shader: Only apply shift on register mode for IADD3
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@ -22,31 +22,33 @@ enum class Half : u64 {
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[[nodiscard]] IR::U32 IntegerHalf(IR::IREmitter& ir, const IR::U32& value, Half half) {
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[[nodiscard]] IR::U32 IntegerHalf(IR::IREmitter& ir, const IR::U32& value, Half half) {
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constexpr bool is_signed{false};
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constexpr bool is_signed{false};
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switch (half) {
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switch (half) {
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case Half::All:
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return value;
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case Half::Lower:
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case Half::Lower:
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return ir.BitFieldExtract(value, ir.Imm32(0), ir.Imm32(16), is_signed);
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return ir.BitFieldExtract(value, ir.Imm32(0), ir.Imm32(16), is_signed);
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case Half::Upper:
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case Half::Upper:
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return ir.BitFieldExtract(value, ir.Imm32(16), ir.Imm32(16), is_signed);
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return ir.BitFieldExtract(value, ir.Imm32(16), ir.Imm32(16), is_signed);
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default:
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return value;
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}
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}
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throw NotImplementedException("Invalid half");
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}
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}
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[[nodiscard]] IR::U32 IntegerShift(IR::IREmitter& ir, const IR::U32& value, Shift shift) {
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[[nodiscard]] IR::U32 IntegerShift(IR::IREmitter& ir, const IR::U32& value, Shift shift) {
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switch (shift) {
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switch (shift) {
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case Shift::None:
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return value;
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case Shift::Right:
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case Shift::Right:
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return ir.ShiftRightLogical(value, ir.Imm32(16));
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return ir.ShiftRightLogical(value, ir.Imm32(16));
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case Shift::Left:
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case Shift::Left:
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return ir.ShiftLeftLogical(value, ir.Imm32(16));
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return ir.ShiftLeftLogical(value, ir.Imm32(16));
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default:
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return value;
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}
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}
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throw NotImplementedException("Invalid shift");
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}
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}
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void IADD3(TranslatorVisitor& v, u64 insn, IR::U32 op_a, IR::U32 op_b, IR::U32 op_c) {
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void IADD3(TranslatorVisitor& v, u64 insn, IR::U32 op_a, IR::U32 op_b, IR::U32 op_c,
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Shift shift = Shift::None) {
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union {
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union {
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u64 insn;
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u64 insn;
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BitField<0, 8, IR::Reg> dest_reg;
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BitField<0, 8, IR::Reg> dest_reg;
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BitField<37, 2, Shift> shift;
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BitField<47, 1, u64> cc;
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BitField<47, 1, u64> cc;
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BitField<48, 1, u64> x;
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BitField<48, 1, u64> x;
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BitField<49, 1, u64> neg_c;
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BitField<49, 1, u64> neg_c;
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@ -68,7 +70,7 @@ void IADD3(TranslatorVisitor& v, u64 insn, IR::U32 op_a, IR::U32 op_b, IR::U32 o
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const IR::U32 carry{v.ir.Select(v.ir.GetCFlag(), v.ir.Imm32(1), v.ir.Imm32(0))};
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const IR::U32 carry{v.ir.Select(v.ir.GetCFlag(), v.ir.Imm32(1), v.ir.Imm32(0))};
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lhs_1 = v.ir.IAdd(lhs_1, carry);
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lhs_1 = v.ir.IAdd(lhs_1, carry);
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}
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}
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const IR::U32 lhs_2{IntegerShift(v.ir, lhs_1, iadd3.shift)};
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const IR::U32 lhs_2{IntegerShift(v.ir, lhs_1, shift)};
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const IR::U32 result{v.ir.IAdd(lhs_2, op_c)};
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const IR::U32 result{v.ir.IAdd(lhs_2, op_c)};
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v.X(iadd3.dest_reg, result);
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v.X(iadd3.dest_reg, result);
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@ -89,14 +91,16 @@ void IADD3(TranslatorVisitor& v, u64 insn, IR::U32 op_a, IR::U32 op_b, IR::U32 o
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void TranslatorVisitor::IADD3_reg(u64 insn) {
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void TranslatorVisitor::IADD3_reg(u64 insn) {
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union {
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union {
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u64 insn;
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u64 insn;
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BitField<37, 2, Shift> shift;
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BitField<35, 2, Half> half_a;
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BitField<35, 2, Half> half_a;
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BitField<31, 2, Half> half_c;
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BitField<33, 2, Half> half_b;
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BitField<33, 2, Half> half_b;
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} iadd3{insn};
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BitField<31, 2, Half> half_c;
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} const iadd3{insn};
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const auto op_a{IntegerHalf(ir, GetReg8(insn), iadd3.half_a)};
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const auto op_a{IntegerHalf(ir, GetReg8(insn), iadd3.half_a)};
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const auto op_b{IntegerHalf(ir, GetReg20(insn), iadd3.half_b)};
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const auto op_b{IntegerHalf(ir, GetReg20(insn), iadd3.half_b)};
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const auto op_c{IntegerHalf(ir, GetReg39(insn), iadd3.half_c)};
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const auto op_c{IntegerHalf(ir, GetReg39(insn), iadd3.half_c)};
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IADD3(*this, insn, op_a, op_b, op_c);
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IADD3(*this, insn, op_a, op_b, op_c, iadd3.shift);
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}
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}
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void TranslatorVisitor::IADD3_cbuf(u64 insn) {
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void TranslatorVisitor::IADD3_cbuf(u64 insn) {
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