yuzu-emu
/
yuzu
Archived
1
0
Fork 0

Merge pull request #5349 from ReinUsesLisp/anv-fix

vulkan_device: Enable shaderStorageImageMultisample conditionally
This commit is contained in:
LC 2021-01-15 01:17:00 -05:00 committed by GitHub
commit 76b465f3ef
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 20 additions and 18 deletions

View File

@ -256,7 +256,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
.shaderTessellationAndGeometryPointSize = false, .shaderTessellationAndGeometryPointSize = false,
.shaderImageGatherExtended = true, .shaderImageGatherExtended = true,
.shaderStorageImageExtendedFormats = false, .shaderStorageImageExtendedFormats = false,
.shaderStorageImageMultisample = true, .shaderStorageImageMultisample = is_shader_storage_image_multisample,
.shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported, .shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported,
.shaderStorageImageWriteWithoutFormat = true, .shaderStorageImageWriteWithoutFormat = true,
.shaderUniformBufferArrayDynamicIndexing = false, .shaderUniformBufferArrayDynamicIndexing = false,
@ -803,6 +803,7 @@ void Device::SetupFamilies(VkSurfaceKHR surface) {
void Device::SetupFeatures() { void Device::SetupFeatures() {
const auto supported_features{physical.GetFeatures()}; const auto supported_features{physical.GetFeatures()};
is_formatless_image_load_supported = supported_features.shaderStorageImageReadWithoutFormat; is_formatless_image_load_supported = supported_features.shaderStorageImageReadWithoutFormat;
is_shader_storage_image_multisample = supported_features.shaderStorageImageMultisample;
is_blit_depth_stencil_supported = TestDepthStencilBlits(); is_blit_depth_stencil_supported = TestDepthStencilBlits();
is_optimal_astc_supported = IsOptimalAstcSupported(supported_features); is_optimal_astc_supported = IsOptimalAstcSupported(supported_features);
} }

View File

@ -273,6 +273,7 @@ private:
bool is_float16_supported{}; ///< Support for float16 arithmetics. bool is_float16_supported{}; ///< Support for float16 arithmetics.
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest. bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
bool is_formatless_image_load_supported{}; ///< Support for shader image read without format. bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil. bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle. bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs. bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs.