* Update bootmanager.cpp * This *should* fix the clang error
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@ -1,12 +1,8 @@
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#include <QApplication>
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#include <QApplication>
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#include <QHBoxLayout>
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#include <QHBoxLayout>
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#include <QKeyEvent>
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#include <QKeyEvent>
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#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
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// Required for screen DPI information
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#include <QScreen>
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#include <QScreen>
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#include <QWindow>
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#include <QWindow>
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#endif
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#include "common/microprofile.h"
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#include "common/microprofile.h"
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#include "common/scm_rev.h"
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#include "common/scm_rev.h"
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@ -120,15 +116,13 @@ GRenderWindow::~GRenderWindow() {
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void GRenderWindow::moveContext() {
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void GRenderWindow::moveContext() {
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DoneCurrent();
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DoneCurrent();
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// We need to move GL context to the swapping thread in Qt5
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#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0)
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// If the thread started running, move the GL Context to the new thread. Otherwise, move it
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// If the thread started running, move the GL Context to the new thread. Otherwise, move it
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// back.
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// back.
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auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
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auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
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? emu_thread
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? emu_thread
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: qApp->thread();
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: qApp->thread();
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child->context()->moveToThread(thread);
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child->context()->moveToThread(thread);
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#endif
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}
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}
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void GRenderWindow::SwapBuffers() {
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void GRenderWindow::SwapBuffers() {
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@ -191,12 +185,8 @@ QByteArray GRenderWindow::saveGeometry() {
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}
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}
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qreal GRenderWindow::windowPixelRatio() {
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qreal GRenderWindow::windowPixelRatio() {
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#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
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// windowHandle() might not be accessible until the window is displayed to screen.
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// windowHandle() might not be accessible until the window is displayed to screen.
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return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
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return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
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#else
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return 1.0f;
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#endif
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}
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}
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void GRenderWindow::closeEvent(QCloseEvent* event) {
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void GRenderWindow::closeEvent(QCloseEvent* event) {
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@ -299,9 +289,7 @@ void GRenderWindow::OnEmulationStopping() {
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void GRenderWindow::showEvent(QShowEvent* event) {
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void GRenderWindow::showEvent(QShowEvent* event) {
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QWidget::showEvent(event);
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QWidget::showEvent(event);
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#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
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// windowHandle() is not initialized until the Window is shown, so we connect it here.
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// windowHandle() is not initialized until the Window is shown, so we connect it here.
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connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this,
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connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this,
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SLOT(OnFramebufferSizeChanged()), Qt::UniqueConnection);
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SLOT(OnFramebufferSizeChanged()), Qt::UniqueConnection);
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#endif
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}
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}
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