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Merge pull request #906 from lioncash/override

input_common: minor changes
This commit is contained in:
bunnei 2018-08-03 00:18:52 -04:00 committed by GitHub
commit 9e48ca23b2
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 8 additions and 19 deletions

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@ -5,6 +5,7 @@
#include <atomic> #include <atomic>
#include <list> #include <list>
#include <mutex> #include <mutex>
#include <utility>
#include "input_common/keyboard.h" #include "input_common/keyboard.h"
namespace InputCommon { namespace InputCommon {
@ -12,9 +13,9 @@ namespace InputCommon {
class KeyButton final : public Input::ButtonDevice { class KeyButton final : public Input::ButtonDevice {
public: public:
explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_) explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_)
: key_button_list(key_button_list_) {} : key_button_list(std::move(key_button_list_)) {}
~KeyButton(); ~KeyButton() override;
bool GetStatus() const override { bool GetStatus() const override {
return status.load(); return status.load();

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@ -131,7 +131,7 @@ public:
device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity); device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity);
} }
std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() const { std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() const override {
return device->GetStatus(); return device->GetStatus();
} }

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@ -82,7 +82,7 @@ private:
class SDLButton final : public Input::ButtonDevice { class SDLButton final : public Input::ButtonDevice {
public: public:
explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_) explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
: joystick(joystick_), button(button_) {} : joystick(std::move(joystick_)), button(button_) {}
bool GetStatus() const override { bool GetStatus() const override {
return joystick->GetButton(button); return joystick->GetButton(button);
@ -96,7 +96,7 @@ private:
class SDLDirectionButton final : public Input::ButtonDevice { class SDLDirectionButton final : public Input::ButtonDevice {
public: public:
explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_) explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
: joystick(joystick_), hat(hat_), direction(direction_) {} : joystick(std::move(joystick_)), hat(hat_), direction(direction_) {}
bool GetStatus() const override { bool GetStatus() const override {
return joystick->GetHatDirection(hat, direction); return joystick->GetHatDirection(hat, direction);
@ -112,7 +112,7 @@ class SDLAxisButton final : public Input::ButtonDevice {
public: public:
explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_, explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
bool trigger_if_greater_) bool trigger_if_greater_)
: joystick(joystick_), axis(axis_), threshold(threshold_), : joystick(std::move(joystick_)), axis(axis_), threshold(threshold_),
trigger_if_greater(trigger_if_greater_) {} trigger_if_greater(trigger_if_greater_) {}
bool GetStatus() const override { bool GetStatus() const override {
@ -132,7 +132,7 @@ private:
class SDLAnalog final : public Input::AnalogDevice { class SDLAnalog final : public Input::AnalogDevice {
public: public:
SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_) SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_)
: joystick(joystick_), axis_x(axis_x_), axis_y(axis_y_) {} : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_) {}
std::tuple<float, float> GetStatus() const override { std::tuple<float, float> GetStatus() const override {
return joystick->GetAnalog(axis_x, axis_y); return joystick->GetAnalog(axis_x, axis_y);
@ -314,10 +314,6 @@ namespace Polling {
class SDLPoller : public InputCommon::Polling::DevicePoller { class SDLPoller : public InputCommon::Polling::DevicePoller {
public: public:
SDLPoller() = default;
~SDLPoller() = default;
void Start() override { void Start() override {
// SDL joysticks must be opened, otherwise they don't generate events // SDL joysticks must be opened, otherwise they don't generate events
SDL_JoystickUpdate(); SDL_JoystickUpdate();
@ -341,10 +337,6 @@ private:
class SDLButtonPoller final : public SDLPoller { class SDLButtonPoller final : public SDLPoller {
public: public:
SDLButtonPoller() = default;
~SDLButtonPoller() = default;
Common::ParamPackage GetNextInput() override { Common::ParamPackage GetNextInput() override {
SDL_Event event; SDL_Event event;
while (SDL_PollEvent(&event)) { while (SDL_PollEvent(&event)) {
@ -364,10 +356,6 @@ public:
class SDLAnalogPoller final : public SDLPoller { class SDLAnalogPoller final : public SDLPoller {
public: public:
SDLAnalogPoller() = default;
~SDLAnalogPoller() = default;
void Start() override { void Start() override {
SDLPoller::Start(); SDLPoller::Start();