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Network: Added Packet class for serialization

This commit is contained in:
B3n30 2017-07-08 15:50:59 +02:00
parent 589dc083a5
commit 7d9b7394dd
3 changed files with 423 additions and 0 deletions

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@ -1,11 +1,13 @@
set(SRCS
network.cpp
packet.cpp
room.cpp
room_member.cpp
)
set(HEADERS
network.h
packet.h
room.h
room_member.h
)

229
src/network/packet.cpp Normal file
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// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef _WIN32
#include <winsock2.h>
#else
#include <arpa/inet.h>
#endif
#include <cstring>
#include <string>
#include "network/packet.h"
namespace Network {
Packet::Packet() : read_pos(0), is_valid(true) {}
Packet::~Packet() {}
void Packet::Append(const void* in_data, std::size_t size_in_bytes) {
if (in_data && (size_in_bytes > 0)) {
std::size_t start = data.size();
data.resize(start + size_in_bytes);
std::memcpy(&data[start], in_data, size_in_bytes);
}
}
void Packet::Read(void* out_data, std::size_t size_in_bytes) {
if (out_data && CheckSize(size_in_bytes)) {
std::memcpy(out_data, &data[read_pos], size_in_bytes);
read_pos += size_in_bytes;
}
}
void Packet::Clear() {
data.clear();
read_pos = 0;
is_valid = true;
}
const void* Packet::GetData() const {
return !data.empty() ? &data[0] : NULL;
}
void Packet::IgnoreBytes(u32 length) {
read_pos += length;
}
std::size_t Packet::GetDataSize() const {
return data.size();
}
bool Packet::EndOfPacket() const {
return read_pos >= data.size();
}
Packet::operator BoolType() const {
return is_valid ? &Packet::CheckSize : NULL;
}
Packet& Packet::operator>>(bool& out_data) {
u8 value;
if (*this >> value) {
out_data = (value != 0);
}
return *this;
}
Packet& Packet::operator>>(s8& out_data) {
Read(&out_data, sizeof(out_data));
return *this;
}
Packet& Packet::operator>>(u8& out_data) {
Read(&out_data, sizeof(out_data));
return *this;
}
Packet& Packet::operator>>(s16& out_data) {
s16 value;
Read(&value, sizeof(value));
out_data = ntohs(value);
return *this;
}
Packet& Packet::operator>>(u16& out_data) {
u16 value;
Read(&value, sizeof(value));
out_data = ntohs(value);
return *this;
}
Packet& Packet::operator>>(s32& out_data) {
s32 value;
Read(&value, sizeof(value));
out_data = ntohl(value);
return *this;
}
Packet& Packet::operator>>(u32& out_data) {
u32 value;
Read(&value, sizeof(value));
out_data = ntohl(value);
return *this;
}
Packet& Packet::operator>>(float& out_data) {
Read(&out_data, sizeof(out_data));
return *this;
}
Packet& Packet::operator>>(double& out_data) {
Read(&out_data, sizeof(out_data));
return *this;
}
Packet& Packet::operator>>(char* out_data) {
// First extract string length
u32 length = 0;
*this >> length;
if ((length > 0) && CheckSize(length)) {
// Then extract characters
std::memcpy(out_data, &data[read_pos], length);
out_data[length] = '\0';
// Update reading position
read_pos += length;
}
return *this;
}
Packet& Packet::operator>>(std::string& out_data) {
// First extract string length
u32 length = 0;
*this >> length;
out_data.clear();
if ((length > 0) && CheckSize(length)) {
// Then extract characters
out_data.assign(&data[read_pos], length);
// Update reading position
read_pos += length;
}
return *this;
}
Packet& Packet::operator<<(bool in_data) {
*this << static_cast<u8>(in_data);
return *this;
}
Packet& Packet::operator<<(s8 in_data) {
Append(&in_data, sizeof(in_data));
return *this;
}
Packet& Packet::operator<<(u8 in_data) {
Append(&in_data, sizeof(in_data));
return *this;
}
Packet& Packet::operator<<(s16 in_data) {
s16 toWrite = htons(in_data);
Append(&toWrite, sizeof(toWrite));
return *this;
}
Packet& Packet::operator<<(u16 in_data) {
u16 toWrite = htons(in_data);
Append(&toWrite, sizeof(toWrite));
return *this;
}
Packet& Packet::operator<<(s32 in_data) {
s32 toWrite = htonl(in_data);
Append(&toWrite, sizeof(toWrite));
return *this;
}
Packet& Packet::operator<<(u32 in_data) {
u32 toWrite = htonl(in_data);
Append(&toWrite, sizeof(toWrite));
return *this;
}
Packet& Packet::operator<<(float in_data) {
Append(&in_data, sizeof(in_data));
return *this;
}
Packet& Packet::operator<<(double in_data) {
Append(&in_data, sizeof(in_data));
return *this;
}
Packet& Packet::operator<<(const char* in_data) {
// First insert string length
u32 length = std::strlen(in_data);
*this << length;
// Then insert characters
Append(in_data, length * sizeof(char));
return *this;
}
Packet& Packet::operator<<(const std::string& in_data) {
// First insert string length
u32 length = static_cast<u32>(in_data.size());
*this << length;
// Then insert characters
if (length > 0)
Append(in_data.c_str(), length * sizeof(std::string::value_type));
return *this;
}
bool Packet::CheckSize(std::size_t size) {
is_valid = is_valid && (read_pos + size <= data.size());
return is_valid;
}
} // namespace Network

192
src/network/packet.h Normal file
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// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <vector>
#include "common/common_types.h"
namespace Network {
/// A class for serialize data for network transfer. It also handles endianess
class Packet {
/// A bool-like type that cannot be converted to integer or pointer types
typedef bool (Packet::*BoolType)(std::size_t);
public:
Packet();
~Packet();
/**
* Append data to the end of the packet
* @param data Pointer to the sequence of bytes to append
* @param size_in_bytes Number of bytes to append
*/
void Append(const void* data, std::size_t size_in_bytes);
/**
* Reads data from the current read position of the packet
* @param out_data Pointer where the data should get written to
* @param size_in_bytes Number of bytes to read
*/
void Read(void* out_data, std::size_t size_in_bytes);
/**
* Clear the packet
* After calling Clear, the packet is empty.
*/
void Clear();
/**
* Ignores bytes while reading
* @param length THe number of bytes to ignore
*/
void IgnoreBytes(u32 length);
/**
* Get a pointer to the data contained in the packet
* @return Pointer to the data
*/
const void* GetData() const;
/**
* This function returns the number of bytes pointed to by
* what getData returns.
* @return Data size, in bytes
*/
std::size_t GetDataSize() const;
/**
* This function is useful to know if there is some data
* left to be read, without actually reading it.
* @return True if all data was read, false otherwise
*/
bool EndOfPacket() const;
/**
* Test the validity of the packet, for reading
* This operator allows to test the packet as a boolean
* variable, to check if a reading operation was successful.
*
* A packet will be in an invalid state if it has no more
* data to read.
*
* This behaviour is the same as standard C++ streams.
*
* Usage example:
* @code
* float x;
* packet >> x;
* if (packet)
* {
* // ok, x was extracted successfully
* }
*
* // -- or --
*
* float x;
* if (packet >> x)
* {
* // ok, x was extracted successfully
* }
* @endcode
*
* Don't focus on the return type, it's equivalent to bool but
* it disallows unwanted implicit conversions to integer or
* pointer types.
*
* @return True if last data extraction from packet was successful
*/
operator BoolType() const;
/// Overloads of operator >> to read data from the packet
Packet& operator>>(bool& out_data);
Packet& operator>>(s8& out_data);
Packet& operator>>(u8& out_data);
Packet& operator>>(s16& out_data);
Packet& operator>>(u16& out_data);
Packet& operator>>(s32& out_data);
Packet& operator>>(u32& out_data);
Packet& operator>>(float& out_data);
Packet& operator>>(double& out_data);
Packet& operator>>(char* out_data);
Packet& operator>>(std::string& out_data);
template <typename T>
Packet& operator>>(std::vector<T>& out_data);
template <typename T, std::size_t S>
Packet& operator>>(std::array<T, S>& out_data);
/// Overloads of operator << to write data into the packet
Packet& operator<<(bool in_data);
Packet& operator<<(s8 in_data);
Packet& operator<<(u8 in_data);
Packet& operator<<(s16 in_data);
Packet& operator<<(u16 in_data);
Packet& operator<<(s32 in_data);
Packet& operator<<(u32 in_data);
Packet& operator<<(float in_data);
Packet& operator<<(double in_data);
Packet& operator<<(const char* in_data);
Packet& operator<<(const std::string& in_data);
template <typename T>
Packet& operator<<(const std::vector<T>& in_data);
template <typename T, std::size_t S>
Packet& operator<<(const std::array<T, S>& data);
private:
/// Disallow comparisons between packets
bool operator==(const Packet& right) const;
bool operator!=(const Packet& right) const;
/**
* Check if the packet can extract a given number of bytes
* This function updates accordingly the state of the packet.
* @param size Size to check
* @return True if size bytes can be read from the packet
*/
bool CheckSize(std::size_t size);
// Member data
std::vector<char> data; ///< Data stored in the packet
std::size_t read_pos; ///< Current reading position in the packet
bool is_valid; ///< Reading state of the packet
};
template <typename T>
Packet& Packet::operator>>(std::vector<T>& out_data) {
for (u32 i = 0; i < out_data.size(); ++i) {
T character = 0;
*this >> character;
out_data[i] = character;
}
return *this;
}
template <typename T, std::size_t S>
Packet& Packet::operator>>(std::array<T, S>& out_data) {
for (u32 i = 0; i < out_data.size(); ++i) {
T character = 0;
*this >> character;
out_data[i] = character;
}
return *this;
}
template <typename T>
Packet& Packet::operator<<(const std::vector<T>& in_data) {
for (u32 i = 0; i < in_data.size(); ++i) {
*this << in_data[i];
}
return *this;
}
template <typename T, std::size_t S>
Packet& Packet::operator<<(const std::array<T, S>& in_data) {
for (u32 i = 0; i < in_data.size(); ++i) {
*this << in_data[i];
}
return *this;
}
} // namespace Network