emu_window: Mark Scoped constructor and Acquire() as nodiscard
Ensures that callers make use of the constructor, preventing bugs from silently occurring.
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@ -39,7 +39,7 @@ public:
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class Scoped {
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class Scoped {
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public:
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public:
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explicit Scoped(GraphicsContext& context_) : context(context_) {
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[[nodiscard]] explicit Scoped(GraphicsContext& context_) : context(context_) {
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context.MakeCurrent();
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context.MakeCurrent();
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}
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}
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~Scoped() {
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~Scoped() {
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@ -52,7 +52,7 @@ public:
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/// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value
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/// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value
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/// ends
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/// ends
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Scoped Acquire() {
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[[nodiscard]] Scoped Acquire() {
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return Scoped{*this};
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return Scoped{*this};
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}
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}
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};
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};
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