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core: Remove always true conditionals in Load()

These conditions are always true, since the outer conditional already
checks for these conditions.
This commit is contained in:
Lioncash 2018-08-24 02:48:28 -04:00
parent 165c23c848
commit 8492ec1669
1 changed files with 4 additions and 7 deletions

View File

@ -135,8 +135,7 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
static_cast<int>(system_mode.second));
if (system_mode.second != Loader::ResultStatus::Success)
return ResultStatus::ErrorSystemMode;
return ResultStatus::ErrorSystemMode;
}
ResultStatus init_result{Init(emu_window)};
@ -148,14 +147,12 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
}
const Loader::ResultStatus load_result{app_loader->Load(current_process)};
if (Loader::ResultStatus::Success != load_result) {
if (load_result != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
System::Shutdown();
if (load_result != Loader::ResultStatus::Success) {
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
static_cast<u32>(load_result));
}
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
static_cast<u32>(load_result));
}
status = ResultStatus::Success;
return status;