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gl_state: Remove unused type alias

This isn't used anywhere within the header, so we can remove it, along
with the include that was previously necessary. This also uncovers an
indirect include in the cpp file for the assertion macros.
This commit is contained in:
Lioncash 2018-09-21 18:22:40 -04:00
parent f237265187
commit 90746c33c7
2 changed files with 1 additions and 4 deletions

View File

@ -4,6 +4,7 @@
#include <iterator> #include <iterator>
#include <glad/glad.h> #include <glad/glad.h>
#include "common/assert.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_state.h"

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@ -7,12 +7,8 @@
#include <array> #include <array>
#include <glad/glad.h> #include <glad/glad.h>
#include "video_core/engines/maxwell_3d.h"
namespace OpenGL { namespace OpenGL {
using Regs = Tegra::Engines::Maxwell3D::Regs;
namespace TextureUnits { namespace TextureUnits {
struct TextureUnit { struct TextureUnit {