gl_state: Remove unused type alias
This isn't used anywhere within the header, so we can remove it, along with the include that was previously necessary. This also uncovers an indirect include in the cpp file for the assertion macros.
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@ -4,6 +4,7 @@
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#include <iterator>
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#include <iterator>
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#include <glad/glad.h>
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#include <glad/glad.h>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "video_core/renderer_opengl/gl_state.h"
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#include "video_core/renderer_opengl/gl_state.h"
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@ -7,12 +7,8 @@
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#include <array>
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#include <array>
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#include <glad/glad.h>
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#include <glad/glad.h>
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#include "video_core/engines/maxwell_3d.h"
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namespace OpenGL {
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namespace OpenGL {
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using Regs = Tegra::Engines::Maxwell3D::Regs;
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namespace TextureUnits {
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namespace TextureUnits {
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struct TextureUnit {
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struct TextureUnit {
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