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service/hid: Update touch and gestures to use ring lifo and the emulated console

This commit is contained in:
german77 2021-09-20 20:33:50 -05:00 committed by Narr the Reg
parent 072559dede
commit afe2d667d9
4 changed files with 191 additions and 370 deletions

View File

@ -5,8 +5,10 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/math_util.h" #include "common/math_util.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/frontend/emu_window.h" #include "core/frontend/emu_window.h"
#include "core/hid/hid_core.h"
#include "core/hle/service/hid/controllers/gesture.h" #include "core/hle/service/hid/controllers/gesture.h"
namespace Service::HID { namespace Service::HID {
@ -23,16 +25,15 @@ constexpr f32 Square(s32 num) {
return static_cast<f32>(num * num); return static_cast<f32>(num * num);
} }
Controller_Gesture::Controller_Gesture(Core::System& system_) : ControllerBase(system_) {} Controller_Gesture::Controller_Gesture(Core::System& system_) : ControllerBase(system_) {
console = system.HIDCore().GetEmulatedConsole();
}
Controller_Gesture::~Controller_Gesture() = default; Controller_Gesture::~Controller_Gesture() = default;
void Controller_Gesture::OnInit() { void Controller_Gesture::OnInit() {
for (std::size_t id = 0; id < MAX_FINGERS; ++id) { gesture_lifo.entry_count = 0;
mouse_finger_id[id] = MAX_POINTS; gesture_lifo.last_entry_index = 0;
keyboard_finger_id[id] = MAX_POINTS;
udp_finger_id[id] = MAX_POINTS;
}
shared_memory.header.entry_count = 0;
force_update = true; force_update = true;
} }
@ -40,50 +41,43 @@ void Controller_Gesture::OnRelease() {}
void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) { std::size_t size) {
shared_memory.header.timestamp = core_timing.GetCPUTicks(); // TODO FIND WTF IS WRONG HERE!!!!!!!!
shared_memory.header.total_entry_count = 17; return;
if (!IsControllerActivated()) { if (!IsControllerActivated()) {
shared_memory.header.entry_count = 0; gesture_lifo.entry_count = 0;
shared_memory.header.last_entry_index = 0; gesture_lifo.last_entry_index = 0;
std::memcpy(data, &gesture_lifo, sizeof(gesture_lifo));
return; return;
} }
ReadTouchInput(); ReadTouchInput();
GestureProperties gesture = GetGestureProperties(); GestureProperties gesture = GetGestureProperties();
f32 time_difference = static_cast<f32>(shared_memory.header.timestamp - last_update_timestamp) / f32 time_difference =
(1000 * 1000 * 1000); static_cast<f32>(gesture_lifo.timestamp - last_update_timestamp) / (1000 * 1000 * 1000);
// Only update if necesary // Only update if necesary
if (!ShouldUpdateGesture(gesture, time_difference)) { if (!ShouldUpdateGesture(gesture, time_difference)) {
return; return;
} }
last_update_timestamp = shared_memory.header.timestamp; last_update_timestamp = gesture_lifo.timestamp;
UpdateGestureSharedMemory(data, size, gesture, time_difference); UpdateGestureSharedMemory(data, size, gesture, time_difference);
} }
void Controller_Gesture::ReadTouchInput() { void Controller_Gesture::ReadTouchInput() {
const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus(); const auto touch_status = console->GetTouch();
const Input::TouchStatus& udp_status = touch_udp_device->GetStatus(); for (std::size_t id = 0; id < fingers.size(); ++id) {
for (std::size_t id = 0; id < mouse_status.size(); ++id) { const Core::HID::TouchFinger& status = touch_status[id];
mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]); Finger& finger = fingers[id];
udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]); finger.pos = status.position;
} finger.pressed = status.pressed;
if (Settings::values.use_touch_from_button) {
const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus();
for (std::size_t id = 0; id < mouse_status.size(); ++id) {
keyboard_finger_id[id] =
UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]);
}
} }
} }
bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture, bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
f32 time_difference) { f32 time_difference) {
const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; const auto& last_entry = gesture_lifo.ReadCurrentEntry().state;
if (force_update) { if (force_update) {
force_update = false; force_update = false;
return true; return true;
@ -97,7 +91,7 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
} }
// Update on press and hold event after 0.5 seconds // Update on press and hold event after 0.5 seconds
if (last_entry.type == TouchType::Touch && last_entry.point_count == 1 && if (last_entry.type == GestureType::Touch && last_entry.point_count == 1 &&
time_difference > press_delay) { time_difference > press_delay) {
return enable_press_and_tap; return enable_press_and_tap;
} }
@ -108,27 +102,19 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size, void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
GestureProperties& gesture, GestureProperties& gesture,
f32 time_difference) { f32 time_difference) {
TouchType type = TouchType::Idle; GestureType type = GestureType::Idle;
Attribute attributes{}; GestureAttribute attributes{};
const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; const auto& last_entry = gesture_lifo.ReadCurrentEntry().state;
shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
if (shared_memory.header.entry_count < 16) { // Reset next state to default
shared_memory.header.entry_count++; next_state.sampling_number = last_entry.sampling_number + 1;
} next_state.delta = {};
next_state.vel_x = 0;
cur_entry.sampling_number = last_entry.sampling_number + 1; next_state.vel_y = 0;
cur_entry.sampling_number2 = cur_entry.sampling_number; next_state.direction = GestureDirection::None;
next_state.rotation_angle = 0;
// Reset values to default next_state.scale = 0;
cur_entry.delta = {};
cur_entry.vel_x = 0;
cur_entry.vel_y = 0;
cur_entry.direction = Direction::None;
cur_entry.rotation_angle = 0;
cur_entry.scale = 0;
if (gesture.active_points > 0) { if (gesture.active_points > 0) {
if (last_gesture.active_points == 0) { if (last_gesture.active_points == 0) {
@ -141,46 +127,47 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
} }
// Apply attributes // Apply attributes
cur_entry.detection_count = gesture.detection_count; next_state.detection_count = gesture.detection_count;
cur_entry.type = type; next_state.type = type;
cur_entry.attributes = attributes; next_state.attributes = attributes;
cur_entry.pos = gesture.mid_point; next_state.pos = gesture.mid_point;
cur_entry.point_count = static_cast<s32>(gesture.active_points); next_state.point_count = static_cast<s32>(gesture.active_points);
cur_entry.points = gesture.points; next_state.points = gesture.points;
last_gesture = gesture; last_gesture = gesture;
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); gesture_lifo.WriteNextEntry(next_state);
std::memcpy(data + SHARED_MEMORY_OFFSET, &gesture_lifo, sizeof(gesture_lifo));
} }
void Controller_Gesture::NewGesture(GestureProperties& gesture, TouchType& type, void Controller_Gesture::NewGesture(GestureProperties& gesture, GestureType& type,
Attribute& attributes) { GestureAttribute& attributes) {
const auto& last_entry = GetLastGestureEntry(); const auto& last_entry = gesture_lifo.ReadCurrentEntry().state;
gesture.detection_count++; gesture.detection_count++;
type = TouchType::Touch; type = GestureType::Touch;
// New touch after cancel is not considered new // New touch after cancel is not considered new
if (last_entry.type != TouchType::Cancel) { if (last_entry.type != GestureType::Cancel) {
attributes.is_new_touch.Assign(1); attributes.is_new_touch.Assign(1);
enable_press_and_tap = true; enable_press_and_tap = true;
} }
} }
void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, TouchType& type, void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, GestureType& type,
f32 time_difference) { f32 time_difference) {
const auto& last_entry = GetLastGestureEntry(); const auto& last_entry = gesture_lifo.ReadCurrentEntry().state;
// Promote to pan type if touch moved // Promote to pan type if touch moved
for (size_t id = 0; id < MAX_POINTS; id++) { for (size_t id = 0; id < MAX_POINTS; id++) {
if (gesture.points[id] != last_gesture.points[id]) { if (gesture.points[id] != last_gesture.points[id]) {
type = TouchType::Pan; type = GestureType::Pan;
break; break;
} }
} }
// Number of fingers changed cancel the last event and clear data // Number of fingers changed cancel the last event and clear data
if (gesture.active_points != last_gesture.active_points) { if (gesture.active_points != last_gesture.active_points) {
type = TouchType::Cancel; type = GestureType::Cancel;
enable_press_and_tap = false; enable_press_and_tap = false;
gesture.active_points = 0; gesture.active_points = 0;
gesture.mid_point = {}; gesture.mid_point = {};
@ -189,41 +176,41 @@ void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, Touch
} }
// Calculate extra parameters of panning // Calculate extra parameters of panning
if (type == TouchType::Pan) { if (type == GestureType::Pan) {
UpdatePanEvent(gesture, last_gesture, type, time_difference); UpdatePanEvent(gesture, last_gesture, type, time_difference);
return; return;
} }
// Promote to press type // Promote to press type
if (last_entry.type == TouchType::Touch) { if (last_entry.type == GestureType::Touch) {
type = TouchType::Press; type = GestureType::Press;
} }
} }
void Controller_Gesture::EndGesture(GestureProperties& gesture, void Controller_Gesture::EndGesture(GestureProperties& gesture,
GestureProperties& last_gesture_props, TouchType& type, GestureProperties& last_gesture_props, GestureType& type,
Attribute& attributes, f32 time_difference) { GestureAttribute& attributes, f32 time_difference) {
const auto& last_entry = GetLastGestureEntry(); const auto& last_entry = gesture_lifo.ReadCurrentEntry().state;
if (last_gesture_props.active_points != 0) { if (last_gesture_props.active_points != 0) {
switch (last_entry.type) { switch (last_entry.type) {
case TouchType::Touch: case GestureType::Touch:
if (enable_press_and_tap) { if (enable_press_and_tap) {
SetTapEvent(gesture, last_gesture_props, type, attributes); SetTapEvent(gesture, last_gesture_props, type, attributes);
return; return;
} }
type = TouchType::Cancel; type = GestureType::Cancel;
force_update = true; force_update = true;
break; break;
case TouchType::Press: case GestureType::Press:
case TouchType::Tap: case GestureType::Tap:
case TouchType::Swipe: case GestureType::Swipe:
case TouchType::Pinch: case GestureType::Pinch:
case TouchType::Rotate: case GestureType::Rotate:
type = TouchType::Complete; type = GestureType::Complete;
force_update = true; force_update = true;
break; break;
case TouchType::Pan: case GestureType::Pan:
EndPanEvent(gesture, last_gesture_props, type, time_difference); EndPanEvent(gesture, last_gesture_props, type, time_difference);
break; break;
default: default:
@ -231,15 +218,15 @@ void Controller_Gesture::EndGesture(GestureProperties& gesture,
} }
return; return;
} }
if (last_entry.type == TouchType::Complete || last_entry.type == TouchType::Cancel) { if (last_entry.type == GestureType::Complete || last_entry.type == GestureType::Cancel) {
gesture.detection_count++; gesture.detection_count++;
} }
} }
void Controller_Gesture::SetTapEvent(GestureProperties& gesture, void Controller_Gesture::SetTapEvent(GestureProperties& gesture,
GestureProperties& last_gesture_props, TouchType& type, GestureProperties& last_gesture_props, GestureType& type,
Attribute& attributes) { GestureAttribute& attributes) {
type = TouchType::Tap; type = GestureType::Tap;
gesture = last_gesture_props; gesture = last_gesture_props;
force_update = true; force_update = true;
f32 tap_time_difference = f32 tap_time_difference =
@ -251,44 +238,42 @@ void Controller_Gesture::SetTapEvent(GestureProperties& gesture,
} }
void Controller_Gesture::UpdatePanEvent(GestureProperties& gesture, void Controller_Gesture::UpdatePanEvent(GestureProperties& gesture,
GestureProperties& last_gesture_props, TouchType& type, GestureProperties& last_gesture_props, GestureType& type,
f32 time_difference) { f32 time_difference) {
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; const auto& last_entry = gesture_lifo.ReadCurrentEntry().state;
const auto& last_entry = GetLastGestureEntry();
cur_entry.delta = gesture.mid_point - last_entry.pos; next_state.delta = gesture.mid_point - last_entry.pos;
cur_entry.vel_x = static_cast<f32>(cur_entry.delta.x) / time_difference; next_state.vel_x = static_cast<f32>(next_state.delta.x) / time_difference;
cur_entry.vel_y = static_cast<f32>(cur_entry.delta.y) / time_difference; next_state.vel_y = static_cast<f32>(next_state.delta.y) / time_difference;
last_pan_time_difference = time_difference; last_pan_time_difference = time_difference;
// Promote to pinch type // Promote to pinch type
if (std::abs(gesture.average_distance - last_gesture_props.average_distance) > if (std::abs(gesture.average_distance - last_gesture_props.average_distance) >
pinch_threshold) { pinch_threshold) {
type = TouchType::Pinch; type = GestureType::Pinch;
cur_entry.scale = gesture.average_distance / last_gesture_props.average_distance; next_state.scale = gesture.average_distance / last_gesture_props.average_distance;
} }
const f32 angle_between_two_lines = std::atan((gesture.angle - last_gesture_props.angle) / const f32 angle_between_two_lines = std::atan((gesture.angle - last_gesture_props.angle) /
(1 + (gesture.angle * last_gesture_props.angle))); (1 + (gesture.angle * last_gesture_props.angle)));
// Promote to rotate type // Promote to rotate type
if (std::abs(angle_between_two_lines) > angle_threshold) { if (std::abs(angle_between_two_lines) > angle_threshold) {
type = TouchType::Rotate; type = GestureType::Rotate;
cur_entry.scale = 0; next_state.scale = 0;
cur_entry.rotation_angle = angle_between_two_lines * 180.0f / Common::PI; next_state.rotation_angle = angle_between_two_lines * 180.0f / Common::PI;
} }
} }
void Controller_Gesture::EndPanEvent(GestureProperties& gesture, void Controller_Gesture::EndPanEvent(GestureProperties& gesture,
GestureProperties& last_gesture_props, TouchType& type, GestureProperties& last_gesture_props, GestureType& type,
f32 time_difference) { f32 time_difference) {
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; const auto& last_entry = gesture_lifo.ReadCurrentEntry().state;
const auto& last_entry = GetLastGestureEntry(); next_state.vel_x =
cur_entry.vel_x =
static_cast<f32>(last_entry.delta.x) / (last_pan_time_difference + time_difference); static_cast<f32>(last_entry.delta.x) / (last_pan_time_difference + time_difference);
cur_entry.vel_y = next_state.vel_y =
static_cast<f32>(last_entry.delta.y) / (last_pan_time_difference + time_difference); static_cast<f32>(last_entry.delta.y) / (last_pan_time_difference + time_difference);
const f32 curr_vel = const f32 curr_vel =
std::sqrt((cur_entry.vel_x * cur_entry.vel_x) + (cur_entry.vel_y * cur_entry.vel_y)); std::sqrt((next_state.vel_x * next_state.vel_x) + (next_state.vel_y * next_state.vel_y));
// Set swipe event with parameters // Set swipe event with parameters
if (curr_vel > swipe_threshold) { if (curr_vel > swipe_threshold) {
@ -297,93 +282,34 @@ void Controller_Gesture::EndPanEvent(GestureProperties& gesture,
} }
// End panning without swipe // End panning without swipe
type = TouchType::Complete; type = GestureType::Complete;
cur_entry.vel_x = 0; next_state.vel_x = 0;
cur_entry.vel_y = 0; next_state.vel_y = 0;
force_update = true; force_update = true;
} }
void Controller_Gesture::SetSwipeEvent(GestureProperties& gesture, void Controller_Gesture::SetSwipeEvent(GestureProperties& gesture,
GestureProperties& last_gesture_props, TouchType& type) { GestureProperties& last_gesture_props, GestureType& type) {
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; const auto& last_entry = gesture_lifo.ReadCurrentEntry().state;
const auto& last_entry = GetLastGestureEntry();
type = TouchType::Swipe; type = GestureType::Swipe;
gesture = last_gesture_props; gesture = last_gesture_props;
force_update = true; force_update = true;
cur_entry.delta = last_entry.delta; next_state.delta = last_entry.delta;
if (std::abs(cur_entry.delta.x) > std::abs(cur_entry.delta.y)) { if (std::abs(next_state.delta.x) > std::abs(next_state.delta.y)) {
if (cur_entry.delta.x > 0) { if (next_state.delta.x > 0) {
cur_entry.direction = Direction::Right; next_state.direction = GestureDirection::Right;
return; return;
} }
cur_entry.direction = Direction::Left; next_state.direction = GestureDirection::Left;
return; return;
} }
if (cur_entry.delta.y > 0) { if (next_state.delta.y > 0) {
cur_entry.direction = Direction::Down; next_state.direction = GestureDirection::Down;
return; return;
} }
cur_entry.direction = Direction::Up; next_state.direction = GestureDirection::Up;
}
void Controller_Gesture::OnLoadInputDevices() {
touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window");
touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp");
touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
}
std::optional<std::size_t> Controller_Gesture::GetUnusedFingerID() const {
// Dont assign any touch input to a point if disabled
if (!Settings::values.touchscreen.enabled) {
return std::nullopt;
}
std::size_t first_free_id = 0;
while (first_free_id < MAX_POINTS) {
if (!fingers[first_free_id].pressed) {
return first_free_id;
} else {
first_free_id++;
}
}
return std::nullopt;
}
Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry() {
return shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
}
const Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry() const {
return shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
}
std::size_t Controller_Gesture::UpdateTouchInputEvent(
const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) {
const auto& [x, y, pressed] = touch_input;
if (finger_id > MAX_POINTS) {
LOG_ERROR(Service_HID, "Invalid finger id {}", finger_id);
return MAX_POINTS;
}
if (pressed) {
if (finger_id == MAX_POINTS) {
const auto first_free_id = GetUnusedFingerID();
if (!first_free_id) {
// Invalid finger id do nothing
return MAX_POINTS;
}
finger_id = first_free_id.value();
fingers[finger_id].pressed = true;
}
fingers[finger_id].pos = {x, y};
return finger_id;
}
if (finger_id != MAX_POINTS) {
fingers[finger_id].pressed = false;
}
return MAX_POINTS;
} }
Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() { Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() {

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@ -8,8 +8,12 @@
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/point.h" #include "common/point.h"
#include "core/frontend/input.h"
#include "core/hle/service/hid/controllers/controller_base.h" #include "core/hle/service/hid/controllers/controller_base.h"
#include "core/hle/service/hid/ring_lifo.h"
namespace Core::HID {
class EmulatedController;
} // namespace Core::HID
namespace Service::HID { namespace Service::HID {
class Controller_Gesture final : public ControllerBase { class Controller_Gesture final : public ControllerBase {
@ -26,14 +30,12 @@ public:
// When the controller is requesting an update for the shared memory // When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, size_t size) override; void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
private: private:
static constexpr size_t MAX_FINGERS = 16; static constexpr size_t MAX_FINGERS = 16;
static constexpr size_t MAX_POINTS = 4; static constexpr size_t MAX_POINTS = 4;
enum class TouchType : u32 { // This is nn::hid::GestureType
enum class GestureType : u32 {
Idle, // Nothing touching the screen Idle, // Nothing touching the screen
Complete, // Set at the end of a touch event Complete, // Set at the end of a touch event
Cancel, // Set when the number of fingers change Cancel, // Set when the number of fingers change
@ -46,7 +48,8 @@ private:
Rotate, // All points rotating from the midpoint Rotate, // All points rotating from the midpoint
}; };
enum class Direction : u32 { // This is nn::hid::GestureDirection
enum class GestureDirection : u32 {
None, None,
Left, Left,
Up, Up,
@ -54,7 +57,8 @@ private:
Down, Down,
}; };
struct Attribute { // This is nn::hid::GestureAttribute
struct GestureAttribute {
union { union {
u32_le raw{}; u32_le raw{};
@ -62,31 +66,25 @@ private:
BitField<8, 1, u32> is_double_tap; BitField<8, 1, u32> is_double_tap;
}; };
}; };
static_assert(sizeof(Attribute) == 4, "Attribute is an invalid size"); static_assert(sizeof(GestureAttribute) == 4, "GestureAttribute is an invalid size");
// This is nn::hid::GestureState
struct GestureState { struct GestureState {
s64_le sampling_number; s64_le sampling_number;
s64_le sampling_number2;
s64_le detection_count; s64_le detection_count;
TouchType type; GestureType type;
Direction direction; GestureDirection direction;
Common::Point<s32_le> pos; Common::Point<s32_le> pos;
Common::Point<s32_le> delta; Common::Point<s32_le> delta;
f32 vel_x; f32 vel_x;
f32 vel_y; f32 vel_y;
Attribute attributes; GestureAttribute attributes;
f32 scale; f32 scale;
f32 rotation_angle; f32 rotation_angle;
s32_le point_count; s32_le point_count;
std::array<Common::Point<s32_le>, 4> points; std::array<Common::Point<s32_le>, 4> points;
}; };
static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size"); static_assert(sizeof(GestureState) == 0x60, "GestureState is an invalid size");
struct SharedMemory {
CommonHeader header;
std::array<GestureState, 17> gesture_states;
};
static_assert(sizeof(SharedMemory) == 0x708, "SharedMemory is an invalid size");
struct Finger { struct Finger {
Common::Point<f32> pos{}; Common::Point<f32> pos{};
@ -114,58 +112,42 @@ private:
f32 time_difference); f32 time_difference);
// Initializes new gesture // Initializes new gesture
void NewGesture(GestureProperties& gesture, TouchType& type, Attribute& attributes); void NewGesture(GestureProperties& gesture, GestureType& type, GestureAttribute& attributes);
// Updates existing gesture state // Updates existing gesture state
void UpdateExistingGesture(GestureProperties& gesture, TouchType& type, f32 time_difference); void UpdateExistingGesture(GestureProperties& gesture, GestureType& type, f32 time_difference);
// Terminates exiting gesture // Terminates exiting gesture
void EndGesture(GestureProperties& gesture, GestureProperties& last_gesture_props, void EndGesture(GestureProperties& gesture, GestureProperties& last_gesture_props,
TouchType& type, Attribute& attributes, f32 time_difference); GestureType& type, GestureAttribute& attributes, f32 time_difference);
// Set current event to a tap event // Set current event to a tap event
void SetTapEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, void SetTapEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
TouchType& type, Attribute& attributes); GestureType& type, GestureAttribute& attributes);
// Calculates and set the extra parameters related to a pan event // Calculates and set the extra parameters related to a pan event
void UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, void UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
TouchType& type, f32 time_difference); GestureType& type, f32 time_difference);
// Terminates the pan event // Terminates the pan event
void EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, void EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
TouchType& type, f32 time_difference); GestureType& type, f32 time_difference);
// Set current event to a swipe event // Set current event to a swipe event
void SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, void SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
TouchType& type); GestureType& type);
// Returns an unused finger id, if there is no fingers available std::nullopt is returned.
[[nodiscard]] std::optional<size_t> GetUnusedFingerID() const;
// Retrieves the last gesture entry, as indicated by shared memory indices.
[[nodiscard]] GestureState& GetLastGestureEntry();
[[nodiscard]] const GestureState& GetLastGestureEntry() const;
/**
* If the touch is new it tries to assign a new finger id, if there is no fingers available no
* changes will be made. Updates the coordinates if the finger id it's already set. If the touch
* ends delays the output by one frame to set the end_touch flag before finally freeing the
* finger id
*/
size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input,
size_t finger_id);
// Returns the average distance, angle and middle point of the active fingers // Returns the average distance, angle and middle point of the active fingers
GestureProperties GetGestureProperties(); GestureProperties GetGestureProperties();
SharedMemory shared_memory{}; // This is nn::hid::detail::GestureLifo
std::unique_ptr<Input::TouchDevice> touch_mouse_device; Lifo<GestureState> gesture_lifo{};
std::unique_ptr<Input::TouchDevice> touch_udp_device; static_assert(sizeof(gesture_lifo) == 0x708, "gesture_lifo is an invalid size");
std::unique_ptr<Input::TouchDevice> touch_btn_device; GestureState next_state{};
std::array<size_t, MAX_FINGERS> mouse_finger_id{};
std::array<size_t, MAX_FINGERS> keyboard_finger_id{};
std::array<size_t, MAX_FINGERS> udp_finger_id{};
std::array<Finger, MAX_POINTS> fingers{}; std::array<Finger, MAX_POINTS> fingers{};
Core::HID::EmulatedConsole* console;
GestureProperties last_gesture{}; GestureProperties last_gesture{};
s64_le last_update_timestamp{}; s64_le last_update_timestamp{};
s64_le last_tap_timestamp{}; s64_le last_tap_timestamp{};

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@ -7,72 +7,79 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/frontend/emu_window.h" #include "core/frontend/emu_window.h"
#include "core/frontend/input.h"
#include "core/hle/service/hid/controllers/touchscreen.h" #include "core/hle/service/hid/controllers/touchscreen.h"
namespace Service::HID { namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400; constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
Controller_Touchscreen::Controller_Touchscreen(Core::System& system_) : ControllerBase{system_} {} Controller_Touchscreen::Controller_Touchscreen(Core::System& system_) : ControllerBase{system_} {
console = system.HIDCore().GetEmulatedConsole();
}
Controller_Touchscreen::~Controller_Touchscreen() = default; Controller_Touchscreen::~Controller_Touchscreen() = default;
void Controller_Touchscreen::OnInit() { void Controller_Touchscreen::OnInit() {}
for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
mouse_finger_id[id] = MAX_FINGERS;
keyboard_finger_id[id] = MAX_FINGERS;
udp_finger_id[id] = MAX_FINGERS;
}
}
void Controller_Touchscreen::OnRelease() {} void Controller_Touchscreen::OnRelease() {}
void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) { std::size_t size) {
shared_memory.header.timestamp = core_timing.GetCPUTicks(); touch_screen_lifo.timestamp = core_timing.GetCPUTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) { if (!IsControllerActivated()) {
shared_memory.header.entry_count = 0; touch_screen_lifo.entry_count = 0;
shared_memory.header.last_entry_index = 0; touch_screen_lifo.last_entry_index = 0;
std::memcpy(data, &touch_screen_lifo, sizeof(touch_screen_lifo));
return; return;
} }
shared_memory.header.entry_count = 16;
const auto& last_entry = const auto touch_status = console->GetTouch();
shared_memory.shared_memory_entries[shared_memory.header.last_entry_index]; for (std::size_t id = 0; id < MAX_FINGERS; id++) {
shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17; const auto& current_touch = touch_status[id];
auto& cur_entry = shared_memory.shared_memory_entries[shared_memory.header.last_entry_index]; auto& finger = fingers[id];
finger.position = current_touch.position;
finger.id = current_touch.id;
cur_entry.sampling_number = last_entry.sampling_number + 1; if (finger.attribute.start_touch) {
cur_entry.sampling_number2 = cur_entry.sampling_number; finger.attribute.raw = 0;
continue;
}
const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus(); if (finger.attribute.end_touch) {
const Input::TouchStatus& udp_status = touch_udp_device->GetStatus(); finger.attribute.raw = 0;
for (std::size_t id = 0; id < mouse_status.size(); ++id) { finger.pressed = false;
mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]); continue;
udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]); }
}
if (Settings::values.use_touch_from_button) { if (!finger.pressed && current_touch.pressed) {
const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus(); finger.attribute.start_touch.Assign(1);
for (std::size_t id = 0; id < mouse_status.size(); ++id) { finger.pressed = true;
keyboard_finger_id[id] = continue;
UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]); }
if (finger.pressed && !current_touch.pressed) {
finger.attribute.raw = 0;
finger.attribute.end_touch.Assign(1);
} }
} }
std::array<Finger, 16> active_fingers; std::array<Finger, MAX_FINGERS> active_fingers;
const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
[](const auto& finger) { return finger.pressed; }); [](const auto& finger) { return finger.pressed; });
const auto active_fingers_count = const auto active_fingers_count =
static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter)); static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
const u64 tick = core_timing.GetCPUTicks(); const u64 tick = core_timing.GetCPUTicks();
cur_entry.entry_count = static_cast<s32_le>(active_fingers_count); const auto& last_entry = touch_screen_lifo.ReadCurrentEntry().state;
next_state.sampling_number = last_entry.sampling_number + 1;
next_state.entry_count = static_cast<s32_le>(active_fingers_count);
for (std::size_t id = 0; id < MAX_FINGERS; ++id) { for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
auto& touch_entry = cur_entry.states[id]; auto& touch_entry = next_state.states[id];
if (id < active_fingers_count) { if (id < active_fingers_count) {
const auto& [active_x, active_y] = active_fingers[id].position; const auto& [active_x, active_y] = active_fingers[id].position;
touch_entry.position = { touch_entry.position = {
@ -97,66 +104,9 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
touch_entry.finger = 0; touch_entry.finger = 0;
} }
} }
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory));
}
void Controller_Touchscreen::OnLoadInputDevices() { touch_screen_lifo.WriteNextEntry(next_state);
touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window"); std::memcpy(data + SHARED_MEMORY_OFFSET, &touch_screen_lifo, sizeof(touch_screen_lifo));
touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp");
touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
}
std::optional<std::size_t> Controller_Touchscreen::GetUnusedFingerID() const {
// Dont assign any touch input to a finger if disabled
if (!Settings::values.touchscreen.enabled) {
return std::nullopt;
}
std::size_t first_free_id = 0;
while (first_free_id < MAX_FINGERS) {
if (!fingers[first_free_id].pressed) {
return first_free_id;
} else {
first_free_id++;
}
}
return std::nullopt;
}
std::size_t Controller_Touchscreen::UpdateTouchInputEvent(
const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) {
const auto& [x, y, pressed] = touch_input;
if (finger_id > MAX_FINGERS) {
LOG_ERROR(Service_HID, "Invalid finger id {}", finger_id);
return MAX_FINGERS;
}
if (pressed) {
Attributes attribute{};
if (finger_id == MAX_FINGERS) {
const auto first_free_id = GetUnusedFingerID();
if (!first_free_id) {
// Invalid finger id do nothing
return MAX_FINGERS;
}
finger_id = first_free_id.value();
fingers[finger_id].pressed = true;
fingers[finger_id].id = static_cast<u32_le>(finger_id);
attribute.start_touch.Assign(1);
}
fingers[finger_id].position = {x, y};
fingers[finger_id].attribute = attribute;
return finger_id;
}
if (finger_id != MAX_FINGERS) {
if (!fingers[finger_id].attribute.end_touch) {
fingers[finger_id].attribute.end_touch.Assign(1);
fingers[finger_id].attribute.start_touch.Assign(0);
return finger_id;
}
fingers[finger_id].pressed = false;
}
return MAX_FINGERS;
} }
} // namespace Service::HID } // namespace Service::HID

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@ -9,18 +9,22 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/point.h" #include "common/point.h"
#include "common/swap.h" #include "common/swap.h"
#include "core/frontend/input.h" #include "core/hid/hid_core.h"
#include "core/hid/hid_types.h"
#include "core/hle/service/hid/controllers/controller_base.h" #include "core/hle/service/hid/controllers/controller_base.h"
#include "core/hle/service/hid/ring_lifo.h"
namespace Service::HID { namespace Service::HID {
class Controller_Touchscreen final : public ControllerBase { class Controller_Touchscreen final : public ControllerBase {
public: public:
// This is nn::hid::TouchScreenModeForNx
enum class TouchScreenModeForNx : u8 { enum class TouchScreenModeForNx : u8 {
UseSystemSetting, UseSystemSetting,
Finger, Finger,
Heat2, Heat2,
}; };
// This is nn::hid::TouchScreenConfigurationForNx
struct TouchScreenConfigurationForNx { struct TouchScreenConfigurationForNx {
TouchScreenModeForNx mode; TouchScreenModeForNx mode;
INSERT_PADDING_BYTES_NOINIT(0x7); INSERT_PADDING_BYTES_NOINIT(0x7);
@ -41,73 +45,32 @@ public:
// When the controller is requesting an update for the shared memory // When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override; void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
private: private:
static constexpr std::size_t MAX_FINGERS = 16; static constexpr std::size_t MAX_FINGERS = 16;
// Returns an unused finger id, if there is no fingers available std::nullopt will be returned // This is nn::hid::TouchScreenState
std::optional<std::size_t> GetUnusedFingerID() const; struct TouchScreenState {
// If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no
// changes will be made. Updates the coordinates if the finger id it's already set. If the touch
// ends delays the output by one frame to set the end_touch flag before finally freeing the
// finger id
std::size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input,
std::size_t finger_id);
struct Attributes {
union {
u32 raw{};
BitField<0, 1, u32> start_touch;
BitField<1, 1, u32> end_touch;
};
};
static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size");
struct TouchState {
u64_le delta_time;
Attributes attribute;
u32_le finger;
Common::Point<u32_le> position;
u32_le diameter_x;
u32_le diameter_y;
u32_le rotation_angle;
};
static_assert(sizeof(TouchState) == 0x28, "Touchstate is an invalid size");
struct TouchScreenEntry {
s64_le sampling_number; s64_le sampling_number;
s64_le sampling_number2;
s32_le entry_count; s32_le entry_count;
std::array<TouchState, MAX_FINGERS> states; INSERT_PADDING_BYTES(4); // Reserved
std::array<Core::HID::TouchState, MAX_FINGERS> states;
}; };
static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size"); static_assert(sizeof(TouchScreenState) == 0x290, "TouchScreenState is an invalid size");
struct TouchScreenSharedMemory {
CommonHeader header;
std::array<TouchScreenEntry, 17> shared_memory_entries{};
INSERT_PADDING_BYTES(0x3c8);
};
static_assert(sizeof(TouchScreenSharedMemory) == 0x3000,
"TouchScreenSharedMemory is an invalid size");
struct Finger { struct Finger {
u64_le last_touch{}; u64_le last_touch{};
Common::Point<float> position; Common::Point<float> position;
u32_le id{}; u32_le id{};
bool pressed{}; bool pressed{};
Attributes attribute; Core::HID::TouchAttribute attribute;
}; };
TouchScreenSharedMemory shared_memory{}; // This is nn::hid::detail::TouchScreenLifo
std::unique_ptr<Input::TouchDevice> touch_mouse_device; Lifo<TouchScreenState> touch_screen_lifo{};
std::unique_ptr<Input::TouchDevice> touch_udp_device; static_assert(sizeof(touch_screen_lifo) == 0x2C38, "touch_screen_lifo is an invalid size");
std::unique_ptr<Input::TouchDevice> touch_btn_device; TouchScreenState next_state{};
std::array<std::size_t, MAX_FINGERS> mouse_finger_id;
std::array<std::size_t, MAX_FINGERS> keyboard_finger_id;
std::array<std::size_t, MAX_FINGERS> udp_finger_id;
std::array<Finger, MAX_FINGERS> fingers; std::array<Finger, MAX_FINGERS> fingers;
Core::HID::EmulatedConsole* console;
}; };
} // namespace Service::HID } // namespace Service::HID