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Less code, simpler, better.

This commit is contained in:
boludoz 2023-10-15 21:40:10 -03:00
parent 9ffa1801c7
commit 74961d4dfb
3 changed files with 15 additions and 82 deletions

View File

@ -36,63 +36,4 @@ std::string PathToUTF8String(const std::filesystem::path& path) {
return ToUTF8String(path.u8string()); return ToUTF8String(path.u8string());
} }
std::u8string U8FilenameSanitizer(const std::u8string_view u8filename) {
std::u8string u8path_sanitized{u8filename.begin(), u8filename.end()};
size_t eSizeSanitized = u8path_sanitized.size();
// The name is improved to make it look more beautiful and prohibited characters and shapes are
// removed. Switch is used since it is better with many conditions.
for (size_t i = 0; i < eSizeSanitized; i++) {
switch (u8path_sanitized[i]) {
case u8':':
if (i == 0 || i == eSizeSanitized - 1) {
u8path_sanitized.replace(i, 1, u8"_");
} else if (u8path_sanitized[i - 1] == u8' ') {
u8path_sanitized.replace(i, 1, u8"-");
} else {
u8path_sanitized.replace(i, 1, u8" -");
eSizeSanitized++;
}
break;
case u8'\\':
case u8'/':
case u8'*':
case u8'?':
case u8'\"':
case u8'<':
case u8'>':
case u8'|':
case u8'\0':
u8path_sanitized.replace(i, 1, u8"_");
break;
default:
break;
}
}
// Delete duplicated spaces and dots
for (size_t i = 0; i < eSizeSanitized - 1; i++) {
if ((u8path_sanitized[i] == u8' ' && u8path_sanitized[i + 1] == u8' ') ||
(u8path_sanitized[i] == u8'.' && u8path_sanitized[i + 1] == u8'.')) {
u8path_sanitized.erase(i, 1);
i--;
}
}
// Delete all spaces and dots at the end of the name
while (u8path_sanitized.back() == u8' ' || u8path_sanitized.back() == u8'.') {
u8path_sanitized.pop_back();
}
if (u8path_sanitized.empty()) {
return u8"";
}
return u8path_sanitized;
}
std::string UTF8FilenameSanitizer(const std::string_view filename) {
return ToUTF8String(U8FilenameSanitizer(ToU8String(filename)));
}
} // namespace Common::FS } // namespace Common::FS

View File

@ -82,24 +82,4 @@ concept IsChar = std::same_as<T, char>;
*/ */
[[nodiscard]] std::string PathToUTF8String(const std::filesystem::path& path); [[nodiscard]] std::string PathToUTF8String(const std::filesystem::path& path);
/** } // namespace Common::FS
* Fix filename (remove invalid characters)
*
* @param u8_string dirty encoded filename string
*
* @returns utf8_string sanitized filename string
*
*/
[[nodiscard]] std::u8string U8FilenameSanitizer(const std::u8string_view u8filename);
/**
* Fix filename (remove invalid characters)
*
* @param utf8_string dirty encoded filename string
*
* @returns utf8_string sanitized filename string
*
*/
[[nodiscard]] std::string UTF8FilenameSanitizer(const std::string_view filename);
} // namespace Common::FS

View File

@ -2849,9 +2849,21 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
bool shortcut_succeeded = false; bool shortcut_succeeded = false;
// Copy characters if they are not illegal in Windows filenames
std::string filename = "";
const std::string illegal_chars = "<>:\"/\\|?*";
filename.reserve(name.size());
std::copy_if(name.begin(), name.end(), std::back_inserter(filename),
[&illegal_chars](char c) { return illegal_chars.find(c) == std::string::npos; });
if (filename.empty()) {
LOG_ERROR(Frontend, "Filename is empty");
shortcut_succeeded = false;
return shortcut_succeeded;
}
// Replace characters that are illegal in Windows filenames // Replace characters that are illegal in Windows filenames
std::filesystem::path shortcut_path_full = std::filesystem::path shortcut_path_full = shortcut_path / filename;
shortcut_path / Common::FS::UTF8FilenameSanitizer(name);
#if defined(__linux__) || defined(__FreeBSD__) #if defined(__linux__) || defined(__FreeBSD__)
shortcut_path_full += ".desktop"; shortcut_path_full += ".desktop";