yuzu-emu
/
yuzu
Archived
1
0
Fork 0

Added auto controller switching to supported controllers and single joycon button rotation

This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game
This commit is contained in:
David Marcec 2018-10-20 15:07:18 +11:00
parent b1f8bff7db
commit a03600ba28
2 changed files with 189 additions and 4 deletions

View File

@ -26,7 +26,11 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
constexpr s32 HID_JOYSTICK_MIN = -0x7fff; constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
constexpr std::size_t NPAD_OFFSET = 0x9A00; constexpr std::size_t NPAD_OFFSET = 0x9A00;
constexpr u32 BATTERY_FULL = 2; constexpr u32 BATTERY_FULL = 2;
constexpr u32 NPAD_HANDHELD = 32;
constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
constexpr u32 MAX_NPAD_ID = 7;
constexpr Controller_NPad::NPadControllerType PREFERRED_CONTROLLER =
Controller_NPad::NPadControllerType::JoyDual;
constexpr std::array<u32, 10> npad_id_list{ constexpr std::array<u32, 10> npad_id_list{
0, 1, 2, 3, 4, 5, 6, 7, 32, 16, 0, 1, 2, 3, 4, 5, 6, 7, 32, 16,
}; };
@ -121,7 +125,7 @@ void Controller_NPad::OnInit() {
supported_npad_id_types.resize(npad_id_list.size()); supported_npad_id_types.resize(npad_id_list.size());
std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
npad_id_list.size() * sizeof(u32)); npad_id_list.size() * sizeof(u32));
AddNewController(NPadControllerType::JoyDual); AddNewController(PREFERRED_CONTROLLER);
} }
} }
@ -218,6 +222,51 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX); rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX); rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
if (controller_type == NPadControllerType::JoyLeft ||
controller_type == NPadControllerType::JoyRight) {
if (npad.properties.is_horizontal) {
ControllerPadState state{};
AnalogPosition temp_lstick_entry{};
AnalogPosition temp_rstick_entry{};
if (controller_type == NPadControllerType::JoyLeft) {
state.d_down.Assign(pad_state.d_left.Value());
state.d_left.Assign(pad_state.d_up.Value());
state.d_right.Assign(pad_state.d_down.Value());
state.d_up.Assign(pad_state.d_right.Value());
state.l.Assign(pad_state.l.Value() | pad_state.sl.Value());
state.r.Assign(pad_state.r.Value() | pad_state.sr.Value());
state.zl.Assign(pad_state.zl.Value());
state.plus.Assign(pad_state.minus.Value());
temp_lstick_entry = lstick_entry;
temp_rstick_entry = rstick_entry;
std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
temp_lstick_entry.y *= -1;
} else if (controller_type == NPadControllerType::JoyRight) {
state.x.Assign(pad_state.a.Value());
state.a.Assign(pad_state.b.Value());
state.b.Assign(pad_state.y.Value());
state.y.Assign(pad_state.b.Value());
state.l.Assign(pad_state.l.Value() | pad_state.sl.Value());
state.r.Assign(pad_state.r.Value() | pad_state.sr.Value());
state.zr.Assign(pad_state.zr.Value());
state.plus.Assign(pad_state.plus.Value());
temp_lstick_entry = lstick_entry;
temp_rstick_entry = rstick_entry;
std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
temp_rstick_entry.x *= -1;
}
pad_state.raw = state.raw;
lstick_entry = temp_lstick_entry;
rstick_entry = temp_rstick_entry;
}
}
auto& main_controller = auto& main_controller =
npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index]; npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
auto& handheld_entry = auto& handheld_entry =
@ -320,6 +369,16 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
supported_npad_id_types.clear(); supported_npad_id_types.clear();
supported_npad_id_types.resize(length / sizeof(u32)); supported_npad_id_types.resize(length / sizeof(u32));
std::memcpy(supported_npad_id_types.data(), data, length); std::memcpy(supported_npad_id_types.data(), data, length);
for (std::size_t i = 0; i < connected_controllers.size(); i++) {
auto& controller = connected_controllers[i];
if (!controller.is_connected) {
continue;
}
if (!IsControllerSupported(PREFERRED_CONTROLLER)) {
controller.type = DecideBestController(PREFERRED_CONTROLLER);
InitNewlyAddedControler(i);
}
}
} }
void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) { void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) {
@ -351,11 +410,11 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
for (std::size_t i = 0; i < controller_ids.size(); i++) { for (std::size_t i = 0; i < controller_ids.size(); i++) {
std::size_t controller_pos = i; std::size_t controller_pos = i;
// Handheld controller conversion // Handheld controller conversion
if (controller_pos == 32) { if (controller_pos == NPAD_HANDHELD) {
controller_pos = 8; controller_pos = 8;
} }
// Unknown controller conversion // Unknown controller conversion
if (controller_pos == 16) { if (controller_pos == NPAD_UNKNOWN) {
controller_pos = 9; controller_pos = 9;
} }
if (connected_controllers[controller_pos].is_connected) { if (connected_controllers[controller_pos].is_connected) {
@ -433,4 +492,128 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
void Controller_NPad::SetVibrationEnabled(bool can_vibrate) { void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
can_controllers_vibrate = can_vibrate; can_controllers_vibrate = can_vibrate;
} }
bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const {
const bool support_handheld =
std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), NPAD_HANDHELD) !=
supported_npad_id_types.end();
if (controller == NPadControllerType::Handheld) {
// Handheld is not even a supported type, lets stop here
if (!support_handheld) {
return false;
}
// Handheld should not be supported in docked mode
if (Settings::values.use_docked_mode) {
return false;
}
return true;
}
if (std::any_of(supported_npad_id_types.begin(), supported_npad_id_types.end(),
[](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) {
switch (controller) {
case NPadControllerType::ProController:
return style.pro_controller;
case NPadControllerType::JoyDual:
return style.joycon_dual;
case NPadControllerType::JoyLeft:
return style.joycon_left;
case NPadControllerType::JoyRight:
return style.joycon_right;
case NPadControllerType::Pokeball:
return style.pokeball;
default:
return false;
}
}
return false;
}
Controller_NPad::NPadControllerType Controller_NPad::DecideBestController(
NPadControllerType priority) const {
if (IsControllerSupported(priority)) {
return priority;
}
const auto is_docked = Settings::values.use_docked_mode;
if (is_docked && priority == NPadControllerType::Handheld) {
priority = NPadControllerType::JoyDual;
if (IsControllerSupported(priority)) {
return priority;
}
}
std::vector<NPadControllerType> priority_list;
switch (priority) {
case NPadControllerType::ProController:
priority_list.push_back(NPadControllerType::JoyDual);
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::Pokeball);
break;
case NPadControllerType::Handheld:
priority_list.push_back(NPadControllerType::JoyDual);
priority_list.push_back(NPadControllerType::ProController);
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::Pokeball);
break;
case NPadControllerType::JoyDual:
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::ProController);
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::Pokeball);
break;
case NPadControllerType::JoyLeft:
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::JoyDual);
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::ProController);
priority_list.push_back(NPadControllerType::Pokeball);
break;
case NPadControllerType::JoyRight:
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyDual);
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::ProController);
priority_list.push_back(NPadControllerType::Pokeball);
break;
case NPadControllerType::Pokeball:
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::JoyDual);
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::ProController);
break;
default:
priority_list.push_back(NPadControllerType::JoyDual);
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::ProController);
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::JoyDual);
}
const auto iter = std::find_if(priority_list.begin(), priority_list.end(),
[this](auto type) { return IsControllerSupported(type); });
if (iter == priority_list.end()) {
UNIMPLEMENTED_MSG("Could not find supported controller!");
return priority;
}
return *iter;
}
} // namespace Service::HID } // namespace Service::HID

View File

@ -283,5 +283,7 @@ private:
bool can_controllers_vibrate{true}; bool can_controllers_vibrate{true};
void InitNewlyAddedControler(std::size_t controller_idx); void InitNewlyAddedControler(std::size_t controller_idx);
bool IsControllerSupported(NPadControllerType controller) const;
NPadControllerType DecideBestController(NPadControllerType priority) const;
}; };
} // namespace Service::HID } // namespace Service::HID