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vk_compute_pipeline: Fix index comparison oversight on compute texture buffers

This commit is contained in:
ReinUsesLisp 2021-04-23 21:24:30 -03:00 committed by ameerj
parent 50eb03382e
commit 8fda599a31
1 changed files with 1 additions and 1 deletions

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@ -136,7 +136,7 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
ImageId* texture_buffer_ids{image_view_ids.data()}; ImageId* texture_buffer_ids{image_view_ids.data()};
size_t index{}; size_t index{};
const auto add_buffer{[&](const auto& desc) { const auto add_buffer{[&](const auto& desc) {
for (u32 i = 0; index < desc.count; ++i) { for (u32 i = 0; i < desc.count; ++i) {
bool is_written{false}; bool is_written{false};
if constexpr (std::is_same_v<decltype(desc), const Shader::ImageBufferDescriptor&>) { if constexpr (std::is_same_v<decltype(desc), const Shader::ImageBufferDescriptor&>) {
is_written = desc.is_written; is_written = desc.is_written;