Type::Unmapped;
})) {
@ -373,7 +372,7 @@ MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) {
begin_vma = SplitVMA(begin_vma, target - begin_vma->second.base);
}
VMAIter end_vma = StripIterConstness(FindVMA(target_end));
VMAIter end_vma{StripIterConstness(FindVMA(target_end))};
if (end_vma != vma_map.end() && target_end != end_vma->second.base) {
end_vma = SplitVMA(end_vma, target_end - end_vma->second.base);
}
@ -382,8 +381,8 @@ MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) {
}
MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
VirtualMemoryArea& old_vma = vma_handle->second;
VirtualMemoryArea new_vma = old_vma; // Make a copy of the VMA
VirtualMemoryArea& old_vma{vma_handle->second};
VirtualMemoryArea new_vma{old_vma}; // Make a copy of the VMA
// For now, don't allow no-op VMA splits (trying to split at a boundary) because it's probably
// a bug. This restriction might be removed later.
@ -411,14 +410,14 @@ MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in
}
MemoryManager::VMAIter MemoryManager::MergeAdjacent(VMAIter iter) {
const VMAIter next_vma = std::next(iter);
const VMAIter next_vma{std::next(iter)};
if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
iter->second.size += next_vma->second.size;
vma_map.erase(next_vma);
}
if (iter != vma_map.begin()) {
VMAIter prev_vma = std::prev(iter);
VMAIter prev_vma{std::prev(iter)};
if (prev_vma->second.CanBeMergedWith(iter->second)) {
prev_vma->second.size += iter->second.size;
vma_map.erase(iter);

View File

@ -47,8 +47,8 @@ public:
GPUVAddr AllocateSpace(u64 size, u64 align);
GPUVAddr AllocateSpace(GPUVAddr addr, u64 size, u64 align);
GPUVAddr MapBufferEx(GPUVAddr cpu_addr, u64 size);
GPUVAddr MapBufferEx(GPUVAddr cpu_addr, GPUVAddr addr, u64 size);
GPUVAddr MapBufferEx(VAddr cpu_addr, u64 size);
GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr addr, u64 size);
GPUVAddr UnmapBuffer(GPUVAddr addr, u64 size);
std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr);
@ -96,8 +96,8 @@ private:
/// Converts a VMAHandle to a mutable VMAIter.
VMAIter StripIterConstness(const VMAHandle& iter);
/// Unmaps the given VMA.
VMAIter Unmap(VMAIter vma);
/// Marks as the specfied VMA as allocated.
VMAIter Allocate(VMAIter vma);
/**
* Carves a VMA of a specific size at the specified address by splitting Free VMAs while doing
@ -135,11 +135,11 @@ private:
static constexpr u64 page_mask{page_size - 1};
/// Address space in bits, this is fairly arbitrary but sufficiently large.
static constexpr u32 address_space_width = 39;
static constexpr u32 address_space_width{39};
/// Start address for mapping, this is fairly arbitrary but must be non-zero.
static constexpr GPUVAddr address_space_base = 0x100000;
static constexpr GPUVAddr address_space_base{0x100000};
/// End of address space, based on address space in bits.
static constexpr GPUVAddr address_space_end = 1ULL << address_space_width;
static constexpr GPUVAddr address_space_end{1ULL << address_space_width};
Common::PageTable page_table{page_bits};
VMAMap vma_map;