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Merge pull request #2233 from ReinUsesLisp/morton-cleanup

video_core/morton: Miscellaneous changes
This commit is contained in:
bunnei 2019-03-14 21:23:12 -04:00 committed by GitHub
commit 84d3cdf7d7
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 146 additions and 187 deletions

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@ -16,12 +16,12 @@ namespace VideoCore {
using Surface::GetBytesPerPixel; using Surface::GetBytesPerPixel;
using Surface::PixelFormat; using Surface::PixelFormat;
using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u32, u8*, std::size_t, VAddr); using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u32, u8*, VAddr);
using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>; using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>;
template <bool morton_to_linear, PixelFormat format> template <bool morton_to_linear, PixelFormat format>
static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth,
u32 tile_width_spacing, u8* buffer, std::size_t buffer_size, VAddr addr) { u32 tile_width_spacing, u8* buffer, VAddr addr) {
constexpr u32 bytes_per_pixel = GetBytesPerPixel(format); constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
@ -42,142 +42,138 @@ static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth
} }
static constexpr ConversionArray morton_to_linear_fns = { static constexpr ConversionArray morton_to_linear_fns = {
// clang-format off MortonCopy<true, PixelFormat::ABGR8U>,
MortonCopy<true, PixelFormat::ABGR8U>, MortonCopy<true, PixelFormat::ABGR8S>,
MortonCopy<true, PixelFormat::ABGR8S>, MortonCopy<true, PixelFormat::ABGR8UI>,
MortonCopy<true, PixelFormat::ABGR8UI>, MortonCopy<true, PixelFormat::B5G6R5U>,
MortonCopy<true, PixelFormat::B5G6R5U>, MortonCopy<true, PixelFormat::A2B10G10R10U>,
MortonCopy<true, PixelFormat::A2B10G10R10U>, MortonCopy<true, PixelFormat::A1B5G5R5U>,
MortonCopy<true, PixelFormat::A1B5G5R5U>, MortonCopy<true, PixelFormat::R8U>,
MortonCopy<true, PixelFormat::R8U>, MortonCopy<true, PixelFormat::R8UI>,
MortonCopy<true, PixelFormat::R8UI>, MortonCopy<true, PixelFormat::RGBA16F>,
MortonCopy<true, PixelFormat::RGBA16F>, MortonCopy<true, PixelFormat::RGBA16U>,
MortonCopy<true, PixelFormat::RGBA16U>, MortonCopy<true, PixelFormat::RGBA16UI>,
MortonCopy<true, PixelFormat::RGBA16UI>, MortonCopy<true, PixelFormat::R11FG11FB10F>,
MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,
MortonCopy<true, PixelFormat::RGBA32UI>, MortonCopy<true, PixelFormat::DXT1>,
MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>,
MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::DXN2UNORM>,
MortonCopy<true, PixelFormat::DXN2UNORM>, MortonCopy<true, PixelFormat::DXN2SNORM>,
MortonCopy<true, PixelFormat::DXN2SNORM>, MortonCopy<true, PixelFormat::BC7U>,
MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::BC6H_UF16>,
MortonCopy<true, PixelFormat::BC6H_UF16>, MortonCopy<true, PixelFormat::BC6H_SF16>,
MortonCopy<true, PixelFormat::BC6H_SF16>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::BGRA8>,
MortonCopy<true, PixelFormat::BGRA8>, MortonCopy<true, PixelFormat::RGBA32F>,
MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
MortonCopy<true, PixelFormat::RG32F>, MortonCopy<true, PixelFormat::R32F>,
MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
MortonCopy<true, PixelFormat::R16F>, MortonCopy<true, PixelFormat::R16U>,
MortonCopy<true, PixelFormat::R16U>, MortonCopy<true, PixelFormat::R16S>,
MortonCopy<true, PixelFormat::R16S>, MortonCopy<true, PixelFormat::R16UI>,
MortonCopy<true, PixelFormat::R16UI>, MortonCopy<true, PixelFormat::R16I>,
MortonCopy<true, PixelFormat::R16I>, MortonCopy<true, PixelFormat::RG16>,
MortonCopy<true, PixelFormat::RG16>, MortonCopy<true, PixelFormat::RG16F>,
MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>,
MortonCopy<true, PixelFormat::RG16UI>, MortonCopy<true, PixelFormat::RG16I>,
MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>,
MortonCopy<true, PixelFormat::RG16S>, MortonCopy<true, PixelFormat::RGB32F>,
MortonCopy<true, PixelFormat::RGB32F>, MortonCopy<true, PixelFormat::RGBA8_SRGB>,
MortonCopy<true, PixelFormat::RGBA8_SRGB>, MortonCopy<true, PixelFormat::RG8U>,
MortonCopy<true, PixelFormat::RG8U>, MortonCopy<true, PixelFormat::RG8S>,
MortonCopy<true, PixelFormat::RG8S>, MortonCopy<true, PixelFormat::RG32UI>,
MortonCopy<true, PixelFormat::RG32UI>, MortonCopy<true, PixelFormat::R32UI>,
MortonCopy<true, PixelFormat::R32UI>, MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
MortonCopy<true, PixelFormat::ASTC_2D_8X8>, MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
MortonCopy<true, PixelFormat::ASTC_2D_8X5>, MortonCopy<true, PixelFormat::ASTC_2D_5X4>,
MortonCopy<true, PixelFormat::ASTC_2D_5X4>, MortonCopy<true, PixelFormat::BGRA8_SRGB>,
MortonCopy<true, PixelFormat::BGRA8_SRGB>, MortonCopy<true, PixelFormat::DXT1_SRGB>,
MortonCopy<true, PixelFormat::DXT1_SRGB>, MortonCopy<true, PixelFormat::DXT23_SRGB>,
MortonCopy<true, PixelFormat::DXT23_SRGB>, MortonCopy<true, PixelFormat::DXT45_SRGB>,
MortonCopy<true, PixelFormat::DXT45_SRGB>, MortonCopy<true, PixelFormat::BC7U_SRGB>,
MortonCopy<true, PixelFormat::BC7U_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>,
MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>,
MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>,
MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>,
MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_5X5>,
MortonCopy<true, PixelFormat::ASTC_2D_5X5>, MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>,
MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_10X8>,
MortonCopy<true, PixelFormat::ASTC_2D_10X8>, MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>,
MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>, MortonCopy<true, PixelFormat::Z32F>,
MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>,
MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z24S8>,
MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>,
MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32FS8>,
MortonCopy<true, PixelFormat::Z32FS8>,
// clang-format on
}; };
static constexpr ConversionArray linear_to_morton_fns = { static constexpr ConversionArray linear_to_morton_fns = {
// clang-format off MortonCopy<false, PixelFormat::ABGR8U>,
MortonCopy<false, PixelFormat::ABGR8U>, MortonCopy<false, PixelFormat::ABGR8S>,
MortonCopy<false, PixelFormat::ABGR8S>, MortonCopy<false, PixelFormat::ABGR8UI>,
MortonCopy<false, PixelFormat::ABGR8UI>, MortonCopy<false, PixelFormat::B5G6R5U>,
MortonCopy<false, PixelFormat::B5G6R5U>, MortonCopy<false, PixelFormat::A2B10G10R10U>,
MortonCopy<false, PixelFormat::A2B10G10R10U>, MortonCopy<false, PixelFormat::A1B5G5R5U>,
MortonCopy<false, PixelFormat::A1B5G5R5U>, MortonCopy<false, PixelFormat::R8U>,
MortonCopy<false, PixelFormat::R8U>, MortonCopy<false, PixelFormat::R8UI>,
MortonCopy<false, PixelFormat::R8UI>, MortonCopy<false, PixelFormat::RGBA16F>,
MortonCopy<false, PixelFormat::RGBA16F>, MortonCopy<false, PixelFormat::RGBA16U>,
MortonCopy<false, PixelFormat::RGBA16U>, MortonCopy<false, PixelFormat::RGBA16UI>,
MortonCopy<false, PixelFormat::RGBA16UI>, MortonCopy<false, PixelFormat::R11FG11FB10F>,
MortonCopy<false, PixelFormat::R11FG11FB10F>, MortonCopy<false, PixelFormat::RGBA32UI>,
MortonCopy<false, PixelFormat::RGBA32UI>, MortonCopy<false, PixelFormat::DXT1>,
MortonCopy<false, PixelFormat::DXT1>, MortonCopy<false, PixelFormat::DXT23>,
MortonCopy<false, PixelFormat::DXT23>, MortonCopy<false, PixelFormat::DXT45>,
MortonCopy<false, PixelFormat::DXT45>, MortonCopy<false, PixelFormat::DXN1>,
MortonCopy<false, PixelFormat::DXN1>, MortonCopy<false, PixelFormat::DXN2UNORM>,
MortonCopy<false, PixelFormat::DXN2UNORM>, MortonCopy<false, PixelFormat::DXN2SNORM>,
MortonCopy<false, PixelFormat::DXN2SNORM>, MortonCopy<false, PixelFormat::BC7U>,
MortonCopy<false, PixelFormat::BC7U>, MortonCopy<false, PixelFormat::BC6H_UF16>,
MortonCopy<false, PixelFormat::BC6H_UF16>, MortonCopy<false, PixelFormat::BC6H_SF16>,
MortonCopy<false, PixelFormat::BC6H_SF16>, // TODO(Subv): Swizzling ASTC formats are not supported
// TODO(Subv): Swizzling ASTC formats are not supported nullptr,
nullptr, MortonCopy<false, PixelFormat::BGRA8>,
MortonCopy<false, PixelFormat::BGRA8>, MortonCopy<false, PixelFormat::RGBA32F>,
MortonCopy<false, PixelFormat::RGBA32F>, MortonCopy<false, PixelFormat::RG32F>,
MortonCopy<false, PixelFormat::RG32F>, MortonCopy<false, PixelFormat::R32F>,
MortonCopy<false, PixelFormat::R32F>, MortonCopy<false, PixelFormat::R16F>,
MortonCopy<false, PixelFormat::R16F>, MortonCopy<false, PixelFormat::R16U>,
MortonCopy<false, PixelFormat::R16U>, MortonCopy<false, PixelFormat::R16S>,
MortonCopy<false, PixelFormat::R16S>, MortonCopy<false, PixelFormat::R16UI>,
MortonCopy<false, PixelFormat::R16UI>, MortonCopy<false, PixelFormat::R16I>,
MortonCopy<false, PixelFormat::R16I>, MortonCopy<false, PixelFormat::RG16>,
MortonCopy<false, PixelFormat::RG16>, MortonCopy<false, PixelFormat::RG16F>,
MortonCopy<false, PixelFormat::RG16F>, MortonCopy<false, PixelFormat::RG16UI>,
MortonCopy<false, PixelFormat::RG16UI>, MortonCopy<false, PixelFormat::RG16I>,
MortonCopy<false, PixelFormat::RG16I>, MortonCopy<false, PixelFormat::RG16S>,
MortonCopy<false, PixelFormat::RG16S>, MortonCopy<false, PixelFormat::RGB32F>,
MortonCopy<false, PixelFormat::RGB32F>, MortonCopy<false, PixelFormat::RGBA8_SRGB>,
MortonCopy<false, PixelFormat::RGBA8_SRGB>, MortonCopy<false, PixelFormat::RG8U>,
MortonCopy<false, PixelFormat::RG8U>, MortonCopy<false, PixelFormat::RG8S>,
MortonCopy<false, PixelFormat::RG8S>, MortonCopy<false, PixelFormat::RG32UI>,
MortonCopy<false, PixelFormat::RG32UI>, MortonCopy<false, PixelFormat::R32UI>,
MortonCopy<false, PixelFormat::R32UI>, nullptr,
nullptr, nullptr,
nullptr, nullptr,
nullptr, MortonCopy<false, PixelFormat::BGRA8_SRGB>,
MortonCopy<false, PixelFormat::BGRA8_SRGB>, MortonCopy<false, PixelFormat::DXT1_SRGB>,
MortonCopy<false, PixelFormat::DXT1_SRGB>, MortonCopy<false, PixelFormat::DXT23_SRGB>,
MortonCopy<false, PixelFormat::DXT23_SRGB>, MortonCopy<false, PixelFormat::DXT45_SRGB>,
MortonCopy<false, PixelFormat::DXT45_SRGB>, MortonCopy<false, PixelFormat::BC7U_SRGB>,
MortonCopy<false, PixelFormat::BC7U_SRGB>, nullptr,
nullptr, nullptr,
nullptr, nullptr,
nullptr, nullptr,
nullptr, nullptr,
nullptr, nullptr,
nullptr, nullptr,
nullptr, nullptr,
nullptr, MortonCopy<false, PixelFormat::Z32F>,
MortonCopy<false, PixelFormat::Z32F>, MortonCopy<false, PixelFormat::Z16>,
MortonCopy<false, PixelFormat::Z16>, MortonCopy<false, PixelFormat::Z24S8>,
MortonCopy<false, PixelFormat::Z24S8>, MortonCopy<false, PixelFormat::S8Z24>,
MortonCopy<false, PixelFormat::S8Z24>, MortonCopy<false, PixelFormat::Z32FS8>,
MortonCopy<false, PixelFormat::Z32FS8>,
// clang-format on
}; };
static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFormat format) { static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFormat format) {
@ -191,45 +187,6 @@ static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFor
return morton_to_linear_fns[static_cast<std::size_t>(format)]; return morton_to_linear_fns[static_cast<std::size_t>(format)];
} }
/// 8x8 Z-Order coordinate from 2D coordinates
static u32 MortonInterleave(u32 x, u32 y) {
static const u32 xlut[] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15};
static const u32 ylut[] = {0x00, 0x02, 0x08, 0x0a, 0x20, 0x22, 0x28, 0x2a};
return xlut[x % 8] + ylut[y % 8];
}
/// Calculates the offset of the position of the pixel in Morton order
static u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) {
// Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each
// of which is composed of four 2x2 subtiles each of which is composed of four texels.
// Each structure is embedded into the next-bigger one in a diagonal pattern, e.g.
// texels are laid out in a 2x2 subtile like this:
// 2 3
// 0 1
//
// The full 8x8 tile has the texels arranged like this:
//
// 42 43 46 47 58 59 62 63
// 40 41 44 45 56 57 60 61
// 34 35 38 39 50 51 54 55
// 32 33 36 37 48 49 52 53
// 10 11 14 15 26 27 30 31
// 08 09 12 13 24 25 28 29
// 02 03 06 07 18 19 22 23
// 00 01 04 05 16 17 20 21
//
// This pattern is what's called Z-order curve, or Morton order.
const unsigned int block_height = 8;
const unsigned int coarse_x = x & ~7;
u32 i = MortonInterleave(x, y);
const unsigned int offset = coarse_x * block_height;
return (i + offset) * bytes_per_pixel;
}
static u32 MortonInterleave128(u32 x, u32 y) { static u32 MortonInterleave128(u32 x, u32 y) {
// 128x128 Z-Order coordinate from 2D coordinates // 128x128 Z-Order coordinate from 2D coordinates
static constexpr u32 xlut[] = { static constexpr u32 xlut[] = {
@ -325,14 +282,14 @@ static u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride, void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride,
u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing, u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing,
u8* buffer, std::size_t buffer_size, VAddr addr) { u8* buffer, VAddr addr) {
GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth, GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth,
tile_width_spacing, buffer, buffer_size, addr); tile_width_spacing, buffer, addr);
} }
void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel, void MortonCopyPixels128(MortonSwizzleMode mode, u32 width, u32 height, u32 bytes_per_pixel,
u8* morton_data, u8* linear_data, bool morton_to_linear) { u32 linear_bytes_per_pixel, u8* morton_data, u8* linear_data) {
const bool morton_to_linear = mode == MortonSwizzleMode::MortonToLinear;
u8* data_ptrs[2]; u8* data_ptrs[2];
for (u32 y = 0; y < height; ++y) { for (u32 y = 0; y < height; ++y) {
for (u32 x = 0; x < width; ++x) { for (u32 x = 0; x < width; ++x) {

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@ -13,9 +13,9 @@ enum class MortonSwizzleMode { MortonToLinear, LinearToMorton };
void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat format, u32 stride, void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat format, u32 stride,
u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing, u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing,
u8* buffer, std::size_t buffer_size, VAddr addr); u8* buffer, VAddr addr);
void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel, void MortonCopyPixels128(MortonSwizzleMode mode, u32 width, u32 height, u32 bytes_per_pixel,
u8* morton_data, u8* linear_data, bool morton_to_linear); u32 linear_bytes_per_pixel, u8* morton_data, u8* linear_data);
} // namespace VideoCore } // namespace VideoCore

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@ -446,7 +446,7 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level), MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
params.MipBlockHeight(mip_level), params.MipHeight(mip_level), params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
params.MipBlockDepth(mip_level), 1, params.tile_width_spacing, params.MipBlockDepth(mip_level), 1, params.tile_width_spacing,
gl_buffer.data() + offset_gl, gl_size, params.addr + offset); gl_buffer.data() + offset_gl, params.addr + offset);
offset += layer_size; offset += layer_size;
offset_gl += gl_size; offset_gl += gl_size;
} }
@ -455,7 +455,7 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level), MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
params.MipBlockHeight(mip_level), params.MipHeight(mip_level), params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
params.MipBlockDepth(mip_level), depth, params.tile_width_spacing, params.MipBlockDepth(mip_level), depth, params.tile_width_spacing,
gl_buffer.data(), gl_buffer.size(), params.addr + offset); gl_buffer.data(), params.addr + offset);
} }
} }

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@ -167,9 +167,11 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
Memory::RasterizerFlushVirtualRegion(framebuffer_addr, size_in_bytes, Memory::RasterizerFlushVirtualRegion(framebuffer_addr, size_in_bytes,
Memory::FlushMode::Flush); Memory::FlushMode::Flush);
VideoCore::MortonCopyPixels128(framebuffer.width, framebuffer.height, bytes_per_pixel, 4, constexpr u32 linear_bpp = 4;
Memory::GetPointer(framebuffer_addr), VideoCore::MortonCopyPixels128(VideoCore::MortonSwizzleMode::MortonToLinear,
gl_framebuffer_data.data(), true); framebuffer.width, framebuffer.height, bytes_per_pixel,
linear_bpp, Memory::GetPointer(framebuffer_addr),
gl_framebuffer_data.data());
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(framebuffer.stride)); glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(framebuffer.stride));