Partial revert of #10433
The If block in this change was causing some 2D textures to be treated as if their mip 0 was a 3D Slice, this could be ascertained as the same texture viewed from different distances would render fine, but then close up would look like a decoding failure. It also resulted in some 3D ASTC textures not being scaled appropriate leading to broken graphical effects such as the jagged TOTK recall animation being a circle, as the If block was only accepting the image based on its original info without any adjustments applied.
This commit is contained in:
parent
e18ff5cb4e
commit
79f0202045
|
@ -166,13 +166,6 @@ template <u32 GOB_EXTENT>
|
|||
}
|
||||
|
||||
[[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) {
|
||||
if (level == 0) {
|
||||
return Extent3D{
|
||||
.width = info.block.width,
|
||||
.height = info.block.height,
|
||||
.depth = info.block.depth,
|
||||
};
|
||||
}
|
||||
const Extent3D blocks = NumLevelBlocks(info, level);
|
||||
return Extent3D{
|
||||
.width = AdjustTileSize(info.block.width, GOB_SIZE_X, blocks.width),
|
||||
|
@ -1294,9 +1287,9 @@ u32 MapSizeBytes(const ImageBase& image) {
|
|||
|
||||
static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0}, 0) ==
|
||||
0x7f8000);
|
||||
static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x40000);
|
||||
static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x4000);
|
||||
|
||||
static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0}, 0) == 0x40000);
|
||||
static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0}, 0) == 0x4000);
|
||||
|
||||
static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) ==
|
||||
0x2afc00);
|
||||
|
|
Reference in New Issue