Merge pull request #10088 from FernandoS27/100-gelato-flavor-test-builds-later
Y.F.C Implement Asynchronous Fence manager and Rework Query async downloads
This commit is contained in:
commit
a661c547d8
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@ -462,7 +462,7 @@ struct Memory::Impl {
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}
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if (Settings::IsFastmemEnabled()) {
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const bool is_read_enable = Settings::IsGPULevelHigh() || !cached;
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const bool is_read_enable = !Settings::IsGPULevelExtreme() || !cached;
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system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached);
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}
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@ -4,13 +4,20 @@
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#pragma once
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#include <algorithm>
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#include <condition_variable>
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#include <cstring>
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#include <deque>
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <thread>
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#include <queue>
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#include "common/common_types.h"
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#include "common/microprofile.h"
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#include "common/scope_exit.h"
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#include "common/settings.h"
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#include "common/thread.h"
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#include "video_core/delayed_destruction_ring.h"
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#include "video_core/gpu.h"
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#include "video_core/host1x/host1x.h"
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@ -23,15 +30,26 @@ class FenceBase {
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public:
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explicit FenceBase(bool is_stubbed_) : is_stubbed{is_stubbed_} {}
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bool IsStubbed() const {
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return is_stubbed;
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}
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protected:
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bool is_stubbed;
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};
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template <typename TFence, typename TTextureCache, typename TTBufferCache, typename TQueryCache>
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template <typename Traits>
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class FenceManager {
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using TFence = typename Traits::FenceType;
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using TTextureCache = typename Traits::TextureCacheType;
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using TBufferCache = typename Traits::BufferCacheType;
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using TQueryCache = typename Traits::QueryCacheType;
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static constexpr bool can_async_check = Traits::HAS_ASYNC_CHECK;
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public:
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/// Notify the fence manager about a new frame
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void TickFrame() {
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std::unique_lock lock(ring_guard);
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delayed_destruction_ring.Tick();
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}
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@ -46,17 +64,33 @@ public:
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}
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void SignalFence(std::function<void()>&& func) {
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TryReleasePendingFences();
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rasterizer.InvalidateGPUCache();
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bool delay_fence = Settings::IsGPULevelHigh();
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if constexpr (!can_async_check) {
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TryReleasePendingFences<false>();
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}
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const bool should_flush = ShouldFlush();
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CommitAsyncFlushes();
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uncommitted_operations.emplace_back(std::move(func));
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CommitOperations();
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TFence new_fence = CreateFence(!should_flush);
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fences.push(new_fence);
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if constexpr (can_async_check) {
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guard.lock();
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}
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if (delay_fence) {
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uncommitted_operations.emplace_back(std::move(func));
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}
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pending_operations.emplace_back(std::move(uncommitted_operations));
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QueueFence(new_fence);
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if (!delay_fence) {
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func();
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}
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fences.push(std::move(new_fence));
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if (should_flush) {
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rasterizer.FlushCommands();
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}
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if constexpr (can_async_check) {
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guard.unlock();
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cv.notify_all();
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}
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}
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void SignalSyncPoint(u32 value) {
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@ -66,29 +100,30 @@ public:
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}
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void WaitPendingFences() {
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while (!fences.empty()) {
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TFence& current_fence = fences.front();
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if (ShouldWait()) {
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WaitFence(current_fence);
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}
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PopAsyncFlushes();
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auto operations = std::move(pending_operations.front());
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pending_operations.pop_front();
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for (auto& operation : operations) {
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operation();
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}
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PopFence();
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if constexpr (!can_async_check) {
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TryReleasePendingFences<true>();
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}
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}
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protected:
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explicit FenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
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TTextureCache& texture_cache_, TTBufferCache& buffer_cache_,
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TTextureCache& texture_cache_, TBufferCache& buffer_cache_,
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TQueryCache& query_cache_)
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: rasterizer{rasterizer_}, gpu{gpu_}, syncpoint_manager{gpu.Host1x().GetSyncpointManager()},
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texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {}
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texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {
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if constexpr (can_async_check) {
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fence_thread =
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std::jthread([this](std::stop_token token) { ReleaseThreadFunc(token); });
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}
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}
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virtual ~FenceManager() = default;
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virtual ~FenceManager() {
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if constexpr (can_async_check) {
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fence_thread.request_stop();
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cv.notify_all();
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fence_thread.join();
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}
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}
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/// Creates a Fence Interface, does not create a backend fence if 'is_stubbed' is
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/// true
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@ -104,23 +139,70 @@ protected:
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Tegra::GPU& gpu;
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Tegra::Host1x::SyncpointManager& syncpoint_manager;
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TTextureCache& texture_cache;
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TTBufferCache& buffer_cache;
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TBufferCache& buffer_cache;
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TQueryCache& query_cache;
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private:
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template <bool force_wait>
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void TryReleasePendingFences() {
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while (!fences.empty()) {
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TFence& current_fence = fences.front();
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if (ShouldWait() && !IsFenceSignaled(current_fence)) {
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if constexpr (force_wait) {
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WaitFence(current_fence);
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} else {
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return;
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}
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}
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PopAsyncFlushes();
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auto operations = std::move(pending_operations.front());
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pending_operations.pop_front();
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for (auto& operation : operations) {
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operation();
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}
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PopFence();
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{
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std::unique_lock lock(ring_guard);
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delayed_destruction_ring.Push(std::move(current_fence));
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}
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fences.pop();
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}
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}
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void ReleaseThreadFunc(std::stop_token stop_token) {
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std::string name = "GPUFencingThread";
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MicroProfileOnThreadCreate(name.c_str());
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// Cleanup
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SCOPE_EXIT({ MicroProfileOnThreadExit(); });
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Common::SetCurrentThreadName(name.c_str());
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Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
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TFence current_fence;
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std::deque<std::function<void()>> current_operations;
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while (!stop_token.stop_requested()) {
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{
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std::unique_lock lock(guard);
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cv.wait(lock, [&] { return stop_token.stop_requested() || !fences.empty(); });
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if (stop_token.stop_requested()) [[unlikely]] {
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return;
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}
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current_fence = std::move(fences.front());
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current_operations = std::move(pending_operations.front());
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fences.pop();
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pending_operations.pop_front();
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}
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if (!current_fence->IsStubbed()) {
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WaitFence(current_fence);
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}
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PopAsyncFlushes();
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for (auto& operation : current_operations) {
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operation();
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}
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{
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std::unique_lock lock(ring_guard);
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delayed_destruction_ring.Push(std::move(current_fence));
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}
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}
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}
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@ -154,19 +236,16 @@ private:
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query_cache.CommitAsyncFlushes();
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}
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void PopFence() {
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delayed_destruction_ring.Push(std::move(fences.front()));
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fences.pop();
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}
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void CommitOperations() {
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pending_operations.emplace_back(std::move(uncommitted_operations));
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}
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std::queue<TFence> fences;
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std::deque<std::function<void()>> uncommitted_operations;
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std::deque<std::deque<std::function<void()>>> pending_operations;
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std::mutex guard;
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std::mutex ring_guard;
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std::condition_variable cv;
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std::jthread fence_thread;
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DelayedDestructionRing<TFence, 6> delayed_destruction_ring;
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};
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@ -170,6 +170,7 @@ void MemoryManager::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_)
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GPUVAddr MemoryManager::Map(GPUVAddr gpu_addr, VAddr cpu_addr, std::size_t size, PTEKind kind,
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bool is_big_pages) {
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std::unique_lock<std::mutex> lock(guard);
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if (is_big_pages) [[likely]] {
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return BigPageTableOp<EntryType::Mapped>(gpu_addr, cpu_addr, size, kind);
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}
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@ -177,6 +178,7 @@ GPUVAddr MemoryManager::Map(GPUVAddr gpu_addr, VAddr cpu_addr, std::size_t size,
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}
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GPUVAddr MemoryManager::MapSparse(GPUVAddr gpu_addr, std::size_t size, bool is_big_pages) {
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std::unique_lock<std::mutex> lock(guard);
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if (is_big_pages) [[likely]] {
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return BigPageTableOp<EntryType::Reserved>(gpu_addr, 0, size, PTEKind::INVALID);
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}
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@ -187,6 +189,7 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
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if (size == 0) {
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return;
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}
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std::unique_lock<std::mutex> lock(guard);
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GetSubmappedRangeImpl<false>(gpu_addr, size, page_stash);
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for (const auto& [map_addr, map_size] : page_stash) {
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@ -553,6 +556,7 @@ size_t MemoryManager::MaxContinuousRange(GPUVAddr gpu_addr, size_t size) const {
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}
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size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr, size_t max_size) const {
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std::unique_lock<std::mutex> lock(guard);
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return kind_map.GetContinuousSizeFrom(gpu_addr);
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}
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@ -745,10 +749,10 @@ void MemoryManager::FlushCaching() {
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return;
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}
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accumulator->Callback([this](GPUVAddr addr, size_t size) {
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GetSubmappedRangeImpl<false>(addr, size, page_stash);
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GetSubmappedRangeImpl<false>(addr, size, page_stash2);
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});
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rasterizer->InnerInvalidation(page_stash);
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page_stash.clear();
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rasterizer->InnerInvalidation(page_stash2);
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page_stash2.clear();
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accumulator->Clear();
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}
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@ -5,6 +5,7 @@
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#include <atomic>
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#include <map>
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#include <mutex>
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#include <optional>
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#include <vector>
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@ -215,6 +216,9 @@ private:
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std::vector<u64> big_page_continuous;
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std::vector<std::pair<VAddr, std::size_t>> page_stash{};
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std::vector<std::pair<VAddr, std::size_t>> page_stash2{};
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mutable std::mutex guard;
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static constexpr size_t continuous_bits = 64;
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@ -6,6 +6,7 @@
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#include <algorithm>
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#include <array>
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#include <cstring>
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#include <functional>
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#include <iterator>
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#include <list>
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#include <memory>
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@ -17,13 +18,19 @@
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#include "common/assert.h"
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#include "common/settings.h"
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#include "core/memory.h"
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#include "video_core/control/channel_state_cache.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/memory_manager.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/texture_cache/slot_vector.h"
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namespace VideoCommon {
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using AsyncJobId = SlotId;
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static constexpr AsyncJobId NULL_ASYNC_JOB_ID{0};
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template <class QueryCache, class HostCounter>
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class CounterStreamBase {
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public:
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@ -93,9 +100,13 @@ private:
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template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
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class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
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public:
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explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_)
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: rasterizer{rasterizer_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
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VideoCore::QueryType::SamplesPassed}}} {}
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explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
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Core::Memory::Memory& cpu_memory_)
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: rasterizer{rasterizer_},
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cpu_memory{cpu_memory_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
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VideoCore::QueryType::SamplesPassed}}} {
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(void)slot_async_jobs.insert(); // Null value
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}
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void InvalidateRegion(VAddr addr, std::size_t size) {
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std::unique_lock lock{mutex};
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@ -126,10 +137,15 @@ public:
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query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
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}
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query->BindCounter(Stream(type).Current(), timestamp);
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if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
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AsyncFlushQuery(*cpu_addr);
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auto result = query->BindCounter(Stream(type).Current(), timestamp);
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if (result) {
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auto async_job_id = query->GetAsyncJob();
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auto& async_job = slot_async_jobs[async_job_id];
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async_job.collected = true;
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async_job.value = *result;
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query->SetAsyncJob(NULL_ASYNC_JOB_ID);
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}
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AsyncFlushQuery(query, timestamp, lock);
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}
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/// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch.
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@ -173,15 +189,18 @@ public:
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}
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void CommitAsyncFlushes() {
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std::unique_lock lock{mutex};
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committed_flushes.push_back(uncommitted_flushes);
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uncommitted_flushes.reset();
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}
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bool HasUncommittedFlushes() const {
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std::unique_lock lock{mutex};
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return uncommitted_flushes != nullptr;
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}
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bool ShouldWaitAsyncFlushes() const {
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std::unique_lock lock{mutex};
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if (committed_flushes.empty()) {
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return false;
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}
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@ -189,6 +208,7 @@ public:
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}
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void PopAsyncFlushes() {
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std::unique_lock lock{mutex};
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if (committed_flushes.empty()) {
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return;
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}
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@ -197,15 +217,25 @@ public:
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committed_flushes.pop_front();
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return;
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}
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for (VAddr query_address : *flush_list) {
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FlushAndRemoveRegion(query_address, 4);
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for (AsyncJobId async_job_id : *flush_list) {
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AsyncJob& async_job = slot_async_jobs[async_job_id];
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if (!async_job.collected) {
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FlushAndRemoveRegion(async_job.query_location, 2, true);
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}
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}
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committed_flushes.pop_front();
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}
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private:
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struct AsyncJob {
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bool collected = false;
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u64 value = 0;
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VAddr query_location = 0;
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std::optional<u64> timestamp{};
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};
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/// Flushes a memory range to guest memory and removes it from the cache.
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void FlushAndRemoveRegion(VAddr addr, std::size_t size) {
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void FlushAndRemoveRegion(VAddr addr, std::size_t size, bool async = false) {
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const u64 addr_begin = addr;
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const u64 addr_end = addr_begin + size;
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const auto in_range = [addr_begin, addr_end](const CachedQuery& query) {
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@ -226,7 +256,16 @@ private:
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continue;
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}
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rasterizer.UpdatePagesCachedCount(query.GetCpuAddr(), query.SizeInBytes(), -1);
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query.Flush();
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AsyncJobId async_job_id = query.GetAsyncJob();
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auto flush_result = query.Flush(async);
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if (async_job_id == NULL_ASYNC_JOB_ID) {
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ASSERT_MSG(false, "This should not be reachable at all");
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continue;
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}
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AsyncJob& async_job = slot_async_jobs[async_job_id];
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async_job.collected = true;
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async_job.value = flush_result;
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query.SetAsyncJob(NULL_ASYNC_JOB_ID);
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}
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std::erase_if(contents, in_range);
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}
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@ -253,26 +292,60 @@ private:
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return found != std::end(contents) ? &*found : nullptr;
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}
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void AsyncFlushQuery(VAddr addr) {
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void AsyncFlushQuery(CachedQuery* query, std::optional<u64> timestamp,
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std::unique_lock<std::recursive_mutex>& lock) {
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const AsyncJobId new_async_job_id = slot_async_jobs.insert();
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{
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AsyncJob& async_job = slot_async_jobs[new_async_job_id];
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query->SetAsyncJob(new_async_job_id);
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async_job.query_location = query->GetCpuAddr();
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async_job.collected = false;
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if (!uncommitted_flushes) {
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uncommitted_flushes = std::make_shared<std::vector<VAddr>>();
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uncommitted_flushes = std::make_shared<std::vector<AsyncJobId>>();
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}
|
||||
uncommitted_flushes->push_back(addr);
|
||||
uncommitted_flushes->push_back(new_async_job_id);
|
||||
}
|
||||
lock.unlock();
|
||||
std::function<void()> operation([this, new_async_job_id, timestamp] {
|
||||
std::unique_lock local_lock{mutex};
|
||||
AsyncJob& async_job = slot_async_jobs[new_async_job_id];
|
||||
u64 value = async_job.value;
|
||||
VAddr address = async_job.query_location;
|
||||
slot_async_jobs.erase(new_async_job_id);
|
||||
local_lock.unlock();
|
||||
if (timestamp) {
|
||||
u64 timestamp_value = *timestamp;
|
||||
cpu_memory.WriteBlockUnsafe(address + sizeof(u64), ×tamp_value, sizeof(u64));
|
||||
cpu_memory.WriteBlockUnsafe(address, &value, sizeof(u64));
|
||||
rasterizer.InvalidateRegion(address, sizeof(u64) * 2,
|
||||
VideoCommon::CacheType::NoQueryCache);
|
||||
} else {
|
||||
u32 small_value = static_cast<u32>(value);
|
||||
cpu_memory.WriteBlockUnsafe(address, &small_value, sizeof(u32));
|
||||
rasterizer.InvalidateRegion(address, sizeof(u32),
|
||||
VideoCommon::CacheType::NoQueryCache);
|
||||
}
|
||||
});
|
||||
rasterizer.SyncOperation(std::move(operation));
|
||||
}
|
||||
|
||||
static constexpr std::uintptr_t YUZU_PAGESIZE = 4096;
|
||||
static constexpr unsigned YUZU_PAGEBITS = 12;
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
SlotVector<AsyncJob> slot_async_jobs;
|
||||
|
||||
std::recursive_mutex mutex;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
Core::Memory::Memory& cpu_memory;
|
||||
|
||||
mutable std::recursive_mutex mutex;
|
||||
|
||||
std::unordered_map<u64, std::vector<CachedQuery>> cached_queries;
|
||||
|
||||
std::array<CounterStream, VideoCore::NumQueryTypes> streams;
|
||||
|
||||
std::shared_ptr<std::vector<VAddr>> uncommitted_flushes{};
|
||||
std::list<std::shared_ptr<std::vector<VAddr>>> committed_flushes;
|
||||
std::shared_ptr<std::vector<AsyncJobId>> uncommitted_flushes{};
|
||||
std::list<std::shared_ptr<std::vector<AsyncJobId>>> committed_flushes;
|
||||
};
|
||||
|
||||
template <class QueryCache, class HostCounter>
|
||||
|
@ -291,12 +364,12 @@ public:
|
|||
virtual ~HostCounterBase() = default;
|
||||
|
||||
/// Returns the current value of the query.
|
||||
u64 Query() {
|
||||
u64 Query(bool async = false) {
|
||||
if (result) {
|
||||
return *result;
|
||||
}
|
||||
|
||||
u64 value = BlockingQuery() + base_result;
|
||||
u64 value = BlockingQuery(async) + base_result;
|
||||
if (dependency) {
|
||||
value += dependency->Query();
|
||||
dependency = nullptr;
|
||||
|
@ -317,7 +390,7 @@ public:
|
|||
|
||||
protected:
|
||||
/// Returns the value of query from the backend API blocking as needed.
|
||||
virtual u64 BlockingQuery() const = 0;
|
||||
virtual u64 BlockingQuery(bool async = false) const = 0;
|
||||
|
||||
private:
|
||||
std::shared_ptr<HostCounter> dependency; ///< Counter to add to this value.
|
||||
|
@ -340,26 +413,33 @@ public:
|
|||
CachedQueryBase& operator=(const CachedQueryBase&) = delete;
|
||||
|
||||
/// Flushes the query to guest memory.
|
||||
virtual void Flush() {
|
||||
virtual u64 Flush(bool async = false) {
|
||||
// When counter is nullptr it means that it's just been reset. We are supposed to write a
|
||||
// zero in these cases.
|
||||
const u64 value = counter ? counter->Query() : 0;
|
||||
const u64 value = counter ? counter->Query(async) : 0;
|
||||
if (async) {
|
||||
return value;
|
||||
}
|
||||
std::memcpy(host_ptr, &value, sizeof(u64));
|
||||
|
||||
if (timestamp) {
|
||||
std::memcpy(host_ptr + TIMESTAMP_OFFSET, &*timestamp, sizeof(u64));
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
/// Binds a counter to this query.
|
||||
void BindCounter(std::shared_ptr<HostCounter> counter_, std::optional<u64> timestamp_) {
|
||||
std::optional<u64> BindCounter(std::shared_ptr<HostCounter> counter_,
|
||||
std::optional<u64> timestamp_) {
|
||||
std::optional<u64> result{};
|
||||
if (counter) {
|
||||
// If there's an old counter set it means the query is being rewritten by the game.
|
||||
// To avoid losing the data forever, flush here.
|
||||
Flush();
|
||||
result = std::make_optional(Flush());
|
||||
}
|
||||
counter = std::move(counter_);
|
||||
timestamp = timestamp_;
|
||||
return result;
|
||||
}
|
||||
|
||||
VAddr GetCpuAddr() const noexcept {
|
||||
|
@ -374,6 +454,14 @@ public:
|
|||
return with_timestamp ? LARGE_QUERY_SIZE : SMALL_QUERY_SIZE;
|
||||
}
|
||||
|
||||
void SetAsyncJob(AsyncJobId assigned_async_job_) {
|
||||
assigned_async_job = assigned_async_job_;
|
||||
}
|
||||
|
||||
AsyncJobId GetAsyncJob() const {
|
||||
return assigned_async_job;
|
||||
}
|
||||
|
||||
protected:
|
||||
/// Returns true when querying the counter may potentially block.
|
||||
bool WaitPending() const noexcept {
|
||||
|
@ -389,6 +477,7 @@ private:
|
|||
u8* host_ptr; ///< Writable host pointer.
|
||||
std::shared_ptr<HostCounter> counter; ///< Host counter to query, owns the dependency tree.
|
||||
std::optional<u64> timestamp; ///< Timestamp to flush to guest memory.
|
||||
AsyncJobId assigned_async_job;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
|
|
@ -30,7 +30,17 @@ private:
|
|||
};
|
||||
|
||||
using Fence = std::shared_ptr<GLInnerFence>;
|
||||
using GenericFenceManager = VideoCommon::FenceManager<Fence, TextureCache, BufferCache, QueryCache>;
|
||||
|
||||
struct FenceManagerParams {
|
||||
using FenceType = Fence;
|
||||
using BufferCacheType = BufferCache;
|
||||
using TextureCacheType = TextureCache;
|
||||
using QueryCacheType = QueryCache;
|
||||
|
||||
static constexpr bool HAS_ASYNC_CHECK = false;
|
||||
};
|
||||
|
||||
using GenericFenceManager = VideoCommon::FenceManager<FenceManagerParams>;
|
||||
|
||||
class FenceManagerOpenGL final : public GenericFenceManager {
|
||||
public:
|
||||
|
|
|
@ -26,8 +26,8 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
|
|||
|
||||
} // Anonymous namespace
|
||||
|
||||
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_)
|
||||
: QueryCacheBase(rasterizer_), gl_rasterizer{rasterizer_} {}
|
||||
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_)
|
||||
: QueryCacheBase(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
|
||||
|
||||
QueryCache::~QueryCache() = default;
|
||||
|
||||
|
@ -74,7 +74,7 @@ void HostCounter::EndQuery() {
|
|||
glEndQuery(GetTarget(type));
|
||||
}
|
||||
|
||||
u64 HostCounter::BlockingQuery() const {
|
||||
u64 HostCounter::BlockingQuery([[maybe_unused]] bool async) const {
|
||||
GLint64 value;
|
||||
glGetQueryObjecti64v(query.handle, GL_QUERY_RESULT, &value);
|
||||
return static_cast<u64>(value);
|
||||
|
@ -96,7 +96,7 @@ CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept {
|
|||
return *this;
|
||||
}
|
||||
|
||||
void CachedQuery::Flush() {
|
||||
u64 CachedQuery::Flush([[maybe_unused]] bool async) {
|
||||
// Waiting for a query while another query of the same target is enabled locks Nvidia's driver.
|
||||
// To avoid this disable and re-enable keeping the dependency stream.
|
||||
// But we only have to do this if we have pending waits to be done.
|
||||
|
@ -106,11 +106,13 @@ void CachedQuery::Flush() {
|
|||
stream.Update(false);
|
||||
}
|
||||
|
||||
VideoCommon::CachedQueryBase<HostCounter>::Flush();
|
||||
auto result = VideoCommon::CachedQueryBase<HostCounter>::Flush();
|
||||
|
||||
if (slice_counter) {
|
||||
stream.Update(true);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
|
|
@ -28,7 +28,7 @@ using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
|
|||
class QueryCache final
|
||||
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
||||
public:
|
||||
explicit QueryCache(RasterizerOpenGL& rasterizer_);
|
||||
explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_);
|
||||
~QueryCache();
|
||||
|
||||
OGLQuery AllocateQuery(VideoCore::QueryType type);
|
||||
|
@ -51,7 +51,7 @@ public:
|
|||
void EndQuery();
|
||||
|
||||
private:
|
||||
u64 BlockingQuery() const override;
|
||||
u64 BlockingQuery(bool async = false) const override;
|
||||
|
||||
QueryCache& cache;
|
||||
const VideoCore::QueryType type;
|
||||
|
@ -70,7 +70,7 @@ public:
|
|||
CachedQuery(const CachedQuery&) = delete;
|
||||
CachedQuery& operator=(const CachedQuery&) = delete;
|
||||
|
||||
void Flush() override;
|
||||
u64 Flush(bool async = false) override;
|
||||
|
||||
private:
|
||||
QueryCache* cache;
|
||||
|
|
|
@ -63,7 +63,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra
|
|||
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
|
||||
shader_cache(*this, emu_window_, device, texture_cache, buffer_cache, program_manager,
|
||||
state_tracker, gpu.ShaderNotify()),
|
||||
query_cache(*this), accelerate_dma(buffer_cache, texture_cache),
|
||||
query_cache(*this, cpu_memory_), accelerate_dma(buffer_cache, texture_cache),
|
||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache),
|
||||
blit_image(program_manager_) {}
|
||||
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
|
||||
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_fence_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
|
|
|
@ -40,7 +40,16 @@ private:
|
|||
};
|
||||
using Fence = std::shared_ptr<InnerFence>;
|
||||
|
||||
using GenericFenceManager = VideoCommon::FenceManager<Fence, TextureCache, BufferCache, QueryCache>;
|
||||
struct FenceManagerParams {
|
||||
using FenceType = Fence;
|
||||
using BufferCacheType = BufferCache;
|
||||
using TextureCacheType = TextureCache;
|
||||
using QueryCacheType = QueryCache;
|
||||
|
||||
static constexpr bool HAS_ASYNC_CHECK = true;
|
||||
};
|
||||
|
||||
using GenericFenceManager = VideoCommon::FenceManager<FenceManagerParams>;
|
||||
|
||||
class FenceManager final : public GenericFenceManager {
|
||||
public:
|
||||
|
|
|
@ -66,9 +66,10 @@ void QueryPool::Reserve(std::pair<VkQueryPool, u32> query) {
|
|||
}
|
||||
}
|
||||
|
||||
QueryCache::QueryCache(VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
|
||||
QueryCache::QueryCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_, const Device& device_,
|
||||
Scheduler& scheduler_)
|
||||
: QueryCacheBase{rasterizer_}, device{device_}, scheduler{scheduler_},
|
||||
: QueryCacheBase{rasterizer_, cpu_memory_}, device{device_}, scheduler{scheduler_},
|
||||
query_pools{
|
||||
QueryPool{device_, scheduler_, QueryType::SamplesPassed},
|
||||
} {}
|
||||
|
@ -98,8 +99,10 @@ HostCounter::HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> depend
|
|||
query{cache_.AllocateQuery(type_)}, tick{cache_.GetScheduler().CurrentTick()} {
|
||||
const vk::Device* logical = &cache.GetDevice().GetLogical();
|
||||
cache.GetScheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
|
||||
const bool use_precise = Settings::IsGPULevelHigh();
|
||||
logical->ResetQueryPool(query.first, query.second, 1);
|
||||
cmdbuf.BeginQuery(query.first, query.second, VK_QUERY_CONTROL_PRECISE_BIT);
|
||||
cmdbuf.BeginQuery(query.first, query.second,
|
||||
use_precise ? VK_QUERY_CONTROL_PRECISE_BIT : 0);
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -112,8 +115,10 @@ void HostCounter::EndQuery() {
|
|||
[query = query](vk::CommandBuffer cmdbuf) { cmdbuf.EndQuery(query.first, query.second); });
|
||||
}
|
||||
|
||||
u64 HostCounter::BlockingQuery() const {
|
||||
u64 HostCounter::BlockingQuery(bool async) const {
|
||||
if (!async) {
|
||||
cache.GetScheduler().Wait(tick);
|
||||
}
|
||||
u64 data;
|
||||
const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults(
|
||||
query.first, query.second, 1, sizeof(data), &data, sizeof(data),
|
||||
|
|
|
@ -52,7 +52,8 @@ private:
|
|||
class QueryCache final
|
||||
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
||||
public:
|
||||
explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
|
||||
explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_, const Device& device_,
|
||||
Scheduler& scheduler_);
|
||||
~QueryCache();
|
||||
|
||||
|
@ -83,7 +84,7 @@ public:
|
|||
void EndQuery();
|
||||
|
||||
private:
|
||||
u64 BlockingQuery() const override;
|
||||
u64 BlockingQuery(bool async = false) const override;
|
||||
|
||||
QueryCache& cache;
|
||||
const VideoCore::QueryType type;
|
||||
|
|
|
@ -172,7 +172,8 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
|||
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
|
||||
pipeline_cache(*this, device, scheduler, descriptor_pool, update_descriptor_queue,
|
||||
render_pass_cache, buffer_cache, texture_cache, gpu.ShaderNotify()),
|
||||
query_cache{*this, device, scheduler}, accelerate_dma(buffer_cache, texture_cache, scheduler),
|
||||
query_cache{*this, cpu_memory_, device, scheduler},
|
||||
accelerate_dma(buffer_cache, texture_cache, scheduler),
|
||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
|
||||
wfi_event(device.GetLogical().CreateEvent()) {
|
||||
scheduler.SetQueryCache(query_cache);
|
||||
|
@ -675,7 +676,8 @@ bool RasterizerVulkan::AccelerateConditionalRendering() {
|
|||
const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()};
|
||||
Maxwell::ReportSemaphore::Compare cmp;
|
||||
if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp),
|
||||
VideoCommon::CacheType::BufferCache)) {
|
||||
VideoCommon::CacheType::BufferCache |
|
||||
VideoCommon::CacheType::QueryCache)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
|
Reference in New Issue