yuzu-emu
/
yuzu
Archived
1
0
Fork 0

gl_rasterizer: Implement AccelerateDisplay method from Citra.

This commit is contained in:
bunnei 2018-03-22 23:06:54 -04:00
parent f61b9f7338
commit a0b1235f82
2 changed files with 44 additions and 2 deletions

View File

@ -229,7 +229,39 @@ bool RasterizerOpenGL::AccelerateFill(const void* config) {
bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer,
VAddr framebuffer_addr, u32 pixel_stride,
ScreenInfo& screen_info) {
ASSERT_MSG(false, "Unimplemented");
if (framebuffer_addr == 0) {
return false;
}
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
SurfaceParams src_params;
src_params.addr = framebuffer_addr;
src_params.width = std::min(framebuffer.width, pixel_stride);
src_params.height = framebuffer.height;
src_params.stride = pixel_stride;
src_params.is_tiled = false;
src_params.pixel_format =
SurfaceParams::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
src_params.UpdateParams();
MathUtil::Rectangle<u32> src_rect;
Surface src_surface;
std::tie(src_surface, src_rect) =
res_cache.GetSurfaceSubRect(src_params, ScaleMatch::Ignore, true);
if (src_surface == nullptr) {
return false;
}
u32 scaled_width = src_surface->GetScaledWidth();
u32 scaled_height = src_surface->GetScaledHeight();
screen_info.display_texcoords = MathUtil::Rectangle<float>(
(float)src_rect.bottom / (float)scaled_height, (float)src_rect.left / (float)scaled_width,
(float)src_rect.top / (float)scaled_height, (float)src_rect.right / (float)scaled_width);
screen_info.display_texture = src_surface->texture.handle;
return true;
}

View File

@ -22,6 +22,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/gpu.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
struct CachedSurface;
@ -115,6 +116,15 @@ struct SurfaceParams {
return GetFormatBpp(pixel_format);
}
static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
switch (format) {
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
return PixelFormat::RGBA8;
default:
UNREACHABLE();
}
}
static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
SurfaceType a_type = GetFormatType(pixel_format_a);
SurfaceType b_type = GetFormatType(pixel_format_b);
@ -257,7 +267,7 @@ struct CachedSurface : SurfaceParams {
std::unique_ptr<u8[]> gl_buffer;
size_t gl_buffer_size = 0;
// Read/Write data in 3DS memory to/from gl_buffer
// Read/Write data in Switch memory to/from gl_buffer
void LoadGLBuffer(VAddr load_start, VAddr load_end);
void FlushGLBuffer(VAddr flush_start, VAddr flush_end);