hle: api_version: Update HOS version to 12.1.0
Keeps us up to date with reporting the system version.
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@ -12,9 +12,9 @@ namespace HLE::ApiVersion {
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// Horizon OS version constants.
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constexpr u8 HOS_VERSION_MAJOR = 11;
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constexpr u8 HOS_VERSION_MINOR = 0;
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constexpr u8 HOS_VERSION_MICRO = 1;
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constexpr u8 HOS_VERSION_MAJOR = 12;
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constexpr u8 HOS_VERSION_MINOR = 1;
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constexpr u8 HOS_VERSION_MICRO = 0;
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// NintendoSDK version constants.
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@ -22,15 +22,15 @@ constexpr u8 SDK_REVISION_MAJOR = 1;
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constexpr u8 SDK_REVISION_MINOR = 0;
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constexpr char PLATFORM_STRING[] = "NX";
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constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
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constexpr char DISPLAY_VERSION[] = "11.0.1";
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constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
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constexpr char VERSION_HASH[] = "76b10c2dab7d3aa73fc162f8dff1655e6a21caf4";
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constexpr char DISPLAY_VERSION[] = "12.1.0";
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constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 12.1.0-1.0";
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// Atmosphere version constants.
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constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 0;
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constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 19;
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constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 4;
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constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 5;
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constexpr u32 GetTargetFirmware() {
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return u32{HOS_VERSION_MAJOR} << 24 | u32{HOS_VERSION_MINOR} << 16 |
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