android: input: Flip abxy on redmagic controllers
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@ -27,6 +27,7 @@ object InputHandler {
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0x054C -> getInputDS5ButtonKey(event.keyCode)
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0x057E -> getInputJoyconButtonKey(event.keyCode)
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0x1532 -> getInputRazerButtonKey(event.keyCode)
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0x3537 -> getInputRedmagicButtonKey(event.keyCode)
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else -> getInputGenericButtonKey(event.keyCode)
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}
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@ -227,6 +228,24 @@ object InputHandler {
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}
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}
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private fun getInputRedmagicButtonKey(key: Int): Int {
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return when (key) {
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KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
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KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
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KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
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KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
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KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
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KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
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KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
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KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
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KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
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KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
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KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
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KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
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else -> -1
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}
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}
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private fun getInputGenericButtonKey(key: Int): Int {
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return when (key) {
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KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_A
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