yuzu-emu
/
yuzu
Archived
1
0
Fork 0

core: hid: hid_core: Add (Enable/DIsable)AllControllerConfiguration

This commit is contained in:
Morph 2021-11-29 17:59:58 -05:00
parent 410df5446e
commit 940375dfbb
2 changed files with 32 additions and 0 deletions

View File

@ -135,6 +135,32 @@ NpadIdType HIDCore::GetFirstNpadId() const {
return NpadIdType::Player1;
}
void HIDCore::EnableAllControllerConfiguration() {
player_1->EnableConfiguration();
player_2->EnableConfiguration();
player_3->EnableConfiguration();
player_4->EnableConfiguration();
player_5->EnableConfiguration();
player_6->EnableConfiguration();
player_7->EnableConfiguration();
player_8->EnableConfiguration();
other->EnableConfiguration();
handheld->EnableConfiguration();
}
void HIDCore::DisableAllControllerConfiguration() {
player_1->DisableConfiguration();
player_2->DisableConfiguration();
player_3->DisableConfiguration();
player_4->DisableConfiguration();
player_5->DisableConfiguration();
player_6->DisableConfiguration();
player_7->DisableConfiguration();
player_8->DisableConfiguration();
other->DisableConfiguration();
handheld->DisableConfiguration();
}
void HIDCore::ReloadInputDevices() {
player_1->ReloadFromSettings();
player_2->ReloadFromSettings();

View File

@ -45,6 +45,12 @@ public:
/// Returns the first connected npad id
NpadIdType GetFirstNpadId() const;
/// Sets all emulated controllers into configuring mode.
void EnableAllControllerConfiguration();
/// Sets all emulated controllers into normal mode.
void DisableAllControllerConfiguration();
/// Reloads all input devices from settings
void ReloadInputDevices();