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shader: Support out of bound local memory reads and immediate writes

Support ignoring immediate out of bound writes. Writing dynamically out
of bounds is not yet supported (e.g. R0+0x4).

Reading out of bounds yields zero. This is supported checking for the
size from the IR; if the input is immediate, the optimization passes
will drop it.
This commit is contained in:
ReinUsesLisp 2021-07-21 18:28:36 -03:00 committed by ameerj
parent a55ff22900
commit 7f13104c17
1 changed files with 21 additions and 4 deletions

View File

@ -85,21 +85,28 @@ IR::U32 ByteOffset(IR::IREmitter& ir, const IR::U32& offset) {
IR::U32 ShortOffset(IR::IREmitter& ir, const IR::U32& offset) {
return ir.BitwiseAnd(ir.ShiftLeftLogical(offset, ir.Imm32(3)), ir.Imm32(16));
}
IR::U32 LoadLocal(TranslatorVisitor& v, const IR::U32& word_offset, const IR::U32& offset) {
const IR::U32 local_memory_size{v.ir.Imm32(v.env.LocalMemorySize())};
const IR::U1 in_bounds{v.ir.ILessThan(offset, local_memory_size, false)};
return IR::U32{v.ir.Select(in_bounds, v.ir.LoadLocal(word_offset), v.ir.Imm32(0))};
}
} // Anonymous namespace
void TranslatorVisitor::LDL(u64 insn) {
const auto [word_offset, offset]{WordOffset(*this, insn)};
const IR::U32 word{LoadLocal(*this, word_offset, offset)};
const IR::Reg dest{Reg(insn)};
const auto [bit_size, is_signed]{GetSize(insn)};
switch (bit_size) {
case 8: {
const IR::U32 bit{ByteOffset(ir, offset)};
X(dest, ir.BitFieldExtract(ir.LoadLocal(word_offset), bit, ir.Imm32(8), is_signed));
X(dest, ir.BitFieldExtract(word, bit, ir.Imm32(8), is_signed));
break;
}
case 16: {
const IR::U32 bit{ShortOffset(ir, offset)};
X(dest, ir.BitFieldExtract(ir.LoadLocal(word_offset), bit, ir.Imm32(16), is_signed));
X(dest, ir.BitFieldExtract(word, bit, ir.Imm32(16), is_signed));
break;
}
case 32:
@ -108,9 +115,11 @@ void TranslatorVisitor::LDL(u64 insn) {
if (!IR::IsAligned(dest, static_cast<size_t>(bit_size / 32))) {
throw NotImplementedException("Unaligned destination register {}", dest);
}
X(dest, ir.LoadLocal(word_offset));
X(dest, word);
for (int i = 1; i < bit_size / 32; ++i) {
X(dest + i, ir.LoadLocal(ir.IAdd(word_offset, ir.Imm32(i))));
const IR::U32 sub_word_offset{ir.IAdd(word_offset, ir.Imm32(i))};
const IR::U32 sub_offset{ir.IAdd(offset, ir.Imm32(i * 4))};
X(dest + i, LoadLocal(*this, sub_word_offset, sub_offset));
}
break;
}
@ -141,6 +150,14 @@ void TranslatorVisitor::LDS(u64 insn) {
void TranslatorVisitor::STL(u64 insn) {
const auto [word_offset, offset]{WordOffset(*this, insn)};
if (offset.IsImmediate()) {
// TODO: Support storing out of bounds at runtime
if (offset.U32() >= env.LocalMemorySize()) {
LOG_WARNING(Shader, "Storing local memory at 0x{:x} with a size of 0x{:x}, dropping",
offset.U32(), env.LocalMemorySize());
return;
}
}
const IR::Reg reg{Reg(insn)};
const IR::U32 src{X(reg)};
const int bit_size{GetSize(insn).first};