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Mark a buffer GPU modified after the buffers are confirmed, do not double synch them

This commit is contained in:
Kelebek1 2023-10-05 00:06:32 +01:00
parent 257a6aa2ba
commit a764f49910
1 changed files with 24 additions and 22 deletions

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@ -544,7 +544,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
it++; it++;
} }
boost::container::small_vector<std::pair<BufferCopy, BufferId>, 1> downloads; boost::container::small_vector<std::pair<BufferCopy, BufferId>, 16> downloads;
u64 total_size_bytes = 0; u64 total_size_bytes = 0;
u64 largest_copy = 0; u64 largest_copy = 0;
for (const IntervalSet& intervals : committed_ranges) { for (const IntervalSet& intervals : committed_ranges) {
@ -914,6 +914,11 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
const u32 offset = buffer.Offset(binding.cpu_addr); const u32 offset = buffer.Offset(binding.cpu_addr);
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0; const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
if (is_written) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
}
if constexpr (NEEDS_BIND_STORAGE_INDEX) { if constexpr (NEEDS_BIND_STORAGE_INDEX) {
runtime.BindStorageBuffer(stage, binding_index, buffer, offset, size, is_written); runtime.BindStorageBuffer(stage, binding_index, buffer, offset, size, is_written);
++binding_index; ++binding_index;
@ -931,6 +936,11 @@ void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) {
const u32 size = binding.size; const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size); SynchronizeBuffer(buffer, binding.cpu_addr, size);
const bool is_written = ((channel_state->written_texture_buffers[stage] >> index) & 1) != 0;
if (is_written) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
}
const u32 offset = buffer.Offset(binding.cpu_addr); const u32 offset = buffer.Offset(binding.cpu_addr);
const PixelFormat format = binding.format; const PixelFormat format = binding.format;
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) { if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
@ -962,6 +972,8 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
const u32 size = binding.size; const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size); SynchronizeBuffer(buffer, binding.cpu_addr, size);
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
const u32 offset = buffer.Offset(binding.cpu_addr); const u32 offset = buffer.Offset(binding.cpu_addr);
host_bindings.buffers.push_back(&buffer); host_bindings.buffers.push_back(&buffer);
host_bindings.offsets.push_back(offset); host_bindings.offsets.push_back(offset);
@ -1011,6 +1023,11 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
const u32 offset = buffer.Offset(binding.cpu_addr); const u32 offset = buffer.Offset(binding.cpu_addr);
const bool is_written = const bool is_written =
((channel_state->written_compute_storage_buffers >> index) & 1) != 0; ((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
if (is_written) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
}
if constexpr (NEEDS_BIND_STORAGE_INDEX) { if constexpr (NEEDS_BIND_STORAGE_INDEX) {
runtime.BindComputeStorageBuffer(binding_index, buffer, offset, size, is_written); runtime.BindComputeStorageBuffer(binding_index, buffer, offset, size, is_written);
++binding_index; ++binding_index;
@ -1028,6 +1045,12 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
const u32 size = binding.size; const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size); SynchronizeBuffer(buffer, binding.cpu_addr, size);
const bool is_written =
((channel_state->written_compute_texture_buffers >> index) & 1) != 0;
if (is_written) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
}
const u32 offset = buffer.Offset(binding.cpu_addr); const u32 offset = buffer.Offset(binding.cpu_addr);
const PixelFormat format = binding.format; const PixelFormat format = binding.format;
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) { if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
@ -1201,16 +1224,11 @@ void BufferCache<P>::UpdateUniformBuffers(size_t stage) {
template <class P> template <class P>
void BufferCache<P>::UpdateStorageBuffers(size_t stage) { void BufferCache<P>::UpdateStorageBuffers(size_t stage) {
const u32 written_mask = channel_state->written_storage_buffers[stage];
ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) { ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) {
// Resolve buffer // Resolve buffer
Binding& binding = channel_state->storage_buffers[stage][index]; Binding& binding = channel_state->storage_buffers[stage][index];
const BufferId buffer_id = FindBuffer(binding.cpu_addr, binding.size); const BufferId buffer_id = FindBuffer(binding.cpu_addr, binding.size);
binding.buffer_id = buffer_id; binding.buffer_id = buffer_id;
// Mark buffer as written if needed
if (((written_mask >> index) & 1) != 0) {
MarkWrittenBuffer(buffer_id, binding.cpu_addr, binding.size);
}
}); });
} }
@ -1219,10 +1237,6 @@ void BufferCache<P>::UpdateTextureBuffers(size_t stage) {
ForEachEnabledBit(channel_state->enabled_texture_buffers[stage], [&](u32 index) { ForEachEnabledBit(channel_state->enabled_texture_buffers[stage], [&](u32 index) {
Binding& binding = channel_state->texture_buffers[stage][index]; Binding& binding = channel_state->texture_buffers[stage][index];
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size); binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
// Mark buffer as written if needed
if (((channel_state->written_texture_buffers[stage] >> index) & 1) != 0) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
}
}); });
} }
@ -1252,7 +1266,6 @@ void BufferCache<P>::UpdateTransformFeedbackBuffer(u32 index) {
.size = size, .size = size,
.buffer_id = buffer_id, .buffer_id = buffer_id,
}; };
MarkWrittenBuffer(buffer_id, *cpu_addr, size);
} }
template <class P> template <class P>
@ -1279,10 +1292,6 @@ void BufferCache<P>::UpdateComputeStorageBuffers() {
// Resolve buffer // Resolve buffer
Binding& binding = channel_state->compute_storage_buffers[index]; Binding& binding = channel_state->compute_storage_buffers[index];
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size); binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
// Mark as written if needed
if (((channel_state->written_compute_storage_buffers >> index) & 1) != 0) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
}
}); });
} }
@ -1291,18 +1300,11 @@ void BufferCache<P>::UpdateComputeTextureBuffers() {
ForEachEnabledBit(channel_state->enabled_compute_texture_buffers, [&](u32 index) { ForEachEnabledBit(channel_state->enabled_compute_texture_buffers, [&](u32 index) {
Binding& binding = channel_state->compute_texture_buffers[index]; Binding& binding = channel_state->compute_texture_buffers[index];
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size); binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
// Mark as written if needed
if (((channel_state->written_compute_texture_buffers >> index) & 1) != 0) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
}
}); });
} }
template <class P> template <class P>
void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 size) { void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 size) {
if (memory_tracker.IsRegionCpuModified(cpu_addr, size)) {
SynchronizeBuffer(slot_buffers[buffer_id], cpu_addr, size);
}
memory_tracker.MarkRegionAsGpuModified(cpu_addr, size); memory_tracker.MarkRegionAsGpuModified(cpu_addr, size);
const IntervalType base_interval{cpu_addr, cpu_addr + size}; const IntervalType base_interval{cpu_addr, cpu_addr + size};