vk_image: Make use of designated initializers where applicable
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@ -102,21 +102,29 @@ bool VKImage::HasChanged(u32 base_layer, u32 num_layers, u32 base_level, u32 num
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void VKImage::CreatePresentView() {
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// Image type has to be 2D to be presented.
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VkImageViewCreateInfo image_view_ci;
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image_view_ci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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image_view_ci.pNext = nullptr;
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image_view_ci.flags = 0;
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image_view_ci.image = *image;
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image_view_ci.viewType = VK_IMAGE_VIEW_TYPE_2D;
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image_view_ci.format = format;
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image_view_ci.components = {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
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VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY};
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image_view_ci.subresourceRange.aspectMask = aspect_mask;
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image_view_ci.subresourceRange.baseMipLevel = 0;
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image_view_ci.subresourceRange.levelCount = 1;
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image_view_ci.subresourceRange.baseArrayLayer = 0;
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image_view_ci.subresourceRange.layerCount = 1;
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present_view = device.GetLogical().CreateImageView(image_view_ci);
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present_view = device.GetLogical().CreateImageView({
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.image = *image,
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.viewType = VK_IMAGE_VIEW_TYPE_2D,
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.format = format,
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.components =
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{
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.r = VK_COMPONENT_SWIZZLE_IDENTITY,
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.g = VK_COMPONENT_SWIZZLE_IDENTITY,
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.b = VK_COMPONENT_SWIZZLE_IDENTITY,
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.a = VK_COMPONENT_SWIZZLE_IDENTITY,
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},
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.subresourceRange =
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{
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.aspectMask = aspect_mask,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = 1,
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},
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});
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}
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VKImage::SubrangeState& VKImage::GetSubrangeState(u32 layer, u32 level) noexcept {
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