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Simplify ConstBufferAccessor

This commit is contained in:
Fernando Sahmkow 2019-03-28 14:54:52 -04:00 committed by FernandoS27
parent fd4e994de3
commit a77e9a27b0
5 changed files with 22 additions and 53 deletions

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@ -1,5 +1,4 @@
add_library(video_core STATIC add_library(video_core STATIC
const_buffer_accessor.cpp
const_buffer_accessor.h const_buffer_accessor.h
dma_pusher.cpp dma_pusher.cpp
dma_pusher.h dma_pusher.h

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@ -1,39 +0,0 @@
#pragma once
#include <cstring>
#include "common/common_types.h"
#include "core/core.h"
#include "core/memory.h"
#include "video_core/const_buffer_accessor.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Tegra {
u32 ConstBufferAccessor::access32(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
u64 const_buffer, u64 offset) {
auto& gpu = Core::System::GetInstance().GPU();
auto& memory_manager = gpu.MemoryManager();
auto& maxwell3d = gpu.Maxwell3D();
const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<std::size_t>(stage)];
const auto& buffer = shader_stage.const_buffers[const_buffer];
u32 result;
std::memcpy(&result, memory_manager.GetPointer(buffer.address + offset), sizeof(u32));
return result;
}
u64 ConstBufferAccessor::access64(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
u64 const_buffer, u64 offset) {
auto& gpu = Core::System::GetInstance().GPU();
auto& memory_manager = gpu.MemoryManager();
auto& maxwell3d = gpu.Maxwell3D();
const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<std::size_t>(stage)];
const auto& buffer = shader_stage.const_buffers[const_buffer];
u64 result;
std::memcpy(&result, memory_manager.GetPointer(buffer.address + offset), sizeof(u64));
return result;
}
} // namespace Tegra

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@ -1,18 +1,28 @@
#pragma once #pragma once
#include <cstring>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/core.h"
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Tegra { namespace Tegra {
class ConstBufferAccessor { namespace ConstBufferAccessor {
public:
ConstBufferAccessor() {}
~ConstBufferAccessor() = default;
u32 access32(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, u64 const_buffer, u64 offset); template <typename T>
T access(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, u64 const_buffer, u64 offset) {
u64 access64(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, u64 const_buffer, u64 offset); auto& gpu = Core::System::GetInstance().GPU();
}; auto& memory_manager = gpu.MemoryManager();
auto& maxwell3d = gpu.Maxwell3D();
const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<std::size_t>(stage)];
const auto& buffer = shader_stage.const_buffers[const_buffer];
T result;
std::memcpy(&result, memory_manager.GetPointer(buffer.address + offset), sizeof(T));
return result;
}
} // namespace ConstBufferAccessor
} // namespace Tegra } // namespace Tegra

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@ -19,6 +19,7 @@
#include "core/core.h" #include "core/core.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/settings.h" #include "core/settings.h"
#include "video_core/const_buffer_accessor.h"
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_cache.h"
@ -101,7 +102,7 @@ struct FramebufferCacheKey {
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system, RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system,
ScreenInfo& info) ScreenInfo& info)
: res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, system{system}, : res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, system{system},
screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE), const_buffer_accessor() { screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) {
// Create sampler objects // Create sampler objects
for (std::size_t i = 0; i < texture_samplers.size(); ++i) { for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
texture_samplers[i].Create(); texture_samplers[i].Create();
@ -990,7 +991,8 @@ void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& s
} else { } else {
const auto cbuf = entry.GetBindlessCBuf(); const auto cbuf = entry.GetBindlessCBuf();
Tegra::Texture::TextureHandle tex_handle; Tegra::Texture::TextureHandle tex_handle;
tex_handle.raw = const_buffer_accessor.access32(stage, cbuf.first, cbuf.second); tex_handle.raw =
Tegra::ConstBufferAccessor::access<u32>(stage, cbuf.first, cbuf.second);
texture = maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset()); texture = maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset());
} }
const u32 current_bindpoint = base_bindings.sampler + bindpoint; const u32 current_bindpoint = base_bindings.sampler + bindpoint;

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@ -17,7 +17,6 @@
#include <glad/glad.h> #include <glad/glad.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "video_core/const_buffer_accessor.h"
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_cache.h" #include "video_core/rasterizer_cache.h"
#include "video_core/rasterizer_interface.h" #include "video_core/rasterizer_interface.h"
@ -230,8 +229,6 @@ private:
PrimitiveAssembler primitive_assembler{buffer_cache}; PrimitiveAssembler primitive_assembler{buffer_cache};
GLint uniform_buffer_alignment; GLint uniform_buffer_alignment;
Tegra::ConstBufferAccessor const_buffer_accessor;
std::size_t CalculateVertexArraysSize() const; std::size_t CalculateVertexArraysSize() const;
std::size_t CalculateIndexBufferSize() const; std::size_t CalculateIndexBufferSize() const;