shader: Implement F2F (Imm)
This commit is contained in:
parent
21a878237b
commit
881b33da3b
|
@ -179,7 +179,33 @@ void TranslatorVisitor::F2F_cbuf(u64 insn) {
|
|||
}
|
||||
|
||||
void TranslatorVisitor::F2F_imm([[maybe_unused]] u64 insn) {
|
||||
throw NotImplementedException("Instruction");
|
||||
union {
|
||||
u64 insn;
|
||||
BitField<49, 1, u64> abs;
|
||||
BitField<10, 2, FloatFormat> src_size;
|
||||
BitField<41, 1, u64> selector;
|
||||
BitField<20, 20, u64> imm;
|
||||
|
||||
} const f2f{insn};
|
||||
|
||||
IR::F16F32F64 src_a;
|
||||
switch (f2f.src_size) {
|
||||
case FloatFormat::F16: {
|
||||
const u32 imm{static_cast<u32>(f2f.imm & 0x00ffff)};
|
||||
IR::Value vector{ir.UnpackFloat2x16(ir.Imm32(imm | (imm << 16)))};
|
||||
src_a = IR::F16{ir.CompositeExtract(vector, 0)};
|
||||
break;
|
||||
}
|
||||
case FloatFormat::F32:
|
||||
src_a = GetFloatImm20(insn);
|
||||
break;
|
||||
case FloatFormat::F64:
|
||||
src_a = GetDoubleImm20(insn);
|
||||
break;
|
||||
default:
|
||||
throw NotImplementedException("Invalid dest format {}", f2f.src_size.Value());
|
||||
}
|
||||
F2F(*this, insn, src_a, f2f.abs != 0);
|
||||
} // namespace Shader::Maxwell
|
||||
|
||||
} // namespace Shader::Maxwell
|
||||
|
|
Reference in New Issue