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Final refactorization

This commit is contained in:
boludoz 2023-10-17 02:57:35 -03:00
parent 668a10f9b9
commit 9908434c14
1 changed files with 45 additions and 86 deletions

View File

@ -2846,48 +2846,13 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
const std::filesystem::path& command,
const std::string& arguments, const std::string& categories,
const std::string& keywords, const std::string& name) try {
#if defined(__linux__) || defined(__FreeBSD__) || defined(_WIN32) // Linux, FreeBSD and Windows
// Plus 'name' is required
if (name.empty()) {
LOG_ERROR(Frontend, "Name is empty");
return false;
}
// Copy characters if they are not illegal in Windows filenames
std::string filename = "";
const std::string illegal_chars = "<>:\"/\\|?*";
filename.reserve(name.size());
std::copy_if(name.begin(), name.end(), std::back_inserter(filename),
[&illegal_chars](char c) { return illegal_chars.find(c) == std::string::npos; });
if (filename.empty()) {
LOG_ERROR(Frontend, "Filename is empty");
return false;
}
if (!std::filesystem::is_regular_file(command)) {
LOG_ERROR(Frontend, "Command is not a regular file");
return false;
}
std::filesystem::path shortcut_path_full = shortcut_path / filename;
#endif
#if defined(__linux__) || defined(__FreeBSD__) // Linux and FreeBSD
// Reference for the desktop file template:
// https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html
// Append .desktop extension
shortcut_path_full += ".desktop";
// Create shortcut file
std::filesystem::path shortcut_path_full = shortcut_path / (name + ".desktop");
std::ofstream shortcut_stream(shortcut_path_full, std::ios::binary | std::ios::trunc);
if (!shortcut_stream.is_open()) {
LOG_ERROR(Frontend, "Failed to create shortcut");
return false;
}
fmt::print(shortcut_stream, "[Desktop Entry]\n");
fmt::print(shortcut_stream, "Type=Application\n");
fmt::print(shortcut_stream, "Version=1.0\n");
@ -2899,11 +2864,7 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
fmt::print(shortcut_stream, "Icon={}\n", icon_path.string());
}
fmt::print(shortcut_stream, "TryExec={}\n", command.string());
fmt::print(shortcut_stream, "Exec={}", command.string());
if (!arguments.empty()) {
fmt::print(shortcut_stream, " {}", arguments);
}
fmt::print(shortcut_stream, "\n");
fmt::print(shortcut_stream, "Exec={} {}\n", command.string(), arguments);
if (!categories.empty()) {
fmt::print(shortcut_stream, "Categories={}\n", categories);
}
@ -2912,15 +2873,14 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
}
return true;
#elif defined(_WIN32) // Windows
HRESULT hr = CoInitialize(NULL);
HRESULT hr = CoInitialize(nullptr);
if (FAILED(hr)) {
LOG_ERROR(Frontend, "CoInitialize failed");
return false;
}
SCOPE_EXIT({ CoUninitialize(); });
IShellLinkW* ps1 = nullptr;
IPersistFile* persist_file = nullptr;
SCOPE_EXIT({
if (persist_file != nullptr) {
persist_file->Release();
@ -2928,40 +2888,50 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
if (ps1 != nullptr) {
ps1->Release();
}
CoUninitialize();
});
HRESULT hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLinkW,
(void**)&ps1);
if (SUCCEEDED(hres)) {
hres = ps1->SetPath(Common::UTF8ToUTF16W(command.string()).data());
} else {
LOG_ERROR(Frontend, "Failed to create CoCreateInstance");
HRESULT hres = CoCreateInstance(CLSID_ShellLink, nullptr, CLSCTX_INPROC_SERVER, IID_IShellLinkW,
reinterpret_cast<void**>(&ps1));
if (FAILED(hres)) {
LOG_ERROR(Frontend, "Failed to create IShellLinkW instance");
return false;
}
if (SUCCEEDED(hres) && !arguments.empty()) {
hres = ps1->SetPath(command.c_str());
if (FAILED(hres)) {
LOG_ERROR(Frontend, "Failed to set path");
return false;
}
if (!arguments.empty()) {
hres = ps1->SetArguments(Common::UTF8ToUTF16W(arguments).data());
if (FAILED(hres)) {
LOG_ERROR(Frontend, "Failed to set arguments");
return false;
}
}
if (SUCCEEDED(hres) && !comment.empty()) {
if (!comment.empty()) {
hres = ps1->SetDescription(Common::UTF8ToUTF16W(comment).data());
if (FAILED(hres)) {
LOG_ERROR(Frontend, "Failed to set description");
return false;
}
}
if (SUCCEEDED(hres) && std::filesystem::is_regular_file(icon_path)) {
hres = ps1->SetIconLocation(Common::UTF8ToUTF16W(icon_path.string()).data(), 0);
if (std::filesystem::is_regular_file(icon_path)) {
hres = ps1->SetIconLocation(icon_path.c_str(), 0);
if (FAILED(hres)) {
LOG_ERROR(Frontend, "Failed to set icon location");
return false;
}
}
if (SUCCEEDED(hres)) {
hres = ps1->QueryInterface(IID_IPersistFile, (void**)&persist_file);
hres = ps1->QueryInterface(IID_IPersistFile, reinterpret_cast<void**>(&persist_file));
if (FAILED(hres)) {
LOG_ERROR(Frontend, "Failed to get IPersistFile interface");
return false;
}
if (SUCCEEDED(hres) && persist_file != nullptr) {
hres = persist_file->Save(
Common::UTF8ToUTF16W((shortcut_path_full).string() + ".lnk").data(), TRUE);
hres = persist_file->Save(std::filesystem::path{shortcut_path / (name + ".lnk")}.c_str(), TRUE);
if (FAILED(hres)) {
LOG_ERROR(Frontend, "Failed to save shortcut");
return false;
}
if (SUCCEEDED(hres)) {
return true;
}
LOG_ERROR(Frontend, "Failed to create shortcut");
return false;
return true;
#else // Unsupported platform
return false;
#endif
@ -2969,7 +2939,6 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
LOG_ERROR(Frontend, "Failed to create shortcut: {}", e.what());
return false;
}
// Messages in pre-defined message boxes for less code spaghetti
bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title) {
int result = 0;
@ -3009,7 +2978,6 @@ bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QSt
bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name,
std::filesystem::path& out_icon_path) {
// Get path to Yuzu icons directory & icon extension
std::string ico_extension = "png";
#if defined(_WIN32)
@ -3038,20 +3006,16 @@ bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_vi
void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
GameListShortcutTarget target) {
std::string game_title;
QString qt_game_title;
std::filesystem::path out_icon_path;
// Get path to yuzu executable
const QStringList args = QApplication::arguments();
std::filesystem::path yuzu_command = args[0].toStdString();
// If relative path, make it an absolute path
if (yuzu_command.c_str()[0] == '.') {
yuzu_command = Common::FS::GetCurrentDir() / yuzu_command;
}
// Shortcut path
std::filesystem::path shortcut_path{};
if (target == GameListShortcutTarget::Desktop) {
@ -3061,7 +3025,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
shortcut_path =
QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation).toStdString();
}
// Icon path and title
if (std::filesystem::exists(shortcut_path)) {
// Get title from game file
@ -3070,17 +3033,20 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
const auto control = pm.GetControlMetadata();
const auto loader =
Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read));
game_title = fmt::format("{:016X}", program_id);
if (control.first != nullptr) {
game_title = control.first->GetApplicationName();
} else {
loader->ReadTitle(game_title);
}
// Delete illegal characters from title
const std::string illegal_chars = "<>:\"/\\|?*.";
for (auto it = game_title.rbegin(); it != game_title.rend(); ++it) {
if (illegal_chars.find(*it) != std::string::npos) {
game_title.erase(it.base() - 1);
}
}
qt_game_title = QString::fromStdString(game_title);
// Get icon from game file
std::vector<u8> icon_image_file{};
if (control.second != nullptr) {
@ -3088,23 +3054,19 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
} else if (loader->ReadIcon(icon_image_file) != Loader::ResultStatus::Success) {
LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path);
}
QImage icon_data =
QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
if (GMainWindow::MakeShortcutIcoPath(program_id, game_title, out_icon_path)) {
if (!SaveIconToFile(out_icon_path, icon_data)) {
LOG_ERROR(Frontend, "Could not write icon to file");
}
}
} else {
GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR,
qt_game_title);
LOG_ERROR(Frontend, "Invalid shortcut target");
return;
}
#if defined(_WIN32)
if (!IsUserAnAdmin() && target == GameListShortcutTarget::Applications) {
GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ADMIN,
@ -3125,7 +3087,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
UISettings::values.shortcut_already_warned = true;
}
#endif // __linux__
// Create shortcut
std::string arguments = fmt::format("-g \"{:s}\"", game_path);
if (GMainWindow::CreateShortcutMessagesGUI(
@ -3142,7 +3103,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
qt_game_title);
return;
}
GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR,
qt_game_title);
}
@ -4177,7 +4137,6 @@ void GMainWindow::OnLoadAmiibo() {
bool GMainWindow::question(QWidget* parent, const QString& title, const QString& text,
QMessageBox::StandardButtons buttons,
QMessageBox::StandardButton defaultButton) {
QMessageBox* box_dialog = new QMessageBox(parent);
box_dialog->setWindowTitle(title);
box_dialog->setText(text);