Merge pull request #11225 from FernandoS27/no-laxatives-in-santas-cookies
Y.F.C: Rework the Query Cache.
This commit is contained in:
commit
854457a392
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@ -130,13 +130,17 @@ void LogSettings() {
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log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
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}
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void UpdateGPUAccuracy() {
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values.current_gpu_accuracy = values.gpu_accuracy.GetValue();
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}
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bool IsGPULevelExtreme() {
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return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme;
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return values.current_gpu_accuracy == GpuAccuracy::Extreme;
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}
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bool IsGPULevelHigh() {
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return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme ||
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values.gpu_accuracy.GetValue() == GpuAccuracy::High;
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return values.current_gpu_accuracy == GpuAccuracy::Extreme ||
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values.current_gpu_accuracy == GpuAccuracy::High;
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}
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bool IsFastmemEnabled() {
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@ -307,6 +307,7 @@ struct Values {
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Specialization::Default,
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true,
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true};
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GpuAccuracy current_gpu_accuracy{GpuAccuracy::High};
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SwitchableSetting<AnisotropyMode, true> max_anisotropy{
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linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16,
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"max_anisotropy", Category::RendererAdvanced};
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@ -522,6 +523,7 @@ struct Values {
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extern Values values;
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void UpdateGPUAccuracy();
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bool IsGPULevelExtreme();
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bool IsGPULevelHigh();
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@ -95,6 +95,12 @@ add_library(video_core STATIC
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memory_manager.h
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precompiled_headers.h
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pte_kind.h
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query_cache/bank_base.h
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query_cache/query_base.h
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query_cache/query_cache_base.h
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query_cache/query_cache.h
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query_cache/query_stream.h
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query_cache/types.h
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query_cache.h
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rasterizer_accelerated.cpp
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rasterizer_accelerated.h
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@ -272,13 +272,19 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad
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if (!cpu_addr) {
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return {&slot_buffers[NULL_BUFFER_ID], 0};
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}
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const BufferId buffer_id = FindBuffer(*cpu_addr, size);
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return ObtainCPUBuffer(*cpu_addr, size, sync_info, post_op);
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}
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template <class P>
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std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainCPUBuffer(
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VAddr cpu_addr, u32 size, ObtainBufferSynchronize sync_info, ObtainBufferOperation post_op) {
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const BufferId buffer_id = FindBuffer(cpu_addr, size);
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Buffer& buffer = slot_buffers[buffer_id];
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// synchronize op
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switch (sync_info) {
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case ObtainBufferSynchronize::FullSynchronize:
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SynchronizeBuffer(buffer, *cpu_addr, size);
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SynchronizeBuffer(buffer, cpu_addr, size);
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break;
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default:
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break;
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@ -286,11 +292,11 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad
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switch (post_op) {
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case ObtainBufferOperation::MarkAsWritten:
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MarkWrittenBuffer(buffer_id, *cpu_addr, size);
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MarkWrittenBuffer(buffer_id, cpu_addr, size);
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break;
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case ObtainBufferOperation::DiscardWrite: {
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VAddr cpu_addr_start = Common::AlignDown(*cpu_addr, 64);
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VAddr cpu_addr_end = Common::AlignUp(*cpu_addr + size, 64);
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VAddr cpu_addr_start = Common::AlignDown(cpu_addr, 64);
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VAddr cpu_addr_end = Common::AlignUp(cpu_addr + size, 64);
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IntervalType interval{cpu_addr_start, cpu_addr_end};
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ClearDownload(interval);
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common_ranges.subtract(interval);
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@ -300,7 +306,7 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad
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break;
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}
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return {&buffer, buffer.Offset(*cpu_addr)};
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return {&buffer, buffer.Offset(cpu_addr)};
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}
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template <class P>
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@ -295,6 +295,10 @@ public:
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[[nodiscard]] std::pair<Buffer*, u32> ObtainBuffer(GPUVAddr gpu_addr, u32 size,
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ObtainBufferSynchronize sync_info,
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ObtainBufferOperation post_op);
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[[nodiscard]] std::pair<Buffer*, u32> ObtainCPUBuffer(VAddr gpu_addr, u32 size,
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ObtainBufferSynchronize sync_info,
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ObtainBufferOperation post_op);
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void FlushCachedWrites();
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/// Return true when there are uncommitted buffers to be downloaded
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@ -335,6 +339,14 @@ public:
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[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
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template <typename Func>
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void BufferOperations(Func&& func) {
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do {
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channel_state->has_deleted_buffers = false;
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func();
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} while (channel_state->has_deleted_buffers);
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}
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std::recursive_mutex mutex;
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Runtime& runtime;
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@ -51,7 +51,7 @@ public:
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virtual void CreateChannel(Tegra::Control::ChannelState& channel);
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/// Bind a channel for execution.
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void BindToChannel(s32 id);
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virtual void BindToChannel(s32 id);
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/// Erase channel's state.
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void EraseChannel(s32 id);
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@ -46,6 +46,7 @@ public:
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};
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struct IndirectParams {
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bool is_byte_count;
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bool is_indexed;
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bool include_count;
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GPUVAddr count_start_address;
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@ -20,8 +20,6 @@
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namespace Tegra::Engines {
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using VideoCore::QueryType;
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/// First register id that is actually a Macro call.
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constexpr u32 MacroRegistersStart = 0xE00;
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@ -500,27 +498,21 @@ void Maxwell3D::StampQueryResult(u64 payload, bool long_query) {
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}
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void Maxwell3D::ProcessQueryGet() {
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VideoCommon::QueryPropertiesFlags flags{};
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if (regs.report_semaphore.query.short_query == 0) {
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flags |= VideoCommon::QueryPropertiesFlags::HasTimeout;
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}
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const GPUVAddr sequence_address{regs.report_semaphore.Address()};
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const VideoCommon::QueryType query_type =
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static_cast<VideoCommon::QueryType>(regs.report_semaphore.query.report.Value());
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const u32 payload = regs.report_semaphore.payload;
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const u32 subreport = regs.report_semaphore.query.sub_report;
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switch (regs.report_semaphore.query.operation) {
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case Regs::ReportSemaphore::Operation::Release:
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if (regs.report_semaphore.query.short_query != 0) {
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const GPUVAddr sequence_address{regs.report_semaphore.Address()};
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const u32 payload = regs.report_semaphore.payload;
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std::function<void()> operation([this, sequence_address, payload] {
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memory_manager.Write<u32>(sequence_address, payload);
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});
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rasterizer->SignalFence(std::move(operation));
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} else {
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struct LongQueryResult {
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u64_le value;
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u64_le timestamp;
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};
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const GPUVAddr sequence_address{regs.report_semaphore.Address()};
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const u32 payload = regs.report_semaphore.payload;
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[this, sequence_address, payload] {
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memory_manager.Write<u64>(sequence_address + sizeof(u64), system.GPU().GetTicks());
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memory_manager.Write<u64>(sequence_address, payload);
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}();
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flags |= VideoCommon::QueryPropertiesFlags::IsAFence;
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}
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rasterizer->Query(sequence_address, query_type, flags, payload, subreport);
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break;
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case Regs::ReportSemaphore::Operation::Acquire:
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// TODO(Blinkhawk): Under this operation, the GPU waits for the CPU to write a value that
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@ -528,11 +520,7 @@ void Maxwell3D::ProcessQueryGet() {
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UNIMPLEMENTED_MSG("Unimplemented query operation ACQUIRE");
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break;
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case Regs::ReportSemaphore::Operation::ReportOnly:
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if (const std::optional<u64> result = GetQueryResult()) {
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// If the query returns an empty optional it means it's cached and deferred.
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// In this case we have a non-empty result, so we stamp it immediately.
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StampQueryResult(*result, regs.report_semaphore.query.short_query == 0);
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}
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rasterizer->Query(sequence_address, query_type, flags, payload, subreport);
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break;
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case Regs::ReportSemaphore::Operation::Trap:
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UNIMPLEMENTED_MSG("Unimplemented query operation TRAP");
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@ -544,6 +532,10 @@ void Maxwell3D::ProcessQueryGet() {
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}
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void Maxwell3D::ProcessQueryCondition() {
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if (rasterizer->AccelerateConditionalRendering()) {
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execute_on = true;
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return;
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}
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const GPUVAddr condition_address{regs.render_enable.Address()};
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switch (regs.render_enable_override) {
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case Regs::RenderEnable::Override::AlwaysRender:
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@ -553,10 +545,6 @@ void Maxwell3D::ProcessQueryCondition() {
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execute_on = false;
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break;
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case Regs::RenderEnable::Override::UseRenderEnable: {
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if (rasterizer->AccelerateConditionalRendering()) {
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execute_on = true;
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return;
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}
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switch (regs.render_enable.mode) {
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case Regs::RenderEnable::Mode::True: {
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execute_on = true;
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@ -598,15 +586,9 @@ void Maxwell3D::ProcessQueryCondition() {
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}
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void Maxwell3D::ProcessCounterReset() {
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#if ANDROID
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if (!Settings::IsGPULevelHigh()) {
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// This is problematic on Android, disable on GPU Normal.
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return;
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}
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#endif
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switch (regs.clear_report_value) {
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case Regs::ClearReport::ZPassPixelCount:
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rasterizer->ResetCounter(QueryType::SamplesPassed);
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rasterizer->ResetCounter(VideoCommon::QueryType::ZPassPixelCount64);
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break;
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default:
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LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}", regs.clear_report_value);
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@ -620,28 +602,6 @@ void Maxwell3D::ProcessSyncPoint() {
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rasterizer->SignalSyncPoint(sync_point);
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}
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std::optional<u64> Maxwell3D::GetQueryResult() {
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switch (regs.report_semaphore.query.report) {
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case Regs::ReportSemaphore::Report::Payload:
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return regs.report_semaphore.payload;
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case Regs::ReportSemaphore::Report::ZPassPixelCount64:
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#if ANDROID
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if (!Settings::IsGPULevelHigh()) {
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// This is problematic on Android, disable on GPU Normal.
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return 120;
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}
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#endif
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// Deferred.
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rasterizer->Query(regs.report_semaphore.Address(), QueryType::SamplesPassed,
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system.GPU().GetTicks());
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return std::nullopt;
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default:
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LOG_DEBUG(HW_GPU, "Unimplemented query report type {}",
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regs.report_semaphore.query.report.Value());
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return 1;
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}
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}
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void Maxwell3D::ProcessCBBind(size_t stage_index) {
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// Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader
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// stage.
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@ -3182,9 +3182,6 @@ private:
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/// Handles writes to syncing register.
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void ProcessSyncPoint();
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/// Returns a query's value or an empty object if the value will be deferred through a cache.
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std::optional<u64> GetQueryResult();
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void RefreshParametersImpl();
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bool IsMethodExecutable(u32 method);
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@ -362,21 +362,17 @@ void MaxwellDMA::ReleaseSemaphore() {
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const auto type = regs.launch_dma.semaphore_type;
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const GPUVAddr address = regs.semaphore.address;
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const u32 payload = regs.semaphore.payload;
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VideoCommon::QueryPropertiesFlags flags{VideoCommon::QueryPropertiesFlags::IsAFence};
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switch (type) {
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case LaunchDMA::SemaphoreType::NONE:
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break;
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case LaunchDMA::SemaphoreType::RELEASE_ONE_WORD_SEMAPHORE: {
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std::function<void()> operation(
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[this, address, payload] { memory_manager.Write<u32>(address, payload); });
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rasterizer->SignalFence(std::move(operation));
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rasterizer->Query(address, VideoCommon::QueryType::Payload, flags, payload, 0);
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break;
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}
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case LaunchDMA::SemaphoreType::RELEASE_FOUR_WORD_SEMAPHORE: {
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std::function<void()> operation([this, address, payload] {
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memory_manager.Write<u64>(address + sizeof(u64), system.GPU().GetTicks());
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memory_manager.Write<u64>(address, payload);
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});
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rasterizer->SignalFence(std::move(operation));
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rasterizer->Query(address, VideoCommon::QueryType::Payload,
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flags | VideoCommon::QueryPropertiesFlags::HasTimeout, payload, 0);
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break;
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}
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default:
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@ -82,10 +82,8 @@ void Puller::ProcessSemaphoreTriggerMethod() {
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if (op == GpuSemaphoreOperation::WriteLong) {
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const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
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const u32 payload = regs.semaphore_sequence;
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[this, sequence_address, payload] {
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memory_manager.Write<u64>(sequence_address + sizeof(u64), gpu.GetTicks());
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memory_manager.Write<u64>(sequence_address, payload);
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}();
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rasterizer->Query(sequence_address, VideoCommon::QueryType::Payload,
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VideoCommon::QueryPropertiesFlags::HasTimeout, payload, 0);
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} else {
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do {
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const u32 word{memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress())};
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@ -120,10 +118,8 @@ void Puller::ProcessSemaphoreTriggerMethod() {
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void Puller::ProcessSemaphoreRelease() {
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const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
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const u32 payload = regs.semaphore_release;
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std::function<void()> operation([this, sequence_address, payload] {
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memory_manager.Write<u32>(sequence_address, payload);
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});
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rasterizer->SignalFence(std::move(operation));
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rasterizer->Query(sequence_address, VideoCommon::QueryType::Payload,
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VideoCommon::QueryPropertiesFlags::IsAFence, payload, 0);
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}
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void Puller::ProcessSemaphoreAcquire() {
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@ -132,7 +128,6 @@ void Puller::ProcessSemaphoreAcquire() {
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while (word != value) {
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regs.acquire_active = true;
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regs.acquire_value = value;
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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rasterizer->ReleaseFences();
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word = memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress());
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// TODO(kemathe73) figure out how to do the acquire_timeout
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|
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@ -55,6 +55,9 @@ public:
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// Unlike other fences, this one doesn't
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void SignalOrdering() {
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if constexpr (!can_async_check) {
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TryReleasePendingFences<false>();
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}
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std::scoped_lock lock{buffer_cache.mutex};
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buffer_cache.AccumulateFlushes();
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}
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@ -104,9 +107,25 @@ public:
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SignalFence(std::move(func));
|
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}
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|
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void WaitPendingFences() {
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void WaitPendingFences([[maybe_unused]] bool force) {
|
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if constexpr (!can_async_check) {
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TryReleasePendingFences<true>();
|
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} else {
|
||||
if (!force) {
|
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return;
|
||||
}
|
||||
std::mutex wait_mutex;
|
||||
std::condition_variable wait_cv;
|
||||
std::atomic<bool> wait_finished{};
|
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std::function<void()> func([&] {
|
||||
std::scoped_lock lk(wait_mutex);
|
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wait_finished.store(true, std::memory_order_relaxed);
|
||||
wait_cv.notify_all();
|
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});
|
||||
SignalFence(std::move(func));
|
||||
std::unique_lock lk(wait_mutex);
|
||||
wait_cv.wait(
|
||||
lk, [&wait_finished] { return wait_finished.load(std::memory_order_relaxed); });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
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@ -102,7 +102,8 @@ struct GPU::Impl {
|
|||
|
||||
/// Signal the ending of command list.
|
||||
void OnCommandListEnd() {
|
||||
rasterizer->ReleaseFences();
|
||||
rasterizer->ReleaseFences(false);
|
||||
Settings::UpdateGPUAccuracy();
|
||||
}
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||||
|
||||
/// Request a host GPU memory flush from the CPU.
|
||||
|
@ -220,6 +221,7 @@ struct GPU::Impl {
|
|||
/// This can be used to launch any necessary threads and register any necessary
|
||||
/// core timing events.
|
||||
void Start() {
|
||||
Settings::UpdateGPUAccuracy();
|
||||
gpu_thread.StartThread(*renderer, renderer->Context(), *scheduler);
|
||||
}
|
||||
|
||||
|
|
|
@ -41,6 +41,9 @@ set(SHADER_FILES
|
|||
pitch_unswizzle.comp
|
||||
present_bicubic.frag
|
||||
present_gaussian.frag
|
||||
queries_prefix_scan_sum.comp
|
||||
queries_prefix_scan_sum_nosubgroups.comp
|
||||
resolve_conditional_render.comp
|
||||
smaa_edge_detection.vert
|
||||
smaa_edge_detection.frag
|
||||
smaa_blending_weight_calculation.vert
|
||||
|
@ -70,6 +73,7 @@ if ("${GLSLANGVALIDATOR}" STREQUAL "GLSLANGVALIDATOR-NOTFOUND")
|
|||
endif()
|
||||
|
||||
set(GLSL_FLAGS "")
|
||||
set(SPIR_V_VERSION "spirv1.3")
|
||||
set(QUIET_FLAG "--quiet")
|
||||
|
||||
set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include)
|
||||
|
@ -123,7 +127,7 @@ foreach(FILENAME IN ITEMS ${SHADER_FILES})
|
|||
OUTPUT
|
||||
${SPIRV_HEADER_FILE}
|
||||
COMMAND
|
||||
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE}
|
||||
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE} --target-env ${SPIR_V_VERSION}
|
||||
MAIN_DEPENDENCY
|
||||
${SOURCE_FILE}
|
||||
)
|
||||
|
|
|
@ -0,0 +1,173 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 460 core
|
||||
|
||||
#extension GL_KHR_shader_subgroup_basic : require
|
||||
#extension GL_KHR_shader_subgroup_shuffle : require
|
||||
#extension GL_KHR_shader_subgroup_shuffle_relative : require
|
||||
#extension GL_KHR_shader_subgroup_arithmetic : require
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
#ifdef GL_NV_gpu_shader5
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#else
|
||||
#define HAS_EXTENDED_TYPES 0
|
||||
#endif
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout(location = n) uniform
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
|
||||
BEGIN_PUSH_CONSTANTS
|
||||
UNIFORM(0) uint min_accumulation_base;
|
||||
UNIFORM(1) uint max_accumulation_base;
|
||||
UNIFORM(2) uint accumulation_limit;
|
||||
UNIFORM(3) uint buffer_offset;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
#define LOCAL_RESULTS 8
|
||||
#define QUERIES_PER_INVOC 2048
|
||||
|
||||
layout(local_size_x = QUERIES_PER_INVOC / LOCAL_RESULTS) in;
|
||||
|
||||
layout(std430, binding = 0) readonly buffer block1 {
|
||||
uvec2 input_data[];
|
||||
};
|
||||
|
||||
layout(std430, binding = 1) coherent buffer block2 {
|
||||
uvec2 output_data[];
|
||||
};
|
||||
|
||||
layout(std430, binding = 2) coherent buffer block3 {
|
||||
uvec2 accumulated_data;
|
||||
};
|
||||
|
||||
shared uvec2 shared_data[128];
|
||||
|
||||
// Simple Uint64 add that uses 2 uint variables for GPUs that don't support uint64
|
||||
uvec2 AddUint64(uvec2 value_1, uvec2 value_2) {
|
||||
uint carry = 0;
|
||||
uvec2 result;
|
||||
result.x = uaddCarry(value_1.x, value_2.x, carry);
|
||||
result.y = value_1.y + value_2.y + carry;
|
||||
return result;
|
||||
}
|
||||
|
||||
// do subgroup Prefix Sum using Hillis and Steele's algorithm
|
||||
uvec2 subgroupInclusiveAddUint64(uvec2 value) {
|
||||
uvec2 result = value;
|
||||
for (uint i = 1; i < gl_SubgroupSize; i *= 2) {
|
||||
uvec2 other = subgroupShuffleUp(result, i); // get value from subgroup_inv_id - i;
|
||||
if (i <= gl_SubgroupInvocationID) {
|
||||
result = AddUint64(result, other);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
// Writes down the results to the output buffer and to the accumulation buffer
|
||||
void WriteResults(uvec2 results[LOCAL_RESULTS]) {
|
||||
const uint current_id = gl_LocalInvocationID.x;
|
||||
const uvec2 accum = accumulated_data;
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
uvec2 base_data = current_id * LOCAL_RESULTS + i < min_accumulation_base ? accum : uvec2(0, 0);
|
||||
AddUint64(results[i], base_data);
|
||||
}
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
output_data[buffer_offset + current_id * LOCAL_RESULTS + i] = results[i];
|
||||
}
|
||||
uint index = accumulation_limit % LOCAL_RESULTS;
|
||||
uint base_id = accumulation_limit / LOCAL_RESULTS;
|
||||
if (min_accumulation_base >= accumulation_limit + 1) {
|
||||
if (current_id == base_id) {
|
||||
accumulated_data = results[index];
|
||||
}
|
||||
return;
|
||||
}
|
||||
// We have that ugly case in which the accumulation data is reset in the middle somewhere.
|
||||
barrier();
|
||||
groupMemoryBarrier();
|
||||
|
||||
if (current_id == base_id) {
|
||||
uvec2 reset_value = output_data[max_accumulation_base - 1];
|
||||
// Calculate two complement / negate manually
|
||||
reset_value = AddUint64(uvec2(1,0), ~reset_value);
|
||||
accumulated_data = AddUint64(results[index], reset_value);
|
||||
}
|
||||
}
|
||||
|
||||
void main() {
|
||||
const uint subgroup_inv_id = gl_SubgroupInvocationID;
|
||||
const uint subgroup_id = gl_SubgroupID + gl_WorkGroupID.x * gl_NumSubgroups;
|
||||
const uint last_subgroup_id = subgroupMax(subgroup_inv_id);
|
||||
const uint current_id = gl_LocalInvocationID.x;
|
||||
const uint total_work = accumulation_limit;
|
||||
const uint last_result_id = LOCAL_RESULTS - 1;
|
||||
uvec2 data[LOCAL_RESULTS];
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
data[i] = input_data[buffer_offset + current_id * LOCAL_RESULTS + i];
|
||||
}
|
||||
uvec2 results[LOCAL_RESULTS];
|
||||
results[0] = data[0];
|
||||
for (uint i = 1; i < LOCAL_RESULTS; i++) {
|
||||
results[i] = AddUint64(data[i], results[i - 1]);
|
||||
}
|
||||
// make sure all input data has been loaded
|
||||
subgroupBarrier();
|
||||
subgroupMemoryBarrier();
|
||||
|
||||
// on the last local result, do a subgroup inclusive scan sum
|
||||
results[last_result_id] = subgroupInclusiveAddUint64(results[last_result_id]);
|
||||
// get the last local result from the subgroup behind the current
|
||||
uvec2 result_behind = subgroupShuffleUp(results[last_result_id], 1);
|
||||
if (subgroup_inv_id != 0) {
|
||||
for (uint i = 1; i < LOCAL_RESULTS; i++) {
|
||||
results[i - 1] = AddUint64(results[i - 1], result_behind);
|
||||
}
|
||||
}
|
||||
|
||||
// if we had less queries than our subgroup, just write down the results.
|
||||
if (total_work <= gl_SubgroupSize * LOCAL_RESULTS) { // This condition is constant per dispatch.
|
||||
WriteResults(results);
|
||||
return;
|
||||
}
|
||||
|
||||
// We now have more, so lets write the last result into shared memory.
|
||||
// Only pick the last subgroup.
|
||||
if (subgroup_inv_id == last_subgroup_id) {
|
||||
shared_data[subgroup_id] = results[last_result_id];
|
||||
}
|
||||
// wait until everyone loaded their stuffs
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
|
||||
// only if it's not the first subgroup
|
||||
if (subgroup_id != 0) {
|
||||
// get the results from some previous invocation
|
||||
uvec2 tmp = shared_data[subgroup_inv_id];
|
||||
subgroupBarrier();
|
||||
subgroupMemoryBarrierShared();
|
||||
tmp = subgroupInclusiveAddUint64(tmp);
|
||||
// obtain the result that would be equivalent to the previous result
|
||||
uvec2 shuffled_result = subgroupShuffle(tmp, subgroup_id - 1);
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
results[i] = AddUint64(results[i], shuffled_result);
|
||||
}
|
||||
}
|
||||
WriteResults(results);
|
||||
}
|
|
@ -0,0 +1,138 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2015 Graham Sellers, Richard Wright Jr. and Nicholas Haemel
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
// Code obtained from OpenGL SuperBible, Seventh Edition by Graham Sellers, Richard Wright Jr. and
|
||||
// Nicholas Haemel. Modified to suit needs.
|
||||
|
||||
#version 460 core
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
#ifdef GL_NV_gpu_shader5
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#else
|
||||
#define HAS_EXTENDED_TYPES 0
|
||||
#endif
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout(location = n) uniform
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
|
||||
BEGIN_PUSH_CONSTANTS
|
||||
UNIFORM(0) uint min_accumulation_base;
|
||||
UNIFORM(1) uint max_accumulation_base;
|
||||
UNIFORM(2) uint accumulation_limit;
|
||||
UNIFORM(3) uint buffer_offset;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
#define LOCAL_RESULTS 4
|
||||
#define QUERIES_PER_INVOC 2048
|
||||
|
||||
layout(local_size_x = QUERIES_PER_INVOC / LOCAL_RESULTS) in;
|
||||
|
||||
layout(std430, binding = 0) readonly buffer block1 {
|
||||
uvec2 input_data[gl_WorkGroupSize.x * LOCAL_RESULTS];
|
||||
};
|
||||
|
||||
layout(std430, binding = 1) writeonly coherent buffer block2 {
|
||||
uvec2 output_data[gl_WorkGroupSize.x * LOCAL_RESULTS];
|
||||
};
|
||||
|
||||
layout(std430, binding = 2) coherent buffer block3 {
|
||||
uvec2 accumulated_data;
|
||||
};
|
||||
|
||||
shared uvec2 shared_data[gl_WorkGroupSize.x * LOCAL_RESULTS];
|
||||
|
||||
uvec2 AddUint64(uvec2 value_1, uvec2 value_2) {
|
||||
uint carry = 0;
|
||||
uvec2 result;
|
||||
result.x = uaddCarry(value_1.x, value_2.x, carry);
|
||||
result.y = value_1.y + value_2.y + carry;
|
||||
return result;
|
||||
}
|
||||
|
||||
void main(void) {
|
||||
uint id = gl_LocalInvocationID.x;
|
||||
uvec2 base_value[LOCAL_RESULTS];
|
||||
const uvec2 accum = accumulated_data;
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
base_value[i] = (buffer_offset + id * LOCAL_RESULTS + i) < min_accumulation_base
|
||||
? accumulated_data
|
||||
: uvec2(0);
|
||||
}
|
||||
uint work_size = gl_WorkGroupSize.x;
|
||||
uint rd_id;
|
||||
uint wr_id;
|
||||
uint mask;
|
||||
uvec2 inputs[LOCAL_RESULTS];
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
inputs[i] = input_data[buffer_offset + id * LOCAL_RESULTS + i];
|
||||
}
|
||||
// The number of steps is the log base 2 of the
|
||||
// work group size, which should be a power of 2
|
||||
const uint steps = uint(log2(work_size)) + uint(log2(LOCAL_RESULTS));
|
||||
uint step = 0;
|
||||
|
||||
// Each invocation is responsible for the content of
|
||||
// two elements of the output array
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
shared_data[id * LOCAL_RESULTS + i] = inputs[i];
|
||||
}
|
||||
// Synchronize to make sure that everyone has initialized
|
||||
// their elements of shared_data[] with data loaded from
|
||||
// the input arrays
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
// For each step...
|
||||
for (step = 0; step < steps; step++) {
|
||||
// Calculate the read and write index in the
|
||||
// shared array
|
||||
mask = (1 << step) - 1;
|
||||
rd_id = ((id >> step) << (step + 1)) + mask;
|
||||
wr_id = rd_id + 1 + (id & mask);
|
||||
// Accumulate the read data into our element
|
||||
|
||||
shared_data[wr_id] = AddUint64(shared_data[rd_id], shared_data[wr_id]);
|
||||
// Synchronize again to make sure that everyone
|
||||
// has caught up with us
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
}
|
||||
// Add the accumulation
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
shared_data[id * LOCAL_RESULTS + i] =
|
||||
AddUint64(shared_data[id * LOCAL_RESULTS + i], base_value[i]);
|
||||
}
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
|
||||
// Finally write our data back to the output buffer
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
output_data[buffer_offset + id * LOCAL_RESULTS + i] = shared_data[id * LOCAL_RESULTS + i];
|
||||
}
|
||||
if (id == 0) {
|
||||
if (min_accumulation_base >= accumulation_limit + 1) {
|
||||
accumulated_data = shared_data[accumulation_limit];
|
||||
return;
|
||||
}
|
||||
uvec2 reset_value = shared_data[max_accumulation_base - 1];
|
||||
uvec2 final_value = shared_data[accumulation_limit];
|
||||
// Two complements
|
||||
reset_value = AddUint64(uvec2(1, 0), ~reset_value);
|
||||
accumulated_data = AddUint64(final_value, reset_value);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout(std430, binding = 0) buffer Query {
|
||||
uvec2 initial;
|
||||
uvec2 unknown;
|
||||
uvec2 current;
|
||||
};
|
||||
|
||||
layout(std430, binding = 1) buffer Result {
|
||||
uint result;
|
||||
};
|
||||
|
||||
void main() {
|
||||
result = all(equal(initial, current)) ? 1 : 0;
|
||||
}
|
|
@ -67,6 +67,7 @@ public:
|
|||
}
|
||||
|
||||
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
||||
params.is_byte_count = false;
|
||||
params.is_indexed = false;
|
||||
params.include_count = false;
|
||||
params.count_start_address = 0;
|
||||
|
@ -161,6 +162,7 @@ public:
|
|||
0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
|
||||
}
|
||||
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
||||
params.is_byte_count = false;
|
||||
params.is_indexed = true;
|
||||
params.include_count = false;
|
||||
params.count_start_address = 0;
|
||||
|
@ -256,6 +258,7 @@ public:
|
|||
const u32 estimate = static_cast<u32>(maxwell3d.EstimateIndexBufferSize());
|
||||
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
||||
params.is_byte_count = false;
|
||||
params.is_indexed = true;
|
||||
params.include_count = true;
|
||||
params.count_start_address = maxwell3d.GetMacroAddress(4);
|
||||
|
@ -319,6 +322,47 @@ private:
|
|||
}
|
||||
};
|
||||
|
||||
class HLE_DrawIndirectByteCount final : public HLEMacroImpl {
|
||||
public:
|
||||
explicit HLE_DrawIndirectByteCount(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||
|
||||
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
|
||||
auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0xFFFFU);
|
||||
if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) {
|
||||
Fallback(parameters);
|
||||
return;
|
||||
}
|
||||
|
||||
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
||||
params.is_byte_count = true;
|
||||
params.is_indexed = false;
|
||||
params.include_count = false;
|
||||
params.count_start_address = 0;
|
||||
params.indirect_start_address = maxwell3d.GetMacroAddress(2);
|
||||
params.buffer_size = 4;
|
||||
params.max_draw_counts = 1;
|
||||
params.stride = parameters[1];
|
||||
maxwell3d.regs.draw.begin = parameters[0];
|
||||
maxwell3d.regs.draw_auto_stride = parameters[1];
|
||||
maxwell3d.regs.draw_auto_byte_count = parameters[2];
|
||||
|
||||
maxwell3d.draw_manager->DrawArrayIndirect(topology);
|
||||
}
|
||||
|
||||
private:
|
||||
void Fallback(const std::vector<u32>& parameters) {
|
||||
maxwell3d.RefreshParameters();
|
||||
|
||||
maxwell3d.regs.draw.begin = parameters[0];
|
||||
maxwell3d.regs.draw_auto_stride = parameters[1];
|
||||
maxwell3d.regs.draw_auto_byte_count = parameters[2];
|
||||
|
||||
maxwell3d.draw_manager->DrawArray(
|
||||
maxwell3d.regs.draw.topology, 0,
|
||||
maxwell3d.regs.draw_auto_byte_count / maxwell3d.regs.draw_auto_stride, 0, 1);
|
||||
}
|
||||
};
|
||||
|
||||
class HLE_C713C83D8F63CCF3 final : public HLEMacroImpl {
|
||||
public:
|
||||
explicit HLE_C713C83D8F63CCF3(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||
|
@ -536,6 +580,11 @@ HLEMacro::HLEMacro(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {
|
|||
[](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
|
||||
return std::make_unique<HLE_TransformFeedbackSetup>(maxwell3d__);
|
||||
}));
|
||||
builders.emplace(0xB5F74EDB717278ECULL,
|
||||
std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
|
||||
[](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
|
||||
return std::make_unique<HLE_DrawIndirectByteCount>(maxwell3d__);
|
||||
}));
|
||||
}
|
||||
|
||||
HLEMacro::~HLEMacro() = default;
|
||||
|
|
|
@ -25,6 +25,13 @@
|
|||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/texture_cache/slot_vector.h"
|
||||
|
||||
namespace VideoCore {
|
||||
enum class QueryType {
|
||||
SamplesPassed,
|
||||
};
|
||||
constexpr std::size_t NumQueryTypes = 1;
|
||||
} // namespace VideoCore
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
using AsyncJobId = SlotId;
|
||||
|
@ -98,10 +105,10 @@ private:
|
|||
};
|
||||
|
||||
template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
|
||||
class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
|
||||
class QueryCacheLegacy : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
|
||||
public:
|
||||
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_)
|
||||
explicit QueryCacheLegacy(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_)
|
||||
: rasterizer{rasterizer_},
|
||||
// Use reinterpret_cast instead of static_cast as workaround for
|
||||
// UBSan bug (https://github.com/llvm/llvm-project/issues/59060)
|
||||
|
|
|
@ -0,0 +1,104 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <deque>
|
||||
#include <utility>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class BankBase {
|
||||
protected:
|
||||
const size_t base_bank_size{};
|
||||
size_t bank_size{};
|
||||
std::atomic<size_t> references{};
|
||||
size_t current_slot{};
|
||||
|
||||
public:
|
||||
explicit BankBase(size_t bank_size_) : base_bank_size{bank_size_}, bank_size(bank_size_) {}
|
||||
|
||||
virtual ~BankBase() = default;
|
||||
|
||||
virtual std::pair<bool, size_t> Reserve() {
|
||||
if (IsClosed()) {
|
||||
return {false, bank_size};
|
||||
}
|
||||
const size_t result = current_slot++;
|
||||
return {true, result};
|
||||
}
|
||||
|
||||
virtual void Reset() {
|
||||
current_slot = 0;
|
||||
references = 0;
|
||||
bank_size = base_bank_size;
|
||||
}
|
||||
|
||||
size_t Size() const {
|
||||
return bank_size;
|
||||
}
|
||||
|
||||
void AddReference(size_t how_many = 1) {
|
||||
references.fetch_add(how_many, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
void CloseReference(size_t how_many = 1) {
|
||||
if (how_many > references.load(std::memory_order_relaxed)) {
|
||||
UNREACHABLE();
|
||||
}
|
||||
references.fetch_sub(how_many, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
void Close() {
|
||||
bank_size = current_slot;
|
||||
}
|
||||
|
||||
bool IsClosed() const {
|
||||
return current_slot >= bank_size;
|
||||
}
|
||||
|
||||
bool IsDead() const {
|
||||
return IsClosed() && references == 0;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename BankType>
|
||||
class BankPool {
|
||||
private:
|
||||
std::deque<BankType> bank_pool;
|
||||
std::deque<size_t> bank_indices;
|
||||
|
||||
public:
|
||||
BankPool() = default;
|
||||
~BankPool() = default;
|
||||
|
||||
// Reserve a bank from the pool and return its index
|
||||
template <typename Func>
|
||||
size_t ReserveBank(Func&& builder) {
|
||||
if (!bank_indices.empty() && bank_pool[bank_indices.front()].IsDead()) {
|
||||
size_t new_index = bank_indices.front();
|
||||
bank_indices.pop_front();
|
||||
bank_pool[new_index].Reset();
|
||||
return new_index;
|
||||
}
|
||||
size_t new_index = bank_pool.size();
|
||||
builder(bank_pool, new_index);
|
||||
bank_indices.push_back(new_index);
|
||||
return new_index;
|
||||
}
|
||||
|
||||
// Get a reference to a bank using its index
|
||||
BankType& GetBank(size_t index) {
|
||||
return bank_pool[index];
|
||||
}
|
||||
|
||||
// Get the total number of banks in the pool
|
||||
size_t BankCount() const {
|
||||
return bank_pool.size();
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
|
@ -0,0 +1,70 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
enum class QueryFlagBits : u32 {
|
||||
HasTimestamp = 1 << 0, ///< Indicates if this query has a timestamp.
|
||||
IsFinalValueSynced = 1 << 1, ///< Indicates if the query has been synced in the host
|
||||
IsHostSynced = 1 << 2, ///< Indicates if the query has been synced in the host
|
||||
IsGuestSynced = 1 << 3, ///< Indicates if the query has been synced with the guest.
|
||||
IsHostManaged = 1 << 4, ///< Indicates if this query points to a host query
|
||||
IsRewritten = 1 << 5, ///< Indicates if this query was rewritten by another query
|
||||
IsInvalidated = 1 << 6, ///< Indicates the value of th query has been nullified.
|
||||
IsOrphan = 1 << 7, ///< Indicates the query has not been set by a guest query.
|
||||
IsFence = 1 << 8, ///< Indicates the query is a fence.
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(QueryFlagBits)
|
||||
|
||||
class QueryBase {
|
||||
public:
|
||||
VAddr guest_address{};
|
||||
QueryFlagBits flags{};
|
||||
u64 value{};
|
||||
|
||||
protected:
|
||||
// Default constructor
|
||||
QueryBase() = default;
|
||||
|
||||
// Parameterized constructor
|
||||
QueryBase(VAddr address, QueryFlagBits flags_, u64 value_)
|
||||
: guest_address(address), flags(flags_), value{value_} {}
|
||||
};
|
||||
|
||||
class GuestQuery : public QueryBase {
|
||||
public:
|
||||
// Parameterized constructor
|
||||
GuestQuery(bool isLong, VAddr address, u64 queryValue)
|
||||
: QueryBase(address, QueryFlagBits::IsFinalValueSynced, queryValue) {
|
||||
if (isLong) {
|
||||
flags |= QueryFlagBits::HasTimestamp;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
class HostQueryBase : public QueryBase {
|
||||
public:
|
||||
// Default constructor
|
||||
HostQueryBase() : QueryBase(0, QueryFlagBits::IsHostManaged | QueryFlagBits::IsOrphan, 0) {}
|
||||
|
||||
// Parameterized constructor
|
||||
HostQueryBase(bool has_timestamp, VAddr address)
|
||||
: QueryBase(address, QueryFlagBits::IsHostManaged, 0), start_bank_id{}, size_banks{},
|
||||
start_slot{}, size_slots{} {
|
||||
if (has_timestamp) {
|
||||
flags |= QueryFlagBits::HasTimestamp;
|
||||
}
|
||||
}
|
||||
|
||||
u32 start_bank_id{};
|
||||
u32 size_banks{};
|
||||
size_t start_slot{};
|
||||
size_t size_slots{};
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
|
@ -0,0 +1,580 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/query_cache/bank_base.h"
|
||||
#include "video_core/query_cache/query_base.h"
|
||||
#include "video_core/query_cache/query_cache_base.h"
|
||||
#include "video_core/query_cache/query_stream.h"
|
||||
#include "video_core/query_cache/types.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D;
|
||||
|
||||
struct SyncValuesStruct {
|
||||
VAddr address;
|
||||
u64 value;
|
||||
u64 size;
|
||||
|
||||
static constexpr bool GeneratesBaseBuffer = true;
|
||||
};
|
||||
|
||||
template <typename Traits>
|
||||
class GuestStreamer : public SimpleStreamer<GuestQuery> {
|
||||
public:
|
||||
using RuntimeType = typename Traits::RuntimeType;
|
||||
|
||||
GuestStreamer(size_t id_, RuntimeType& runtime_)
|
||||
: SimpleStreamer<GuestQuery>(id_), runtime{runtime_} {}
|
||||
|
||||
virtual ~GuestStreamer() = default;
|
||||
|
||||
size_t WriteCounter(VAddr address, bool has_timestamp, u32 value,
|
||||
std::optional<u32> subreport = std::nullopt) override {
|
||||
auto new_id = BuildQuery(has_timestamp, address, static_cast<u64>(value));
|
||||
pending_sync.push_back(new_id);
|
||||
return new_id;
|
||||
}
|
||||
|
||||
bool HasPendingSync() const override {
|
||||
return !pending_sync.empty();
|
||||
}
|
||||
|
||||
void SyncWrites() override {
|
||||
if (pending_sync.empty()) {
|
||||
return;
|
||||
}
|
||||
std::vector<SyncValuesStruct> sync_values;
|
||||
sync_values.reserve(pending_sync.size());
|
||||
for (size_t pending_id : pending_sync) {
|
||||
auto& query = slot_queries[pending_id];
|
||||
if (True(query.flags & QueryFlagBits::IsRewritten) ||
|
||||
True(query.flags & QueryFlagBits::IsInvalidated)) {
|
||||
continue;
|
||||
}
|
||||
query.flags |= QueryFlagBits::IsHostSynced;
|
||||
sync_values.emplace_back(SyncValuesStruct{
|
||||
.address = query.guest_address,
|
||||
.value = query.value,
|
||||
.size = static_cast<u64>(True(query.flags & QueryFlagBits::HasTimestamp) ? 8 : 4)});
|
||||
}
|
||||
pending_sync.clear();
|
||||
if (sync_values.size() > 0) {
|
||||
runtime.template SyncValues<SyncValuesStruct>(sync_values);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
RuntimeType& runtime;
|
||||
std::deque<size_t> pending_sync;
|
||||
};
|
||||
|
||||
template <typename Traits>
|
||||
class StubStreamer : public GuestStreamer<Traits> {
|
||||
public:
|
||||
using RuntimeType = typename Traits::RuntimeType;
|
||||
|
||||
StubStreamer(size_t id_, RuntimeType& runtime_, u32 stub_value_)
|
||||
: GuestStreamer<Traits>(id_, runtime_), stub_value{stub_value_} {}
|
||||
|
||||
~StubStreamer() override = default;
|
||||
|
||||
size_t WriteCounter(VAddr address, bool has_timestamp, [[maybe_unused]] u32 value,
|
||||
std::optional<u32> subreport = std::nullopt) override {
|
||||
size_t new_id =
|
||||
GuestStreamer<Traits>::WriteCounter(address, has_timestamp, stub_value, subreport);
|
||||
return new_id;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 stub_value;
|
||||
};
|
||||
|
||||
template <typename Traits>
|
||||
struct QueryCacheBase<Traits>::QueryCacheBaseImpl {
|
||||
using RuntimeType = typename Traits::RuntimeType;
|
||||
|
||||
QueryCacheBaseImpl(QueryCacheBase<Traits>* owner_, VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_, RuntimeType& runtime_, Tegra::GPU& gpu_)
|
||||
: owner{owner_}, rasterizer{rasterizer_},
|
||||
cpu_memory{cpu_memory_}, runtime{runtime_}, gpu{gpu_} {
|
||||
streamer_mask = 0;
|
||||
for (size_t i = 0; i < static_cast<size_t>(QueryType::MaxQueryTypes); i++) {
|
||||
streamers[i] = runtime.GetStreamerInterface(static_cast<QueryType>(i));
|
||||
if (streamers[i]) {
|
||||
streamer_mask |= 1ULL << streamers[i]->GetId();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEachStreamerIn(u64 mask, Func&& func) {
|
||||
static constexpr bool RETURNS_BOOL =
|
||||
std::is_same_v<std::invoke_result<Func, StreamerInterface*>, bool>;
|
||||
while (mask != 0) {
|
||||
size_t position = std::countr_zero(mask);
|
||||
mask &= ~(1ULL << position);
|
||||
if constexpr (RETURNS_BOOL) {
|
||||
if (func(streamers[position])) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
func(streamers[position]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEachStreamer(Func&& func) {
|
||||
ForEachStreamerIn(streamer_mask, func);
|
||||
}
|
||||
|
||||
QueryBase* ObtainQuery(QueryCacheBase<Traits>::QueryLocation location) {
|
||||
size_t which_stream = location.stream_id.Value();
|
||||
auto* streamer = streamers[which_stream];
|
||||
if (!streamer) {
|
||||
return nullptr;
|
||||
}
|
||||
return streamer->GetQuery(location.query_id.Value());
|
||||
}
|
||||
|
||||
QueryCacheBase<Traits>* owner;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
Core::Memory::Memory& cpu_memory;
|
||||
RuntimeType& runtime;
|
||||
Tegra::GPU& gpu;
|
||||
std::array<StreamerInterface*, static_cast<size_t>(QueryType::MaxQueryTypes)> streamers;
|
||||
u64 streamer_mask;
|
||||
std::mutex flush_guard;
|
||||
std::deque<u64> flushes_pending;
|
||||
std::vector<QueryCacheBase<Traits>::QueryLocation> pending_unregister;
|
||||
};
|
||||
|
||||
template <typename Traits>
|
||||
QueryCacheBase<Traits>::QueryCacheBase(Tegra::GPU& gpu_,
|
||||
VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_, RuntimeType& runtime_)
|
||||
: cached_queries{} {
|
||||
impl = std::make_unique<QueryCacheBase<Traits>::QueryCacheBaseImpl>(
|
||||
this, rasterizer_, cpu_memory_, runtime_, gpu_);
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
QueryCacheBase<Traits>::~QueryCacheBase() = default;
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::CounterEnable(QueryType counter_type, bool is_enabled) {
|
||||
size_t index = static_cast<size_t>(counter_type);
|
||||
StreamerInterface* streamer = impl->streamers[index];
|
||||
if (!streamer) [[unlikely]] {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
if (is_enabled) {
|
||||
streamer->StartCounter();
|
||||
} else {
|
||||
streamer->PauseCounter();
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::CounterClose(QueryType counter_type) {
|
||||
size_t index = static_cast<size_t>(counter_type);
|
||||
StreamerInterface* streamer = impl->streamers[index];
|
||||
if (!streamer) [[unlikely]] {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
streamer->CloseCounter();
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::CounterReset(QueryType counter_type) {
|
||||
size_t index = static_cast<size_t>(counter_type);
|
||||
StreamerInterface* streamer = impl->streamers[index];
|
||||
if (!streamer) [[unlikely]] {
|
||||
UNIMPLEMENTED();
|
||||
return;
|
||||
}
|
||||
streamer->ResetCounter();
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::BindToChannel(s32 id) {
|
||||
VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo>::BindToChannel(id);
|
||||
impl->runtime.Bind3DEngine(maxwell3d);
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type,
|
||||
QueryPropertiesFlags flags, u32 payload, u32 subreport) {
|
||||
const bool has_timestamp = True(flags & QueryPropertiesFlags::HasTimeout);
|
||||
const bool is_fence = True(flags & QueryPropertiesFlags::IsAFence);
|
||||
size_t streamer_id = static_cast<size_t>(counter_type);
|
||||
auto* streamer = impl->streamers[streamer_id];
|
||||
if (streamer == nullptr) [[unlikely]] {
|
||||
counter_type = QueryType::Payload;
|
||||
payload = 1U;
|
||||
streamer_id = static_cast<size_t>(counter_type);
|
||||
streamer = impl->streamers[streamer_id];
|
||||
}
|
||||
auto cpu_addr_opt = gpu_memory->GpuToCpuAddress(addr);
|
||||
if (!cpu_addr_opt) [[unlikely]] {
|
||||
return;
|
||||
}
|
||||
VAddr cpu_addr = *cpu_addr_opt;
|
||||
const size_t new_query_id = streamer->WriteCounter(cpu_addr, has_timestamp, payload, subreport);
|
||||
auto* query = streamer->GetQuery(new_query_id);
|
||||
if (is_fence) {
|
||||
query->flags |= QueryFlagBits::IsFence;
|
||||
}
|
||||
QueryLocation query_location{};
|
||||
query_location.stream_id.Assign(static_cast<u32>(streamer_id));
|
||||
query_location.query_id.Assign(static_cast<u32>(new_query_id));
|
||||
const auto gen_caching_indexing = [](VAddr cur_addr) {
|
||||
return std::make_pair<u64, u32>(cur_addr >> Core::Memory::YUZU_PAGEBITS,
|
||||
static_cast<u32>(cur_addr & Core::Memory::YUZU_PAGEMASK));
|
||||
};
|
||||
u8* pointer = impl->cpu_memory.GetPointer(cpu_addr);
|
||||
u8* pointer_timestamp = impl->cpu_memory.GetPointer(cpu_addr + 8);
|
||||
bool is_synced = !Settings::IsGPULevelHigh() && is_fence;
|
||||
|
||||
std::function<void()> operation([this, is_synced, streamer, query_base = query, query_location,
|
||||
pointer, pointer_timestamp] {
|
||||
if (True(query_base->flags & QueryFlagBits::IsInvalidated)) {
|
||||
if (!is_synced) [[likely]] {
|
||||
impl->pending_unregister.push_back(query_location);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (False(query_base->flags & QueryFlagBits::IsFinalValueSynced)) [[unlikely]] {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
query_base->value += streamer->GetAmmendValue();
|
||||
streamer->SetAccumulationValue(query_base->value);
|
||||
if (True(query_base->flags & QueryFlagBits::HasTimestamp)) {
|
||||
u64 timestamp = impl->gpu.GetTicks();
|
||||
std::memcpy(pointer_timestamp, ×tamp, sizeof(timestamp));
|
||||
std::memcpy(pointer, &query_base->value, sizeof(query_base->value));
|
||||
} else {
|
||||
u32 value = static_cast<u32>(query_base->value);
|
||||
std::memcpy(pointer, &value, sizeof(value));
|
||||
}
|
||||
if (!is_synced) [[likely]] {
|
||||
impl->pending_unregister.push_back(query_location);
|
||||
}
|
||||
});
|
||||
if (is_fence) {
|
||||
impl->rasterizer.SignalFence(std::move(operation));
|
||||
} else {
|
||||
if (!Settings::IsGPULevelHigh() && counter_type == QueryType::Payload) {
|
||||
if (has_timestamp) {
|
||||
u64 timestamp = impl->gpu.GetTicks();
|
||||
u64 value = static_cast<u64>(payload);
|
||||
std::memcpy(pointer_timestamp, ×tamp, sizeof(timestamp));
|
||||
std::memcpy(pointer, &value, sizeof(value));
|
||||
} else {
|
||||
std::memcpy(pointer, &payload, sizeof(payload));
|
||||
}
|
||||
streamer->Free(new_query_id);
|
||||
return;
|
||||
}
|
||||
impl->rasterizer.SyncOperation(std::move(operation));
|
||||
}
|
||||
if (is_synced) {
|
||||
streamer->Free(new_query_id);
|
||||
return;
|
||||
}
|
||||
auto [cont_addr, base] = gen_caching_indexing(cpu_addr);
|
||||
{
|
||||
std::scoped_lock lock(cache_mutex);
|
||||
auto it1 = cached_queries.try_emplace(cont_addr);
|
||||
auto& sub_container = it1.first->second;
|
||||
auto it_current = sub_container.find(base);
|
||||
if (it_current == sub_container.end()) {
|
||||
sub_container.insert_or_assign(base, query_location);
|
||||
return;
|
||||
}
|
||||
auto* old_query = impl->ObtainQuery(it_current->second);
|
||||
old_query->flags |= QueryFlagBits::IsRewritten;
|
||||
sub_container.insert_or_assign(base, query_location);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::UnregisterPending() {
|
||||
const auto gen_caching_indexing = [](VAddr cur_addr) {
|
||||
return std::make_pair<u64, u32>(cur_addr >> Core::Memory::YUZU_PAGEBITS,
|
||||
static_cast<u32>(cur_addr & Core::Memory::YUZU_PAGEMASK));
|
||||
};
|
||||
std::scoped_lock lock(cache_mutex);
|
||||
for (QueryLocation loc : impl->pending_unregister) {
|
||||
const auto [streamer_id, query_id] = loc.unpack();
|
||||
auto* streamer = impl->streamers[streamer_id];
|
||||
if (!streamer) [[unlikely]] {
|
||||
continue;
|
||||
}
|
||||
auto* query = streamer->GetQuery(query_id);
|
||||
auto [cont_addr, base] = gen_caching_indexing(query->guest_address);
|
||||
auto it1 = cached_queries.find(cont_addr);
|
||||
if (it1 != cached_queries.end()) {
|
||||
auto it2 = it1->second.find(base);
|
||||
if (it2 != it1->second.end()) {
|
||||
if (it2->second.raw == loc.raw) {
|
||||
it1->second.erase(it2);
|
||||
}
|
||||
}
|
||||
}
|
||||
streamer->Free(query_id);
|
||||
}
|
||||
impl->pending_unregister.clear();
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::NotifyWFI() {
|
||||
bool should_sync = false;
|
||||
impl->ForEachStreamer(
|
||||
[&should_sync](StreamerInterface* streamer) { should_sync |= streamer->HasPendingSync(); });
|
||||
if (!should_sync) {
|
||||
return;
|
||||
}
|
||||
|
||||
impl->ForEachStreamer([](StreamerInterface* streamer) { streamer->PresyncWrites(); });
|
||||
impl->runtime.Barriers(true);
|
||||
impl->ForEachStreamer([](StreamerInterface* streamer) { streamer->SyncWrites(); });
|
||||
impl->runtime.Barriers(false);
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::NotifySegment(bool resume) {
|
||||
if (resume) {
|
||||
impl->runtime.ResumeHostConditionalRendering();
|
||||
} else {
|
||||
CounterClose(VideoCommon::QueryType::ZPassPixelCount64);
|
||||
CounterClose(VideoCommon::QueryType::StreamingByteCount);
|
||||
impl->runtime.PauseHostConditionalRendering();
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
bool QueryCacheBase<Traits>::AccelerateHostConditionalRendering() {
|
||||
bool qc_dirty = false;
|
||||
const auto gen_lookup = [this, &qc_dirty](GPUVAddr address) -> VideoCommon::LookupData {
|
||||
auto cpu_addr_opt = gpu_memory->GpuToCpuAddress(address);
|
||||
if (!cpu_addr_opt) [[unlikely]] {
|
||||
return VideoCommon::LookupData{
|
||||
.address = 0,
|
||||
.found_query = nullptr,
|
||||
};
|
||||
}
|
||||
VAddr cpu_addr = *cpu_addr_opt;
|
||||
std::scoped_lock lock(cache_mutex);
|
||||
auto it1 = cached_queries.find(cpu_addr >> Core::Memory::YUZU_PAGEBITS);
|
||||
if (it1 == cached_queries.end()) {
|
||||
return VideoCommon::LookupData{
|
||||
.address = cpu_addr,
|
||||
.found_query = nullptr,
|
||||
};
|
||||
}
|
||||
auto& sub_container = it1->second;
|
||||
auto it_current = sub_container.find(cpu_addr & Core::Memory::YUZU_PAGEMASK);
|
||||
|
||||
if (it_current == sub_container.end()) {
|
||||
auto it_current_2 = sub_container.find((cpu_addr & Core::Memory::YUZU_PAGEMASK) + 4);
|
||||
if (it_current_2 == sub_container.end()) {
|
||||
return VideoCommon::LookupData{
|
||||
.address = cpu_addr,
|
||||
.found_query = nullptr,
|
||||
};
|
||||
}
|
||||
}
|
||||
auto* query = impl->ObtainQuery(it_current->second);
|
||||
qc_dirty |= True(query->flags & QueryFlagBits::IsHostManaged) &&
|
||||
False(query->flags & QueryFlagBits::IsGuestSynced);
|
||||
return VideoCommon::LookupData{
|
||||
.address = cpu_addr,
|
||||
.found_query = query,
|
||||
};
|
||||
};
|
||||
|
||||
auto& regs = maxwell3d->regs;
|
||||
if (regs.render_enable_override != Maxwell::Regs::RenderEnable::Override::UseRenderEnable) {
|
||||
impl->runtime.EndHostConditionalRendering();
|
||||
return false;
|
||||
}
|
||||
const ComparisonMode mode = static_cast<ComparisonMode>(regs.render_enable.mode);
|
||||
const GPUVAddr address = regs.render_enable.Address();
|
||||
switch (mode) {
|
||||
case ComparisonMode::True:
|
||||
impl->runtime.EndHostConditionalRendering();
|
||||
return false;
|
||||
case ComparisonMode::False:
|
||||
impl->runtime.EndHostConditionalRendering();
|
||||
return false;
|
||||
case ComparisonMode::Conditional: {
|
||||
VideoCommon::LookupData object_1{gen_lookup(address)};
|
||||
return impl->runtime.HostConditionalRenderingCompareValue(object_1, qc_dirty);
|
||||
}
|
||||
case ComparisonMode::IfEqual: {
|
||||
VideoCommon::LookupData object_1{gen_lookup(address)};
|
||||
VideoCommon::LookupData object_2{gen_lookup(address + 16)};
|
||||
return impl->runtime.HostConditionalRenderingCompareValues(object_1, object_2, qc_dirty,
|
||||
true);
|
||||
}
|
||||
case ComparisonMode::IfNotEqual: {
|
||||
VideoCommon::LookupData object_1{gen_lookup(address)};
|
||||
VideoCommon::LookupData object_2{gen_lookup(address + 16)};
|
||||
return impl->runtime.HostConditionalRenderingCompareValues(object_1, object_2, qc_dirty,
|
||||
false);
|
||||
}
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Async downloads
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::CommitAsyncFlushes() {
|
||||
// Make sure to have the results synced in Host.
|
||||
NotifyWFI();
|
||||
|
||||
u64 mask{};
|
||||
{
|
||||
std::scoped_lock lk(impl->flush_guard);
|
||||
impl->ForEachStreamer([&mask](StreamerInterface* streamer) {
|
||||
bool local_result = streamer->HasUnsyncedQueries();
|
||||
if (local_result) {
|
||||
mask |= 1ULL << streamer->GetId();
|
||||
}
|
||||
});
|
||||
impl->flushes_pending.push_back(mask);
|
||||
}
|
||||
std::function<void()> func([this] { UnregisterPending(); });
|
||||
impl->rasterizer.SyncOperation(std::move(func));
|
||||
if (mask == 0) {
|
||||
return;
|
||||
}
|
||||
u64 ran_mask = ~mask;
|
||||
while (mask) {
|
||||
impl->ForEachStreamerIn(mask, [&mask, &ran_mask](StreamerInterface* streamer) {
|
||||
u64 dep_mask = streamer->GetDependentMask();
|
||||
if ((dep_mask & ~ran_mask) != 0) {
|
||||
return;
|
||||
}
|
||||
u64 index = streamer->GetId();
|
||||
ran_mask |= (1ULL << index);
|
||||
mask &= ~(1ULL << index);
|
||||
streamer->PushUnsyncedQueries();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
bool QueryCacheBase<Traits>::HasUncommittedFlushes() const {
|
||||
bool result = false;
|
||||
impl->ForEachStreamer([&result](StreamerInterface* streamer) {
|
||||
result |= streamer->HasUnsyncedQueries();
|
||||
return result;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
bool QueryCacheBase<Traits>::ShouldWaitAsyncFlushes() {
|
||||
std::scoped_lock lk(impl->flush_guard);
|
||||
return !impl->flushes_pending.empty() && impl->flushes_pending.front() != 0ULL;
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::PopAsyncFlushes() {
|
||||
u64 mask;
|
||||
{
|
||||
std::scoped_lock lk(impl->flush_guard);
|
||||
mask = impl->flushes_pending.front();
|
||||
impl->flushes_pending.pop_front();
|
||||
}
|
||||
if (mask == 0) {
|
||||
return;
|
||||
}
|
||||
u64 ran_mask = ~mask;
|
||||
while (mask) {
|
||||
impl->ForEachStreamerIn(mask, [&mask, &ran_mask](StreamerInterface* streamer) {
|
||||
u64 dep_mask = streamer->GetDependenceMask();
|
||||
if ((dep_mask & ~ran_mask) != 0) {
|
||||
return;
|
||||
}
|
||||
u64 index = streamer->GetId();
|
||||
ran_mask |= (1ULL << index);
|
||||
mask &= ~(1ULL << index);
|
||||
streamer->PopUnsyncedQueries();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Invalidation
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::InvalidateQuery(QueryCacheBase<Traits>::QueryLocation location) {
|
||||
auto* query_base = impl->ObtainQuery(location);
|
||||
if (!query_base) {
|
||||
return;
|
||||
}
|
||||
query_base->flags |= QueryFlagBits::IsInvalidated;
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
bool QueryCacheBase<Traits>::IsQueryDirty(QueryCacheBase<Traits>::QueryLocation location) {
|
||||
auto* query_base = impl->ObtainQuery(location);
|
||||
if (!query_base) {
|
||||
return false;
|
||||
}
|
||||
return True(query_base->flags & QueryFlagBits::IsHostManaged) &&
|
||||
False(query_base->flags & QueryFlagBits::IsGuestSynced);
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
bool QueryCacheBase<Traits>::SemiFlushQueryDirty(QueryCacheBase<Traits>::QueryLocation location) {
|
||||
auto* query_base = impl->ObtainQuery(location);
|
||||
if (!query_base) {
|
||||
return false;
|
||||
}
|
||||
if (True(query_base->flags & QueryFlagBits::IsFinalValueSynced) &&
|
||||
False(query_base->flags & QueryFlagBits::IsGuestSynced)) {
|
||||
auto* ptr = impl->cpu_memory.GetPointer(query_base->guest_address);
|
||||
if (True(query_base->flags & QueryFlagBits::HasTimestamp)) {
|
||||
std::memcpy(ptr, &query_base->value, sizeof(query_base->value));
|
||||
return false;
|
||||
}
|
||||
u32 value_l = static_cast<u32>(query_base->value);
|
||||
std::memcpy(ptr, &value_l, sizeof(value_l));
|
||||
return false;
|
||||
}
|
||||
return True(query_base->flags & QueryFlagBits::IsHostManaged) &&
|
||||
False(query_base->flags & QueryFlagBits::IsGuestSynced);
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::RequestGuestHostSync() {
|
||||
impl->rasterizer.ReleaseFences();
|
||||
}
|
||||
|
||||
} // namespace VideoCommon
|
|
@ -0,0 +1,181 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/control/channel_state_cache.h"
|
||||
#include "video_core/query_cache/query_base.h"
|
||||
#include "video_core/query_cache/types.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class GPU;
|
||||
}
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
struct LookupData {
|
||||
VAddr address;
|
||||
QueryBase* found_query;
|
||||
};
|
||||
|
||||
template <typename Traits>
|
||||
class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
|
||||
using RuntimeType = typename Traits::RuntimeType;
|
||||
|
||||
public:
|
||||
union QueryLocation {
|
||||
BitField<27, 5, u32> stream_id;
|
||||
BitField<0, 27, u32> query_id;
|
||||
u32 raw;
|
||||
|
||||
std::pair<size_t, size_t> unpack() const {
|
||||
return {static_cast<size_t>(stream_id.Value()), static_cast<size_t>(query_id.Value())};
|
||||
}
|
||||
};
|
||||
|
||||
explicit QueryCacheBase(Tegra::GPU& gpu, VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_, RuntimeType& runtime_);
|
||||
|
||||
~QueryCacheBase();
|
||||
|
||||
void InvalidateRegion(VAddr addr, std::size_t size) {
|
||||
IterateCache<true>(addr, size,
|
||||
[this](QueryLocation location) { InvalidateQuery(location); });
|
||||
}
|
||||
|
||||
void FlushRegion(VAddr addr, std::size_t size) {
|
||||
bool result = false;
|
||||
IterateCache<false>(addr, size, [this, &result](QueryLocation location) {
|
||||
result |= SemiFlushQueryDirty(location);
|
||||
return result;
|
||||
});
|
||||
if (result) {
|
||||
RequestGuestHostSync();
|
||||
}
|
||||
}
|
||||
|
||||
static u64 BuildMask(std::span<const QueryType> types) {
|
||||
u64 mask = 0;
|
||||
for (auto query_type : types) {
|
||||
mask |= 1ULL << (static_cast<u64>(query_type));
|
||||
}
|
||||
return mask;
|
||||
}
|
||||
|
||||
/// Return true when a CPU region is modified from the GPU
|
||||
[[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size) {
|
||||
bool result = false;
|
||||
IterateCache<false>(addr, size, [this, &result](QueryLocation location) {
|
||||
result |= IsQueryDirty(location);
|
||||
return result;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void CounterEnable(QueryType counter_type, bool is_enabled);
|
||||
|
||||
void CounterReset(QueryType counter_type);
|
||||
|
||||
void CounterClose(QueryType counter_type);
|
||||
|
||||
void CounterReport(GPUVAddr addr, QueryType counter_type, QueryPropertiesFlags flags,
|
||||
u32 payload, u32 subreport);
|
||||
|
||||
void NotifyWFI();
|
||||
|
||||
bool AccelerateHostConditionalRendering();
|
||||
|
||||
// Async downloads
|
||||
void CommitAsyncFlushes();
|
||||
|
||||
bool HasUncommittedFlushes() const;
|
||||
|
||||
bool ShouldWaitAsyncFlushes();
|
||||
|
||||
void PopAsyncFlushes();
|
||||
|
||||
void NotifySegment(bool resume);
|
||||
|
||||
void BindToChannel(s32 id) override;
|
||||
|
||||
protected:
|
||||
template <bool remove_from_cache, typename Func>
|
||||
void IterateCache(VAddr addr, std::size_t size, Func&& func) {
|
||||
static constexpr bool RETURNS_BOOL =
|
||||
std::is_same_v<std::invoke_result<Func, QueryLocation>, bool>;
|
||||
const u64 addr_begin = addr;
|
||||
const u64 addr_end = addr_begin + size;
|
||||
|
||||
const u64 page_end = addr_end >> Core::Memory::YUZU_PAGEBITS;
|
||||
std::scoped_lock lock(cache_mutex);
|
||||
for (u64 page = addr_begin >> Core::Memory::YUZU_PAGEBITS; page <= page_end; ++page) {
|
||||
const u64 page_start = page << Core::Memory::YUZU_PAGEBITS;
|
||||
const auto in_range = [page_start, addr_begin, addr_end](const u32 query_location) {
|
||||
const u64 cache_begin = page_start + query_location;
|
||||
const u64 cache_end = cache_begin + sizeof(u32);
|
||||
return cache_begin < addr_end && addr_begin < cache_end;
|
||||
};
|
||||
const auto& it = cached_queries.find(page);
|
||||
if (it == std::end(cached_queries)) {
|
||||
continue;
|
||||
}
|
||||
auto& contents = it->second;
|
||||
for (auto& query : contents) {
|
||||
if (!in_range(query.first)) {
|
||||
continue;
|
||||
}
|
||||
if constexpr (RETURNS_BOOL) {
|
||||
if (func(query.second)) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
func(query.second);
|
||||
}
|
||||
}
|
||||
if constexpr (remove_from_cache) {
|
||||
const auto in_range2 = [&](const std::pair<u32, QueryLocation>& pair) {
|
||||
return in_range(pair.first);
|
||||
};
|
||||
std::erase_if(contents, in_range2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
using ContentCache = std::unordered_map<u64, std::unordered_map<u32, QueryLocation>>;
|
||||
|
||||
void InvalidateQuery(QueryLocation location);
|
||||
bool IsQueryDirty(QueryLocation location);
|
||||
bool SemiFlushQueryDirty(QueryLocation location);
|
||||
void RequestGuestHostSync();
|
||||
void UnregisterPending();
|
||||
|
||||
std::unordered_map<u64, std::unordered_map<u32, QueryLocation>> cached_queries;
|
||||
std::mutex cache_mutex;
|
||||
|
||||
struct QueryCacheBaseImpl;
|
||||
friend struct QueryCacheBaseImpl;
|
||||
friend RuntimeType;
|
||||
|
||||
std::unique_ptr<QueryCacheBaseImpl> impl;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
|
@ -0,0 +1,149 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <deque>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/query_cache/bank_base.h"
|
||||
#include "video_core/query_cache/query_base.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class StreamerInterface {
|
||||
public:
|
||||
explicit StreamerInterface(size_t id_) : id{id_}, dependence_mask{}, dependent_mask{} {}
|
||||
virtual ~StreamerInterface() = default;
|
||||
|
||||
virtual QueryBase* GetQuery(size_t id) = 0;
|
||||
|
||||
virtual void StartCounter() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual void PauseCounter() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual void ResetCounter() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual void CloseCounter() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual bool HasPendingSync() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual void PresyncWrites() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual void SyncWrites() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual size_t WriteCounter(VAddr address, bool has_timestamp, u32 value,
|
||||
std::optional<u32> subreport = std::nullopt) = 0;
|
||||
|
||||
virtual bool HasUnsyncedQueries() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual void PushUnsyncedQueries() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual void PopUnsyncedQueries() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual void Free(size_t query_id) = 0;
|
||||
|
||||
size_t GetId() const {
|
||||
return id;
|
||||
}
|
||||
|
||||
u64 GetDependenceMask() const {
|
||||
return dependence_mask;
|
||||
}
|
||||
|
||||
u64 GetDependentMask() const {
|
||||
return dependence_mask;
|
||||
}
|
||||
|
||||
u64 GetAmmendValue() const {
|
||||
return ammend_value;
|
||||
}
|
||||
|
||||
void SetAccumulationValue(u64 new_value) {
|
||||
acumulation_value = new_value;
|
||||
}
|
||||
|
||||
protected:
|
||||
void MakeDependent(StreamerInterface* depend_on) {
|
||||
dependence_mask |= 1ULL << depend_on->id;
|
||||
depend_on->dependent_mask |= 1ULL << id;
|
||||
}
|
||||
|
||||
const size_t id;
|
||||
u64 dependence_mask;
|
||||
u64 dependent_mask;
|
||||
u64 ammend_value{};
|
||||
u64 acumulation_value{};
|
||||
};
|
||||
|
||||
template <typename QueryType>
|
||||
class SimpleStreamer : public StreamerInterface {
|
||||
public:
|
||||
explicit SimpleStreamer(size_t id_) : StreamerInterface{id_} {}
|
||||
virtual ~SimpleStreamer() = default;
|
||||
|
||||
protected:
|
||||
virtual QueryType* GetQuery(size_t query_id) override {
|
||||
if (query_id < slot_queries.size()) {
|
||||
return &slot_queries[query_id];
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
virtual void Free(size_t query_id) override {
|
||||
std::scoped_lock lk(guard);
|
||||
ReleaseQuery(query_id);
|
||||
}
|
||||
|
||||
template <typename... Args, typename = decltype(QueryType(std::declval<Args>()...))>
|
||||
size_t BuildQuery(Args&&... args) {
|
||||
std::scoped_lock lk(guard);
|
||||
if (!old_queries.empty()) {
|
||||
size_t new_id = old_queries.front();
|
||||
old_queries.pop_front();
|
||||
new (&slot_queries[new_id]) QueryType(std::forward<Args>(args)...);
|
||||
return new_id;
|
||||
}
|
||||
size_t new_id = slot_queries.size();
|
||||
slot_queries.emplace_back(std::forward<Args>(args)...);
|
||||
return new_id;
|
||||
}
|
||||
|
||||
void ReleaseQuery(size_t query_id) {
|
||||
|
||||
if (query_id < slot_queries.size()) {
|
||||
old_queries.push_back(query_id);
|
||||
return;
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
std::mutex guard;
|
||||
std::deque<QueryType> slot_queries;
|
||||
std::deque<size_t> old_queries;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
|
@ -0,0 +1,74 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
enum class QueryPropertiesFlags : u32 {
|
||||
HasTimeout = 1 << 0,
|
||||
IsAFence = 1 << 1,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(QueryPropertiesFlags)
|
||||
|
||||
// This should always be equivalent to maxwell3d Report Semaphore Reports
|
||||
enum class QueryType : u32 {
|
||||
Payload = 0, // "None" in docs, but confirmed via hardware to return the payload
|
||||
VerticesGenerated = 1,
|
||||
ZPassPixelCount = 2,
|
||||
PrimitivesGenerated = 3,
|
||||
AlphaBetaClocks = 4,
|
||||
VertexShaderInvocations = 5,
|
||||
StreamingPrimitivesNeededMinusSucceeded = 6,
|
||||
GeometryShaderInvocations = 7,
|
||||
GeometryShaderPrimitivesGenerated = 9,
|
||||
ZCullStats0 = 10,
|
||||
StreamingPrimitivesSucceeded = 11,
|
||||
ZCullStats1 = 12,
|
||||
StreamingPrimitivesNeeded = 13,
|
||||
ZCullStats2 = 14,
|
||||
ClipperInvocations = 15,
|
||||
ZCullStats3 = 16,
|
||||
ClipperPrimitivesGenerated = 17,
|
||||
VtgPrimitivesOut = 18,
|
||||
PixelShaderInvocations = 19,
|
||||
ZPassPixelCount64 = 21,
|
||||
IEEECleanColorTarget = 24,
|
||||
IEEECleanZetaTarget = 25,
|
||||
StreamingByteCount = 26,
|
||||
TessellationInitInvocations = 27,
|
||||
BoundingRectangle = 28,
|
||||
TessellationShaderInvocations = 29,
|
||||
TotalStreamingPrimitivesNeededMinusSucceeded = 30,
|
||||
TessellationShaderPrimitivesGenerated = 31,
|
||||
// max.
|
||||
MaxQueryTypes,
|
||||
};
|
||||
|
||||
// Comparison modes for Host Conditional Rendering
|
||||
enum class ComparisonMode : u32 {
|
||||
False = 0,
|
||||
True = 1,
|
||||
Conditional = 2,
|
||||
IfEqual = 3,
|
||||
IfNotEqual = 4,
|
||||
MaxComparisonMode,
|
||||
};
|
||||
|
||||
// Reduction ops.
|
||||
enum class ReductionOp : u32 {
|
||||
RedAdd = 0,
|
||||
RedMin = 1,
|
||||
RedMax = 2,
|
||||
RedInc = 3,
|
||||
RedDec = 4,
|
||||
RedAnd = 5,
|
||||
RedOr = 6,
|
||||
RedXor = 7,
|
||||
MaxReductionOp,
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
|
@ -12,6 +12,7 @@
|
|||
#include "video_core/cache_types.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/query_cache/types.h"
|
||||
#include "video_core/rasterizer_download_area.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
@ -26,11 +27,6 @@ struct ChannelState;
|
|||
|
||||
namespace VideoCore {
|
||||
|
||||
enum class QueryType {
|
||||
SamplesPassed,
|
||||
};
|
||||
constexpr std::size_t NumQueryTypes = 1;
|
||||
|
||||
enum class LoadCallbackStage {
|
||||
Prepare,
|
||||
Build,
|
||||
|
@ -58,10 +54,11 @@ public:
|
|||
virtual void DispatchCompute() = 0;
|
||||
|
||||
/// Resets the counter of a query
|
||||
virtual void ResetCounter(QueryType type) = 0;
|
||||
virtual void ResetCounter(VideoCommon::QueryType type) = 0;
|
||||
|
||||
/// Records a GPU query and caches it
|
||||
virtual void Query(GPUVAddr gpu_addr, QueryType type, std::optional<u64> timestamp) = 0;
|
||||
virtual void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) = 0;
|
||||
|
||||
/// Signal an uniform buffer binding
|
||||
virtual void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||
|
@ -83,7 +80,7 @@ public:
|
|||
virtual void SignalReference() = 0;
|
||||
|
||||
/// Release all pending fences.
|
||||
virtual void ReleaseFences() = 0;
|
||||
virtual void ReleaseFences(bool force = true) = 0;
|
||||
|
||||
/// Notify rasterizer that all caches should be flushed to Switch memory
|
||||
virtual void FlushAll() = 0;
|
||||
|
|
|
@ -26,16 +26,18 @@ void RasterizerNull::Draw(bool is_indexed, u32 instance_count) {}
|
|||
void RasterizerNull::DrawTexture() {}
|
||||
void RasterizerNull::Clear(u32 layer_count) {}
|
||||
void RasterizerNull::DispatchCompute() {}
|
||||
void RasterizerNull::ResetCounter(VideoCore::QueryType type) {}
|
||||
void RasterizerNull::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
std::optional<u64> timestamp) {
|
||||
void RasterizerNull::ResetCounter(VideoCommon::QueryType type) {}
|
||||
void RasterizerNull::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
|
||||
if (!gpu_memory) {
|
||||
return;
|
||||
}
|
||||
|
||||
gpu_memory->Write(gpu_addr, u64{0});
|
||||
if (timestamp) {
|
||||
gpu_memory->Write(gpu_addr + 8, *timestamp);
|
||||
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
|
||||
u64 ticks = m_gpu.GetTicks();
|
||||
gpu_memory->Write<u64>(gpu_addr + 8, ticks);
|
||||
gpu_memory->Write<u64>(gpu_addr, static_cast<u64>(payload));
|
||||
} else {
|
||||
gpu_memory->Write<u32>(gpu_addr, payload);
|
||||
}
|
||||
}
|
||||
void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||
|
@ -74,7 +76,7 @@ void RasterizerNull::SignalSyncPoint(u32 value) {
|
|||
syncpoint_manager.IncrementHost(value);
|
||||
}
|
||||
void RasterizerNull::SignalReference() {}
|
||||
void RasterizerNull::ReleaseFences() {}
|
||||
void RasterizerNull::ReleaseFences(bool) {}
|
||||
void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
|
||||
void RasterizerNull::WaitForIdle() {}
|
||||
void RasterizerNull::FragmentBarrier() {}
|
||||
|
|
|
@ -42,8 +42,9 @@ public:
|
|||
void DrawTexture() override;
|
||||
void Clear(u32 layer_count) override;
|
||||
void DispatchCompute() override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void ResetCounter(VideoCommon::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
|
||||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
||||
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
||||
void FlushAll() override;
|
||||
|
@ -63,7 +64,7 @@ public:
|
|||
void SyncOperation(std::function<void()>&& func) override;
|
||||
void SignalSyncPoint(u32 value) override;
|
||||
void SignalReference() override;
|
||||
void ReleaseFences() override;
|
||||
void ReleaseFences(bool force) override;
|
||||
void FlushAndInvalidateRegion(
|
||||
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void WaitForIdle() override;
|
||||
|
|
|
@ -27,7 +27,7 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
|
|||
} // Anonymous namespace
|
||||
|
||||
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_)
|
||||
: QueryCacheBase(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
|
||||
: QueryCacheLegacy(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
|
||||
|
||||
QueryCache::~QueryCache() = default;
|
||||
|
||||
|
|
|
@ -26,7 +26,7 @@ class RasterizerOpenGL;
|
|||
using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
|
||||
|
||||
class QueryCache final
|
||||
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
||||
: public VideoCommon::QueryCacheLegacy<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
||||
public:
|
||||
explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_);
|
||||
~QueryCache();
|
||||
|
|
|
@ -396,13 +396,39 @@ void RasterizerOpenGL::DispatchCompute() {
|
|||
has_written_global_memory |= pipeline->WritesGlobalMemory();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::ResetCounter(VideoCore::QueryType type) {
|
||||
query_cache.ResetCounter(type);
|
||||
void RasterizerOpenGL::ResetCounter(VideoCommon::QueryType type) {
|
||||
if (type == VideoCommon::QueryType::ZPassPixelCount64) {
|
||||
query_cache.ResetCounter(VideoCore::QueryType::SamplesPassed);
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
std::optional<u64> timestamp) {
|
||||
query_cache.Query(gpu_addr, type, timestamp);
|
||||
void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
|
||||
if (type == VideoCommon::QueryType::ZPassPixelCount64) {
|
||||
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
|
||||
query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, {gpu.GetTicks()});
|
||||
} else {
|
||||
query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, std::nullopt);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (type != VideoCommon::QueryType::Payload) {
|
||||
payload = 1u;
|
||||
}
|
||||
std::function<void()> func([this, gpu_addr, flags, memory_manager = gpu_memory, payload]() {
|
||||
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
|
||||
u64 ticks = gpu.GetTicks();
|
||||
memory_manager->Write<u64>(gpu_addr + 8, ticks);
|
||||
memory_manager->Write<u64>(gpu_addr, static_cast<u64>(payload));
|
||||
} else {
|
||||
memory_manager->Write<u32>(gpu_addr, payload);
|
||||
}
|
||||
});
|
||||
if (True(flags & VideoCommon::QueryPropertiesFlags::IsAFence)) {
|
||||
SignalFence(std::move(func));
|
||||
return;
|
||||
}
|
||||
func();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||
|
@ -573,8 +599,8 @@ void RasterizerOpenGL::SignalReference() {
|
|||
fence_manager.SignalOrdering();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::ReleaseFences() {
|
||||
fence_manager.WaitPendingFences();
|
||||
void RasterizerOpenGL::ReleaseFences(bool force) {
|
||||
fence_manager.WaitPendingFences(force);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size,
|
||||
|
|
|
@ -86,8 +86,9 @@ public:
|
|||
void DrawTexture() override;
|
||||
void Clear(u32 layer_count) override;
|
||||
void DispatchCompute() override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void ResetCounter(VideoCommon::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
|
||||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
||||
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
||||
void FlushAll() override;
|
||||
|
@ -107,7 +108,7 @@ public:
|
|||
void SyncOperation(std::function<void()>&& func) override;
|
||||
void SignalSyncPoint(u32 value) override;
|
||||
void SignalReference() override;
|
||||
void ReleaseFences() override;
|
||||
void ReleaseFences(bool force = true) override;
|
||||
void FlushAndInvalidateRegion(
|
||||
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void WaitForIdle() override;
|
||||
|
|
|
@ -61,6 +61,9 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
|
|||
if (device.IsExtTransformFeedbackSupported()) {
|
||||
flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
|
||||
}
|
||||
if (device.IsExtConditionalRendering()) {
|
||||
flags |= VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT;
|
||||
}
|
||||
const VkBufferCreateInfo buffer_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
|
|
@ -12,6 +12,9 @@
|
|||
#include "common/common_types.h"
|
||||
#include "common/div_ceil.h"
|
||||
#include "video_core/host_shaders/astc_decoder_comp_spv.h"
|
||||
#include "video_core/host_shaders/queries_prefix_scan_sum_comp_spv.h"
|
||||
#include "video_core/host_shaders/queries_prefix_scan_sum_nosubgroups_comp_spv.h"
|
||||
#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||
|
@ -57,6 +60,30 @@ constexpr std::array<VkDescriptorSetLayoutBinding, 2> INPUT_OUTPUT_DESCRIPTOR_SE
|
|||
},
|
||||
}};
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, 3> QUERIES_SCAN_DESCRIPTOR_SET_BINDINGS{{
|
||||
{
|
||||
.binding = 0,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = 2,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr DescriptorBankInfo INPUT_OUTPUT_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 2,
|
||||
|
@ -67,6 +94,16 @@ constexpr DescriptorBankInfo INPUT_OUTPUT_BANK_INFO{
|
|||
.score = 2,
|
||||
};
|
||||
|
||||
constexpr DescriptorBankInfo QUERIES_SCAN_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 3,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 3,
|
||||
};
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> ASTC_DESCRIPTOR_SET_BINDINGS{{
|
||||
{
|
||||
.binding = ASTC_BINDING_INPUT_BUFFER,
|
||||
|
@ -103,6 +140,15 @@ constexpr VkDescriptorUpdateTemplateEntry INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLAT
|
|||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
};
|
||||
|
||||
constexpr VkDescriptorUpdateTemplateEntry QUERIES_SCAN_DESCRIPTOR_UPDATE_TEMPLATE{
|
||||
.dstBinding = 0,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 3,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = 0,
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
};
|
||||
|
||||
constexpr std::array<VkDescriptorUpdateTemplateEntry, ASTC_NUM_BINDINGS>
|
||||
ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY{{
|
||||
{
|
||||
|
@ -131,13 +177,21 @@ struct AstcPushConstants {
|
|||
u32 block_height;
|
||||
u32 block_height_mask;
|
||||
};
|
||||
|
||||
struct QueriesPrefixScanPushConstants {
|
||||
u32 min_accumulation_base;
|
||||
u32 max_accumulation_base;
|
||||
u32 accumulation_limit;
|
||||
u32 buffer_offset;
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
|
||||
vk::Span<VkDescriptorSetLayoutBinding> bindings,
|
||||
vk::Span<VkDescriptorUpdateTemplateEntry> templates,
|
||||
const DescriptorBankInfo& bank_info,
|
||||
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code)
|
||||
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code,
|
||||
std::optional<u32> optional_subgroup_size)
|
||||
: device{device_} {
|
||||
descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout({
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
||||
|
@ -178,13 +232,19 @@ ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
|
|||
.pCode = code.data(),
|
||||
});
|
||||
device.SaveShader(code);
|
||||
const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT,
|
||||
.pNext = nullptr,
|
||||
.requiredSubgroupSize = optional_subgroup_size ? *optional_subgroup_size : 32U,
|
||||
};
|
||||
bool use_setup_size = device.IsExtSubgroupSizeControlSupported() && optional_subgroup_size;
|
||||
pipeline = device.GetLogical().CreateComputePipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.pNext = use_setup_size ? &subgroup_size_ci : nullptr,
|
||||
.flags = 0,
|
||||
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.module = *module,
|
||||
|
@ -302,6 +362,123 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
|
|||
return {staging.buffer, staging.offset};
|
||||
}
|
||||
|
||||
ConditionalRenderingResolvePass::ConditionalRenderingResolvePass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, descriptor_pool_, INPUT_OUTPUT_DESCRIPTOR_SET_BINDINGS,
|
||||
INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE, INPUT_OUTPUT_BANK_INFO, nullptr,
|
||||
RESOLVE_CONDITIONAL_RENDER_COMP_SPV),
|
||||
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_buffer,
|
||||
u32 src_offset, bool compare_to_zero) {
|
||||
const size_t compare_size = compare_to_zero ? 8 : 24;
|
||||
|
||||
compute_pass_descriptor_queue.Acquire();
|
||||
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, compare_size);
|
||||
compute_pass_descriptor_queue.AddBuffer(dst_buffer, 0, sizeof(u32));
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([this, descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||
static constexpr VkMemoryBarrier read_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||
};
|
||||
static constexpr VkMemoryBarrier write_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT,
|
||||
};
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, read_barrier);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.Dispatch(1, 1, 1);
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT, 0, write_barrier);
|
||||
});
|
||||
}
|
||||
|
||||
QueriesPrefixScanPass::QueriesPrefixScanPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(
|
||||
device_, descriptor_pool_, QUERIES_SCAN_DESCRIPTOR_SET_BINDINGS,
|
||||
QUERIES_SCAN_DESCRIPTOR_UPDATE_TEMPLATE, QUERIES_SCAN_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(QueriesPrefixScanPushConstants)>,
|
||||
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_BASIC_BIT) &&
|
||||
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_ARITHMETIC_BIT) &&
|
||||
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_SHUFFLE_BIT) &&
|
||||
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT)
|
||||
? std::span<const u32>(QUERIES_PREFIX_SCAN_SUM_COMP_SPV)
|
||||
: std::span<const u32>(QUERIES_PREFIX_SCAN_SUM_NOSUBGROUPS_COMP_SPV)),
|
||||
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
void QueriesPrefixScanPass::Run(VkBuffer accumulation_buffer, VkBuffer dst_buffer,
|
||||
VkBuffer src_buffer, size_t number_of_sums,
|
||||
size_t min_accumulation_limit, size_t max_accumulation_limit) {
|
||||
size_t current_runs = number_of_sums;
|
||||
size_t offset = 0;
|
||||
while (current_runs != 0) {
|
||||
static constexpr size_t DISPATCH_SIZE = 2048U;
|
||||
size_t runs_to_do = std::min<size_t>(current_runs, DISPATCH_SIZE);
|
||||
current_runs -= runs_to_do;
|
||||
compute_pass_descriptor_queue.Acquire();
|
||||
compute_pass_descriptor_queue.AddBuffer(src_buffer, 0, number_of_sums * sizeof(u64));
|
||||
compute_pass_descriptor_queue.AddBuffer(dst_buffer, 0, number_of_sums * sizeof(u64));
|
||||
compute_pass_descriptor_queue.AddBuffer(accumulation_buffer, 0, sizeof(u64));
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
size_t used_offset = offset;
|
||||
offset += runs_to_do;
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([this, descriptor_data, min_accumulation_limit, max_accumulation_limit,
|
||||
runs_to_do, used_offset](vk::CommandBuffer cmdbuf) {
|
||||
static constexpr VkMemoryBarrier read_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||
};
|
||||
static constexpr VkMemoryBarrier write_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT |
|
||||
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
|
||||
VK_ACCESS_INDIRECT_COMMAND_READ_BIT | VK_ACCESS_INDEX_READ_BIT |
|
||||
VK_ACCESS_UNIFORM_READ_BIT |
|
||||
VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT,
|
||||
};
|
||||
const QueriesPrefixScanPushConstants uniforms{
|
||||
.min_accumulation_base = static_cast<u32>(min_accumulation_limit),
|
||||
.max_accumulation_base = static_cast<u32>(max_accumulation_limit),
|
||||
.accumulation_limit = static_cast<u32>(runs_to_do - 1),
|
||||
.buffer_offset = static_cast<u32>(used_offset),
|
||||
};
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, read_barrier);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms);
|
||||
cmdbuf.Dispatch(1, 1, 1);
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT, 0,
|
||||
write_barrier);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
ASTCDecoderPass::ASTCDecoderPass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
|
||||
|
@ -31,7 +32,8 @@ public:
|
|||
vk::Span<VkDescriptorSetLayoutBinding> bindings,
|
||||
vk::Span<VkDescriptorUpdateTemplateEntry> templates,
|
||||
const DescriptorBankInfo& bank_info,
|
||||
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code);
|
||||
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code,
|
||||
std::optional<u32> optional_subgroup_size = std::nullopt);
|
||||
~ComputePass();
|
||||
|
||||
protected:
|
||||
|
@ -82,6 +84,33 @@ private:
|
|||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class ConditionalRenderingResolvePass final : public ComputePass {
|
||||
public:
|
||||
explicit ConditionalRenderingResolvePass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
|
||||
void Resolve(VkBuffer dst_buffer, VkBuffer src_buffer, u32 src_offset, bool compare_to_zero);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class QueriesPrefixScanPass final : public ComputePass {
|
||||
public:
|
||||
explicit QueriesPrefixScanPass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
|
||||
void Run(VkBuffer accumulation_buffer, VkBuffer dst_buffer, VkBuffer src_buffer,
|
||||
size_t number_of_sums, size_t min_accumulation_limit, size_t max_accumulation_limit);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class ASTCDecoderPass final : public ComputePass {
|
||||
public:
|
||||
explicit ASTCDecoderPass(const Device& device_, Scheduler& scheduler_,
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
|
||||
#include "video_core/fence_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
|
||||
namespace Core {
|
||||
|
@ -20,7 +21,6 @@ class RasterizerInterface;
|
|||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class QueryCache;
|
||||
class Scheduler;
|
||||
|
||||
class InnerFence : public VideoCommon::FenceBase {
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,101 +1,75 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_pool.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
#include "video_core/query_cache/query_cache_base.h"
|
||||
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace VideoCommon {
|
||||
class StreamerInterface;
|
||||
}
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class CachedQuery;
|
||||
class Device;
|
||||
class HostCounter;
|
||||
class QueryCache;
|
||||
class Scheduler;
|
||||
class StagingBufferPool;
|
||||
|
||||
using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
|
||||
struct QueryCacheRuntimeImpl;
|
||||
|
||||
class QueryPool final : public ResourcePool {
|
||||
class QueryCacheRuntime {
|
||||
public:
|
||||
explicit QueryPool(const Device& device, Scheduler& scheduler, VideoCore::QueryType type);
|
||||
~QueryPool() override;
|
||||
explicit QueryCacheRuntime(VideoCore::RasterizerInterface* rasterizer,
|
||||
Core::Memory::Memory& cpu_memory_,
|
||||
Vulkan::BufferCache& buffer_cache_, const Device& device_,
|
||||
const MemoryAllocator& memory_allocator_, Scheduler& scheduler_,
|
||||
StagingBufferPool& staging_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue,
|
||||
DescriptorPool& descriptor_pool);
|
||||
~QueryCacheRuntime();
|
||||
|
||||
std::pair<VkQueryPool, u32> Commit();
|
||||
template <typename SyncValuesType>
|
||||
void SyncValues(std::span<SyncValuesType> values, VkBuffer base_src_buffer = nullptr);
|
||||
|
||||
void Reserve(std::pair<VkQueryPool, u32> query);
|
||||
void Barriers(bool is_prebarrier);
|
||||
|
||||
protected:
|
||||
void Allocate(std::size_t begin, std::size_t end) override;
|
||||
void EndHostConditionalRendering();
|
||||
|
||||
void PauseHostConditionalRendering();
|
||||
|
||||
void ResumeHostConditionalRendering();
|
||||
|
||||
bool HostConditionalRenderingCompareValue(VideoCommon::LookupData object_1, bool qc_dirty);
|
||||
|
||||
bool HostConditionalRenderingCompareValues(VideoCommon::LookupData object_1,
|
||||
VideoCommon::LookupData object_2, bool qc_dirty,
|
||||
bool equal_check);
|
||||
|
||||
VideoCommon::StreamerInterface* GetStreamerInterface(VideoCommon::QueryType query_type);
|
||||
|
||||
void Bind3DEngine(Tegra::Engines::Maxwell3D* maxwell3d);
|
||||
|
||||
template <typename Func>
|
||||
void View3DRegs(Func&& func);
|
||||
|
||||
private:
|
||||
static constexpr std::size_t GROW_STEP = 512;
|
||||
|
||||
const Device& device;
|
||||
const VideoCore::QueryType type;
|
||||
|
||||
std::vector<vk::QueryPool> pools;
|
||||
std::vector<bool> usage;
|
||||
void HostConditionalRenderingCompareValueImpl(VideoCommon::LookupData object, bool is_equal);
|
||||
void HostConditionalRenderingCompareBCImpl(VAddr address, bool is_equal);
|
||||
friend struct QueryCacheRuntimeImpl;
|
||||
std::unique_ptr<QueryCacheRuntimeImpl> impl;
|
||||
};
|
||||
|
||||
class QueryCache final
|
||||
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
||||
public:
|
||||
explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_, const Device& device_,
|
||||
Scheduler& scheduler_);
|
||||
~QueryCache();
|
||||
|
||||
std::pair<VkQueryPool, u32> AllocateQuery(VideoCore::QueryType type);
|
||||
|
||||
void Reserve(VideoCore::QueryType type, std::pair<VkQueryPool, u32> query);
|
||||
|
||||
const Device& GetDevice() const noexcept {
|
||||
return device;
|
||||
}
|
||||
|
||||
Scheduler& GetScheduler() const noexcept {
|
||||
return scheduler;
|
||||
}
|
||||
|
||||
private:
|
||||
const Device& device;
|
||||
Scheduler& scheduler;
|
||||
std::array<QueryPool, VideoCore::NumQueryTypes> query_pools;
|
||||
struct QueryCacheParams {
|
||||
using RuntimeType = typename Vulkan::QueryCacheRuntime;
|
||||
};
|
||||
|
||||
class HostCounter final : public VideoCommon::HostCounterBase<QueryCache, HostCounter> {
|
||||
public:
|
||||
explicit HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> dependency_,
|
||||
VideoCore::QueryType type_);
|
||||
~HostCounter();
|
||||
|
||||
void EndQuery();
|
||||
|
||||
private:
|
||||
u64 BlockingQuery(bool async = false) const override;
|
||||
|
||||
QueryCache& cache;
|
||||
const VideoCore::QueryType type;
|
||||
const std::pair<VkQueryPool, u32> query;
|
||||
const u64 tick;
|
||||
};
|
||||
|
||||
class CachedQuery : public VideoCommon::CachedQueryBase<HostCounter> {
|
||||
public:
|
||||
explicit CachedQuery(QueryCache&, VideoCore::QueryType, VAddr cpu_addr_, u8* host_ptr_)
|
||||
: CachedQueryBase{cpu_addr_, host_ptr_} {}
|
||||
};
|
||||
using QueryCache = VideoCommon::QueryCacheBase<QueryCacheParams>;
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
|
||||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_rasterizer.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||
|
@ -170,9 +171,11 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
|||
buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool,
|
||||
guest_descriptor_queue, compute_pass_descriptor_queue, descriptor_pool),
|
||||
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
|
||||
query_cache_runtime(this, cpu_memory_, buffer_cache, device, memory_allocator, scheduler,
|
||||
staging_pool, compute_pass_descriptor_queue, descriptor_pool),
|
||||
query_cache(gpu, *this, cpu_memory_, query_cache_runtime),
|
||||
pipeline_cache(*this, device, scheduler, descriptor_pool, guest_descriptor_queue,
|
||||
render_pass_cache, buffer_cache, texture_cache, gpu.ShaderNotify()),
|
||||
query_cache{*this, cpu_memory_, device, scheduler},
|
||||
accelerate_dma(buffer_cache, texture_cache, scheduler),
|
||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
|
||||
wfi_event(device.GetLogical().CreateEvent()) {
|
||||
|
@ -189,14 +192,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
|
|||
FlushWork();
|
||||
gpu_memory->FlushCaching();
|
||||
|
||||
#if ANDROID
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
// This is problematic on Android, disable on GPU Normal.
|
||||
query_cache.UpdateCounters();
|
||||
}
|
||||
#else
|
||||
query_cache.UpdateCounters();
|
||||
#endif
|
||||
query_cache.NotifySegment(true);
|
||||
|
||||
GraphicsPipeline* const pipeline{pipeline_cache.CurrentGraphicsPipeline()};
|
||||
if (!pipeline) {
|
||||
|
@ -207,13 +203,12 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
|
|||
pipeline->SetEngine(maxwell3d, gpu_memory);
|
||||
pipeline->Configure(is_indexed);
|
||||
|
||||
BeginTransformFeedback();
|
||||
|
||||
UpdateDynamicStates();
|
||||
|
||||
HandleTransformFeedback();
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
|
||||
maxwell3d->regs.zpass_pixel_count_enable);
|
||||
draw_func();
|
||||
|
||||
EndTransformFeedback();
|
||||
}
|
||||
|
||||
void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
|
||||
|
@ -241,6 +236,14 @@ void RasterizerVulkan::DrawIndirect() {
|
|||
const auto indirect_buffer = buffer_cache.GetDrawIndirectBuffer();
|
||||
const auto& buffer = indirect_buffer.first;
|
||||
const auto& offset = indirect_buffer.second;
|
||||
if (params.is_byte_count) {
|
||||
scheduler.Record([buffer_obj = buffer->Handle(), offset,
|
||||
stride = params.stride](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.DrawIndirectByteCountEXT(1, 0, buffer_obj, offset, 0,
|
||||
static_cast<u32>(stride));
|
||||
});
|
||||
return;
|
||||
}
|
||||
if (params.include_count) {
|
||||
const auto count = buffer_cache.GetDrawIndirectCount();
|
||||
const auto& draw_buffer = count.first;
|
||||
|
@ -280,20 +283,15 @@ void RasterizerVulkan::DrawTexture() {
|
|||
SCOPE_EXIT({ gpu.TickWork(); });
|
||||
FlushWork();
|
||||
|
||||
#if ANDROID
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
// This is problematic on Android, disable on GPU Normal.
|
||||
query_cache.UpdateCounters();
|
||||
}
|
||||
#else
|
||||
query_cache.UpdateCounters();
|
||||
#endif
|
||||
query_cache.NotifySegment(true);
|
||||
|
||||
texture_cache.SynchronizeGraphicsDescriptors();
|
||||
texture_cache.UpdateRenderTargets(false);
|
||||
|
||||
UpdateDynamicStates();
|
||||
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
|
||||
maxwell3d->regs.zpass_pixel_count_enable);
|
||||
const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState();
|
||||
const auto& sampler = texture_cache.GetGraphicsSampler(draw_texture_state.src_sampler);
|
||||
const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture);
|
||||
|
@ -316,14 +314,9 @@ void RasterizerVulkan::Clear(u32 layer_count) {
|
|||
FlushWork();
|
||||
gpu_memory->FlushCaching();
|
||||
|
||||
#if ANDROID
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
// This is problematic on Android, disable on GPU Normal.
|
||||
query_cache.UpdateCounters();
|
||||
}
|
||||
#else
|
||||
query_cache.UpdateCounters();
|
||||
#endif
|
||||
query_cache.NotifySegment(true);
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
|
||||
maxwell3d->regs.zpass_pixel_count_enable);
|
||||
|
||||
auto& regs = maxwell3d->regs;
|
||||
const bool use_color = regs.clear_surface.R || regs.clear_surface.G || regs.clear_surface.B ||
|
||||
|
@ -482,13 +475,13 @@ void RasterizerVulkan::DispatchCompute() {
|
|||
scheduler.Record([dim](vk::CommandBuffer cmdbuf) { cmdbuf.Dispatch(dim[0], dim[1], dim[2]); });
|
||||
}
|
||||
|
||||
void RasterizerVulkan::ResetCounter(VideoCore::QueryType type) {
|
||||
query_cache.ResetCounter(type);
|
||||
void RasterizerVulkan::ResetCounter(VideoCommon::QueryType type) {
|
||||
query_cache.CounterReset(type);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
std::optional<u64> timestamp) {
|
||||
query_cache.Query(gpu_addr, type, timestamp);
|
||||
void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
|
||||
query_cache.CounterReport(gpu_addr, type, flags, payload, subreport);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||
|
@ -669,8 +662,8 @@ void RasterizerVulkan::SignalReference() {
|
|||
fence_manager.SignalReference();
|
||||
}
|
||||
|
||||
void RasterizerVulkan::ReleaseFences() {
|
||||
fence_manager.WaitPendingFences();
|
||||
void RasterizerVulkan::ReleaseFences(bool force) {
|
||||
fence_manager.WaitPendingFences(force);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size,
|
||||
|
@ -694,6 +687,8 @@ void RasterizerVulkan::WaitForIdle() {
|
|||
flags |= VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT;
|
||||
}
|
||||
|
||||
query_cache.NotifyWFI();
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([event = *wfi_event, flags](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetEvent(event, flags);
|
||||
|
@ -737,19 +732,7 @@ void RasterizerVulkan::TickFrame() {
|
|||
|
||||
bool RasterizerVulkan::AccelerateConditionalRendering() {
|
||||
gpu_memory->FlushCaching();
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
// TODO(Blinkhawk): Reimplement Host conditional rendering.
|
||||
return false;
|
||||
}
|
||||
// Medium / Low Hack: stub any checks on queries written into the buffer cache.
|
||||
const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()};
|
||||
Maxwell::ReportSemaphore::Compare cmp;
|
||||
if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp),
|
||||
VideoCommon::CacheType::BufferCache |
|
||||
VideoCommon::CacheType::QueryCache)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return query_cache.AccelerateHostConditionalRendering();
|
||||
}
|
||||
|
||||
bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
|
||||
|
@ -795,6 +778,7 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config,
|
|||
if (!image_view) {
|
||||
return false;
|
||||
}
|
||||
query_cache.NotifySegment(false);
|
||||
screen_info.image = image_view->ImageHandle();
|
||||
screen_info.image_view = image_view->Handle(Shader::TextureType::Color2D);
|
||||
screen_info.width = image_view->size.width;
|
||||
|
@ -933,31 +917,18 @@ void RasterizerVulkan::UpdateDynamicStates() {
|
|||
}
|
||||
}
|
||||
|
||||
void RasterizerVulkan::BeginTransformFeedback() {
|
||||
void RasterizerVulkan::HandleTransformFeedback() {
|
||||
const auto& regs = maxwell3d->regs;
|
||||
if (regs.transform_feedback_enabled == 0) {
|
||||
return;
|
||||
}
|
||||
if (!device.IsExtTransformFeedbackSupported()) {
|
||||
LOG_ERROR(Render_Vulkan, "Transform feedbacks used but not supported");
|
||||
return;
|
||||
}
|
||||
UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) ||
|
||||
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation));
|
||||
scheduler.Record(
|
||||
[](vk::CommandBuffer cmdbuf) { cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr); });
|
||||
}
|
||||
|
||||
void RasterizerVulkan::EndTransformFeedback() {
|
||||
const auto& regs = maxwell3d->regs;
|
||||
if (regs.transform_feedback_enabled == 0) {
|
||||
return;
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::StreamingByteCount,
|
||||
regs.transform_feedback_enabled);
|
||||
if (regs.transform_feedback_enabled != 0) {
|
||||
UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) ||
|
||||
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation));
|
||||
}
|
||||
if (!device.IsExtTransformFeedbackSupported()) {
|
||||
return;
|
||||
}
|
||||
scheduler.Record(
|
||||
[](vk::CommandBuffer cmdbuf) { cmdbuf.EndTransformFeedbackEXT(0, 0, nullptr, nullptr); });
|
||||
}
|
||||
|
||||
void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||
|
|
|
@ -84,8 +84,9 @@ public:
|
|||
void DrawTexture() override;
|
||||
void Clear(u32 layer_count) override;
|
||||
void DispatchCompute() override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void ResetCounter(VideoCommon::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
|
||||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
||||
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
||||
void FlushAll() override;
|
||||
|
@ -106,7 +107,7 @@ public:
|
|||
void SyncOperation(std::function<void()>&& func) override;
|
||||
void SignalSyncPoint(u32 value) override;
|
||||
void SignalReference() override;
|
||||
void ReleaseFences() override;
|
||||
void ReleaseFences(bool force = true) override;
|
||||
void FlushAndInvalidateRegion(
|
||||
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void WaitForIdle() override;
|
||||
|
@ -146,9 +147,7 @@ private:
|
|||
|
||||
void UpdateDynamicStates();
|
||||
|
||||
void BeginTransformFeedback();
|
||||
|
||||
void EndTransformFeedback();
|
||||
void HandleTransformFeedback();
|
||||
|
||||
void UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
|
@ -195,8 +194,9 @@ private:
|
|||
TextureCache texture_cache;
|
||||
BufferCacheRuntime buffer_cache_runtime;
|
||||
BufferCache buffer_cache;
|
||||
PipelineCache pipeline_cache;
|
||||
QueryCacheRuntime query_cache_runtime;
|
||||
QueryCache query_cache;
|
||||
PipelineCache pipeline_cache;
|
||||
AccelerateDMA accelerate_dma;
|
||||
FenceManager fence_manager;
|
||||
|
||||
|
|
|
@ -243,10 +243,10 @@ void Scheduler::AllocateNewContext() {
|
|||
#if ANDROID
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
// This is problematic on Android, disable on GPU Normal.
|
||||
query_cache->UpdateCounters();
|
||||
query_cache->NotifySegment(true);
|
||||
}
|
||||
#else
|
||||
query_cache->UpdateCounters();
|
||||
query_cache->NotifySegment(true);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
@ -261,11 +261,12 @@ void Scheduler::EndPendingOperations() {
|
|||
#if ANDROID
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
// This is problematic on Android, disable on GPU Normal.
|
||||
query_cache->DisableStreams();
|
||||
// query_cache->DisableStreams();
|
||||
}
|
||||
#else
|
||||
query_cache->DisableStreams();
|
||||
// query_cache->DisableStreams();
|
||||
#endif
|
||||
query_cache->NotifySegment(false);
|
||||
EndRenderPass();
|
||||
}
|
||||
|
||||
|
|
|
@ -17,6 +17,11 @@
|
|||
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
template <typename Trait>
|
||||
class QueryCacheBase;
|
||||
}
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class CommandPool;
|
||||
|
@ -24,7 +29,8 @@ class Device;
|
|||
class Framebuffer;
|
||||
class GraphicsPipeline;
|
||||
class StateTracker;
|
||||
class QueryCache;
|
||||
|
||||
struct QueryCacheParams;
|
||||
|
||||
/// The scheduler abstracts command buffer and fence management with an interface that's able to do
|
||||
/// OpenGL-like operations on Vulkan command buffers.
|
||||
|
@ -63,7 +69,7 @@ public:
|
|||
void InvalidateState();
|
||||
|
||||
/// Assigns the query cache.
|
||||
void SetQueryCache(QueryCache& query_cache_) {
|
||||
void SetQueryCache(VideoCommon::QueryCacheBase<QueryCacheParams>& query_cache_) {
|
||||
query_cache = &query_cache_;
|
||||
}
|
||||
|
||||
|
@ -219,7 +225,7 @@ private:
|
|||
std::unique_ptr<MasterSemaphore> master_semaphore;
|
||||
std::unique_ptr<CommandPool> command_pool;
|
||||
|
||||
QueryCache* query_cache = nullptr;
|
||||
VideoCommon::QueryCacheBase<QueryCacheParams>* query_cache = nullptr;
|
||||
|
||||
vk::CommandBuffer current_cmdbuf;
|
||||
|
||||
|
|
|
@ -61,6 +61,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||
|
||||
// Define miscellaneous extensions which may be used by the implementation here.
|
||||
#define FOR_EACH_VK_EXTENSION(EXTENSION) \
|
||||
EXTENSION(EXT, CONDITIONAL_RENDERING, conditional_rendering) \
|
||||
EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \
|
||||
EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \
|
||||
EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \
|
||||
|
@ -93,6 +94,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||
|
||||
// Define extensions where the absence of the extension may result in a degraded experience.
|
||||
#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
|
||||
|
@ -541,6 +543,10 @@ public:
|
|||
return extensions.shader_atomic_int64;
|
||||
}
|
||||
|
||||
bool IsExtConditionalRendering() const {
|
||||
return extensions.conditional_rendering;
|
||||
}
|
||||
|
||||
bool HasTimelineSemaphore() const;
|
||||
|
||||
/// Returns the minimum supported version of SPIR-V.
|
||||
|
|
|
@ -75,6 +75,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
|||
X(vkBeginCommandBuffer);
|
||||
X(vkBindBufferMemory);
|
||||
X(vkBindImageMemory);
|
||||
X(vkCmdBeginConditionalRenderingEXT);
|
||||
X(vkCmdBeginQuery);
|
||||
X(vkCmdBeginRenderPass);
|
||||
X(vkCmdBeginTransformFeedbackEXT);
|
||||
|
@ -91,6 +92,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
|||
X(vkCmdCopyBufferToImage);
|
||||
X(vkCmdCopyImage);
|
||||
X(vkCmdCopyImageToBuffer);
|
||||
X(vkCmdCopyQueryPoolResults);
|
||||
X(vkCmdDispatch);
|
||||
X(vkCmdDispatchIndirect);
|
||||
X(vkCmdDraw);
|
||||
|
@ -99,6 +101,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
|||
X(vkCmdDrawIndexedIndirect);
|
||||
X(vkCmdDrawIndirectCount);
|
||||
X(vkCmdDrawIndexedIndirectCount);
|
||||
X(vkCmdDrawIndirectByteCountEXT);
|
||||
X(vkCmdEndConditionalRenderingEXT);
|
||||
X(vkCmdEndQuery);
|
||||
X(vkCmdEndRenderPass);
|
||||
X(vkCmdEndTransformFeedbackEXT);
|
||||
|
|
|
@ -185,6 +185,7 @@ struct DeviceDispatch : InstanceDispatch {
|
|||
PFN_vkBeginCommandBuffer vkBeginCommandBuffer{};
|
||||
PFN_vkBindBufferMemory vkBindBufferMemory{};
|
||||
PFN_vkBindImageMemory vkBindImageMemory{};
|
||||
PFN_vkCmdBeginConditionalRenderingEXT vkCmdBeginConditionalRenderingEXT{};
|
||||
PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT{};
|
||||
PFN_vkCmdBeginQuery vkCmdBeginQuery{};
|
||||
PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass{};
|
||||
|
@ -202,6 +203,7 @@ struct DeviceDispatch : InstanceDispatch {
|
|||
PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage{};
|
||||
PFN_vkCmdCopyImage vkCmdCopyImage{};
|
||||
PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer{};
|
||||
PFN_vkCmdCopyQueryPoolResults vkCmdCopyQueryPoolResults{};
|
||||
PFN_vkCmdDispatch vkCmdDispatch{};
|
||||
PFN_vkCmdDispatchIndirect vkCmdDispatchIndirect{};
|
||||
PFN_vkCmdDraw vkCmdDraw{};
|
||||
|
@ -210,6 +212,8 @@ struct DeviceDispatch : InstanceDispatch {
|
|||
PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect{};
|
||||
PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount{};
|
||||
PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount{};
|
||||
PFN_vkCmdDrawIndirectByteCountEXT vkCmdDrawIndirectByteCountEXT{};
|
||||
PFN_vkCmdEndConditionalRenderingEXT vkCmdEndConditionalRenderingEXT{};
|
||||
PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
|
||||
PFN_vkCmdEndQuery vkCmdEndQuery{};
|
||||
PFN_vkCmdEndRenderPass vkCmdEndRenderPass{};
|
||||
|
@ -1182,6 +1186,13 @@ public:
|
|||
count_offset, draw_count, stride);
|
||||
}
|
||||
|
||||
void DrawIndirectByteCountEXT(u32 instance_count, u32 first_instance, VkBuffer counter_buffer,
|
||||
VkDeviceSize counter_buffer_offset, u32 counter_offset,
|
||||
u32 stride) {
|
||||
dld->vkCmdDrawIndirectByteCountEXT(handle, instance_count, first_instance, counter_buffer,
|
||||
counter_buffer_offset, counter_offset, stride);
|
||||
}
|
||||
|
||||
void ClearAttachments(Span<VkClearAttachment> attachments,
|
||||
Span<VkClearRect> rects) const noexcept {
|
||||
dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),
|
||||
|
@ -1270,6 +1281,13 @@ public:
|
|||
regions.data());
|
||||
}
|
||||
|
||||
void CopyQueryPoolResults(VkQueryPool query_pool, u32 first_query, u32 query_count,
|
||||
VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize stride,
|
||||
VkQueryResultFlags flags) const noexcept {
|
||||
dld->vkCmdCopyQueryPoolResults(handle, query_pool, first_query, query_count, dst_buffer,
|
||||
dst_offset, stride, flags);
|
||||
}
|
||||
|
||||
void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size,
|
||||
u32 data) const noexcept {
|
||||
dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data);
|
||||
|
@ -1448,6 +1466,15 @@ public:
|
|||
counter_buffers, counter_buffer_offsets);
|
||||
}
|
||||
|
||||
void BeginConditionalRenderingEXT(
|
||||
const VkConditionalRenderingBeginInfoEXT& info) const noexcept {
|
||||
dld->vkCmdBeginConditionalRenderingEXT(handle, &info);
|
||||
}
|
||||
|
||||
void EndConditionalRenderingEXT() const noexcept {
|
||||
dld->vkCmdEndConditionalRenderingEXT(handle);
|
||||
}
|
||||
|
||||
void BeginDebugUtilsLabelEXT(const char* label, std::span<float, 4> color) const noexcept {
|
||||
const VkDebugUtilsLabelEXT label_info{
|
||||
.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT,
|
||||
|
|
Reference in New Issue