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Merge pull request #4372 from Morph1984/remove_context_menu

game_list: Add "Remove" context menu
This commit is contained in:
bunnei 2020-07-29 14:20:40 -07:00 committed by GitHub
commit b8a7b530f8
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 291 additions and 70 deletions

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@ -547,56 +547,6 @@ InstallResult RegisteredCache::InstallEntry(const XCI& xci, bool overwrite_if_ex
return InstallEntry(*xci.GetSecurePartitionNSP(), overwrite_if_exists, copy); return InstallEntry(*xci.GetSecurePartitionNSP(), overwrite_if_exists, copy);
} }
bool RegisteredCache::RemoveExistingEntry(u64 title_id) {
const auto delete_nca = [this](const NcaID& id) {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
if (dir->GetFileRelative(path) == nullptr) {
return false;
}
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0);
const auto dirname = fmt::format("000000{:02X}", hash[0]);
const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
const auto res = dir2->DeleteFile(fmt::format("{}.nca", Common::HexToString(id, false)));
return res;
};
// If an entry exists in the registered cache, remove it
if (HasEntry(title_id, ContentRecordType::Meta)) {
LOG_INFO(Loader,
"Previously installed entry (v{}) for title_id={:016X} detected! "
"Attempting to remove...",
GetEntryVersion(title_id).value_or(0), title_id);
// Get all the ncas associated with the current CNMT and delete them
const auto meta_old_id =
GetNcaIDFromMetadata(title_id, ContentRecordType::Meta).value_or(NcaID{});
const auto program_id =
GetNcaIDFromMetadata(title_id, ContentRecordType::Program).value_or(NcaID{});
const auto data_id =
GetNcaIDFromMetadata(title_id, ContentRecordType::Data).value_or(NcaID{});
const auto control_id =
GetNcaIDFromMetadata(title_id, ContentRecordType::Control).value_or(NcaID{});
const auto html_id =
GetNcaIDFromMetadata(title_id, ContentRecordType::HtmlDocument).value_or(NcaID{});
const auto legal_id =
GetNcaIDFromMetadata(title_id, ContentRecordType::LegalInformation).value_or(NcaID{});
delete_nca(meta_old_id);
delete_nca(program_id);
delete_nca(data_id);
delete_nca(control_id);
delete_nca(html_id);
delete_nca(legal_id);
return true;
}
return false;
}
InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_exists, InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_exists,
const VfsCopyFunction& copy) { const VfsCopyFunction& copy) {
const auto ncas = nsp.GetNCAsCollapsed(); const auto ncas = nsp.GetNCAsCollapsed();
@ -692,6 +642,57 @@ InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type,
return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id); return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id);
} }
bool RegisteredCache::RemoveExistingEntry(u64 title_id) const {
const auto delete_nca = [this](const NcaID& id) {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
const bool isFile = dir->GetFileRelative(path) != nullptr;
const bool isDir = dir->GetDirectoryRelative(path) != nullptr;
if (isFile) {
return dir->DeleteFile(path);
} else if (isDir) {
return dir->DeleteSubdirectoryRecursive(path);
}
return false;
};
// If an entry exists in the registered cache, remove it
if (HasEntry(title_id, ContentRecordType::Meta)) {
LOG_INFO(Loader,
"Previously installed entry (v{}) for title_id={:016X} detected! "
"Attempting to remove...",
GetEntryVersion(title_id).value_or(0), title_id);
// Get all the ncas associated with the current CNMT and delete them
const auto meta_old_id =
GetNcaIDFromMetadata(title_id, ContentRecordType::Meta).value_or(NcaID{});
const auto program_id =
GetNcaIDFromMetadata(title_id, ContentRecordType::Program).value_or(NcaID{});
const auto data_id =
GetNcaIDFromMetadata(title_id, ContentRecordType::Data).value_or(NcaID{});
const auto control_id =
GetNcaIDFromMetadata(title_id, ContentRecordType::Control).value_or(NcaID{});
const auto html_id =
GetNcaIDFromMetadata(title_id, ContentRecordType::HtmlDocument).value_or(NcaID{});
const auto legal_id =
GetNcaIDFromMetadata(title_id, ContentRecordType::LegalInformation).value_or(NcaID{});
const auto deleted_meta = delete_nca(meta_old_id);
const auto deleted_program = delete_nca(program_id);
const auto deleted_data = delete_nca(data_id);
const auto deleted_control = delete_nca(control_id);
const auto deleted_html = delete_nca(html_id);
const auto deleted_legal = delete_nca(legal_id);
return deleted_meta && (deleted_meta || deleted_program || deleted_data ||
deleted_control || deleted_html || deleted_legal);
}
return false;
}
InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFunction& copy, InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFunction& copy,
bool overwrite_if_exists, bool overwrite_if_exists,
std::optional<NcaID> override_id) { std::optional<NcaID> override_id) {

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@ -155,9 +155,6 @@ public:
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {}, std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
std::optional<u64> title_id = {}) const override; std::optional<u64> title_id = {}) const override;
// Removes an existing entry based on title id
bool RemoveExistingEntry(u64 title_id);
// Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure // Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure
// there is a meta NCA and all of them are accessible. // there is a meta NCA and all of them are accessible.
InstallResult InstallEntry(const XCI& xci, bool overwrite_if_exists = false, InstallResult InstallEntry(const XCI& xci, bool overwrite_if_exists = false,
@ -172,6 +169,9 @@ public:
InstallResult InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists = false, InstallResult InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists = false,
const VfsCopyFunction& copy = &VfsRawCopy); const VfsCopyFunction& copy = &VfsRawCopy);
// Removes an existing entry based on title id
bool RemoveExistingEntry(u64 title_id) const;
private: private:
template <typename T> template <typename T>
void IterateAllMetadata(std::vector<T>& out, void IterateAllMetadata(std::vector<T>& out,

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@ -70,14 +70,18 @@ NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
NAX::~NAX() = default; NAX::~NAX() = default;
Loader::ResultStatus NAX::Parse(std::string_view path) { Loader::ResultStatus NAX::Parse(std::string_view path) {
if (file->ReadObject(header.get()) != sizeof(NAXHeader)) if (file == nullptr) {
return Loader::ResultStatus::ErrorNullFile;
}
if (file->ReadObject(header.get()) != sizeof(NAXHeader)) {
return Loader::ResultStatus::ErrorBadNAXHeader; return Loader::ResultStatus::ErrorBadNAXHeader;
}
if (header->magic != Common::MakeMagic('N', 'A', 'X', '0')) if (header->magic != Common::MakeMagic('N', 'A', 'X', '0')) {
return Loader::ResultStatus::ErrorBadNAXHeader; return Loader::ResultStatus::ErrorBadNAXHeader;
}
if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size) if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size) {
return Loader::ResultStatus::ErrorIncorrectNAXFileSize; return Loader::ResultStatus::ErrorIncorrectNAXFileSize;
}
keys.DeriveSDSeedLazy(); keys.DeriveSDSeedLazy();
std::array<Core::Crypto::Key256, 2> sd_keys{}; std::array<Core::Crypto::Key256, 2> sd_keys{};

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@ -474,28 +474,56 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) { void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) {
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location")); QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location")); QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location"));
QAction* open_transferable_shader_cache = QAction* open_transferable_shader_cache =
context_menu.addAction(tr("Open Transferable Shader Cache")); context_menu.addAction(tr("Open Transferable Shader Cache"));
context_menu.addSeparator(); context_menu.addSeparator();
QMenu* remove_menu = context_menu.addMenu(tr("Remove"));
QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update"));
QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC"));
QAction* remove_shader_cache = remove_menu->addAction(tr("Remove Shader Cache"));
QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration"));
remove_menu->addSeparator();
QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents"));
QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS")); QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
context_menu.addSeparator(); context_menu.addSeparator();
QAction* properties = context_menu.addAction(tr("Properties")); QAction* properties = context_menu.addAction(tr("Properties"));
open_save_location->setEnabled(program_id != 0); open_save_location->setVisible(program_id != 0);
open_mod_location->setVisible(program_id != 0);
open_transferable_shader_cache->setVisible(program_id != 0);
remove_update->setVisible(program_id != 0);
remove_dlc->setVisible(program_id != 0);
remove_shader_cache->setVisible(program_id != 0);
remove_all_content->setVisible(program_id != 0);
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0); navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0);
connect(open_save_location, &QAction::triggered, [this, program_id, path]() { connect(open_save_location, &QAction::triggered, [this, program_id, path]() {
emit OpenFolderRequested(GameListOpenTarget::SaveData, path); emit OpenFolderRequested(GameListOpenTarget::SaveData, path);
}); });
connect(open_lfs_location, &QAction::triggered, [this, program_id, path]() { connect(open_mod_location, &QAction::triggered, [this, program_id, path]() {
emit OpenFolderRequested(GameListOpenTarget::ModData, path); emit OpenFolderRequested(GameListOpenTarget::ModData, path);
}); });
connect(open_transferable_shader_cache, &QAction::triggered, connect(open_transferable_shader_cache, &QAction::triggered,
[this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); }); [this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); });
connect(remove_all_content, &QAction::triggered, [this, program_id]() {
emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Game);
});
connect(remove_update, &QAction::triggered, [this, program_id]() {
emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Update);
});
connect(remove_dlc, &QAction::triggered, [this, program_id]() {
emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::AddOnContent);
});
connect(remove_shader_cache, &QAction::triggered, [this, program_id]() {
emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache);
});
connect(remove_custom_config, &QAction::triggered, [this, program_id]() {
emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration);
});
connect(dump_romfs, &QAction::triggered, connect(dump_romfs, &QAction::triggered,
[this, program_id, path]() { emit DumpRomFSRequested(program_id, path); }); [this, program_id, path]() { emit DumpRomFSRequested(program_id, path); });
connect(copy_tid, &QAction::triggered, connect(copy_tid, &QAction::triggered,

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@ -39,6 +39,17 @@ enum class GameListOpenTarget {
ModData, ModData,
}; };
enum class GameListRemoveTarget {
ShaderCache,
CustomConfiguration,
};
enum class InstalledEntryType {
Game,
Update,
AddOnContent,
};
class GameList : public QWidget { class GameList : public QWidget {
Q_OBJECT Q_OBJECT
@ -75,6 +86,8 @@ signals:
void ShouldCancelWorker(); void ShouldCancelWorker();
void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path); void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path);
void OpenTransferableShaderCacheRequested(u64 program_id); void OpenTransferableShaderCacheRequested(u64 program_id);
void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
void RemoveFileRequested(u64 program_id, GameListRemoveTarget target);
void DumpRomFSRequested(u64 program_id, const std::string& game_path); void DumpRomFSRequested(u64 program_id, const std::string& game_path);
void CopyTIDRequested(u64 program_id); void CopyTIDRequested(u64 program_id);
void NavigateToGamedbEntryRequested(u64 program_id, void NavigateToGamedbEntryRequested(u64 program_id,
@ -117,8 +130,6 @@ private:
friend class GameListSearchField; friend class GameListSearchField;
}; };
Q_DECLARE_METATYPE(GameListOpenTarget);
class GameListPlaceholder : public QWidget { class GameListPlaceholder : public QWidget {
Q_OBJECT Q_OBJECT
public: public:

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@ -847,6 +847,9 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder); connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this, connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this,
&GMainWindow::OnTransferableShaderCacheOpenFile); &GMainWindow::OnTransferableShaderCacheOpenFile);
connect(game_list, &GameList::RemoveInstalledEntryRequested, this,
&GMainWindow::OnGameListRemoveInstalledEntry);
connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile);
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS); connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
@ -1257,7 +1260,6 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str
case GameListOpenTarget::SaveData: { case GameListOpenTarget::SaveData: {
open_target = tr("Save Data"); open_target = tr("Save Data");
const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
ASSERT(program_id != 0);
if (has_user_save) { if (has_user_save) {
// User save data // User save data
@ -1322,14 +1324,12 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str
} }
void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) { void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
ASSERT(program_id != 0);
const QString shader_dir = const QString shader_dir =
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)); QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
const QString tranferable_shader_cache_folder_path = const QString transferable_shader_cache_folder_path =
shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable"); shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
const QString transferable_shader_cache_file_path = const QString transferable_shader_cache_file_path =
tranferable_shader_cache_folder_path + QDir::separator() + transferable_shader_cache_folder_path + QDir::separator() +
QString::fromStdString(fmt::format("{:016X}.bin", program_id)); QString::fromStdString(fmt::format("{:016X}.bin", program_id));
if (!QFile::exists(transferable_shader_cache_file_path)) { if (!QFile::exists(transferable_shader_cache_file_path)) {
@ -1350,7 +1350,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
param << QDir::toNativeSeparators(transferable_shader_cache_file_path); param << QDir::toNativeSeparators(transferable_shader_cache_file_path);
QProcess::startDetached(explorer, param); QProcess::startDetached(explorer, param);
#else #else
QDesktopServices::openUrl(QUrl::fromLocalFile(tranferable_shader_cache_folder_path)); QDesktopServices::openUrl(QUrl::fromLocalFile(transferable_shader_cache_folder_path));
#endif #endif
} }
@ -1394,6 +1394,174 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
return true; return true;
} }
void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
const QString entry_type = [this, type] {
switch (type) {
case InstalledEntryType::Game:
return tr("Contents");
case InstalledEntryType::Update:
return tr("Update");
case InstalledEntryType::AddOnContent:
return tr("DLC");
default:
return QString{};
}
}();
if (QMessageBox::question(
this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) {
return;
}
switch (type) {
case InstalledEntryType::Game:
RemoveBaseContent(program_id, entry_type);
[[fallthrough]];
case InstalledEntryType::Update:
RemoveUpdateContent(program_id, entry_type);
if (type != InstalledEntryType::Game) {
break;
}
[[fallthrough]];
case InstalledEntryType::AddOnContent:
RemoveAddOnContent(program_id, entry_type);
break;
}
FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
"game_list");
game_list->PopulateAsync(UISettings::values.game_dirs);
}
void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) ||
fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id);
if (res) {
QMessageBox::information(this, tr("Successfully Removed"),
tr("Successfully removed the installed base game."));
} else {
QMessageBox::warning(
this, tr("Error Removing %1").arg(entry_type),
tr("The base game is not installed in the NAND and cannot be removed."));
}
}
void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) {
const auto update_id = program_id | 0x800;
const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) ||
fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id);
if (res) {
QMessageBox::information(this, tr("Successfully Removed"),
tr("Successfully removed the installed update."));
} else {
QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
tr("There is no update installed for this title."));
}
}
void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) {
u32 count{};
const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter(
FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
for (const auto& entry : dlc_entries) {
if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) {
const auto res =
fs_controller.GetUserNANDContents()->RemoveExistingEntry(entry.title_id) ||
fs_controller.GetSDMCContents()->RemoveExistingEntry(entry.title_id);
if (res) {
++count;
}
}
}
if (count == 0) {
QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
tr("There are no DLC installed for this title."));
return;
}
QMessageBox::information(this, tr("Successfully Removed"),
tr("Successfully removed %1 installed DLC.").arg(count));
}
void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) {
const QString question = [this, target] {
switch (target) {
case GameListRemoveTarget::ShaderCache:
return tr("Delete Transferable Shader Cache?");
case GameListRemoveTarget::CustomConfiguration:
return tr("Remove Custom Game Configuration?");
default:
return QString{};
}
}();
if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No,
QMessageBox::No) != QMessageBox::Yes) {
return;
}
switch (target) {
case GameListRemoveTarget::ShaderCache:
RemoveTransferableShaderCache(program_id);
break;
case GameListRemoveTarget::CustomConfiguration:
RemoveCustomConfiguration(program_id);
break;
}
}
void GMainWindow::RemoveTransferableShaderCache(u64 program_id) {
const QString shader_dir =
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
const QString transferable_shader_cache_folder_path =
shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
const QString transferable_shader_cache_file_path =
transferable_shader_cache_folder_path + QDir::separator() +
QString::fromStdString(fmt::format("{:016X}.bin", program_id));
if (!QFile::exists(transferable_shader_cache_file_path)) {
QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
tr("A shader cache for this title does not exist."));
return;
}
if (QFile::remove(transferable_shader_cache_file_path)) {
QMessageBox::information(this, tr("Successfully Removed"),
tr("Successfully removed the transferable shader cache."));
} else {
QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
tr("Failed to remove the transferable shader cache."));
}
}
void GMainWindow::RemoveCustomConfiguration(u64 program_id) {
const QString config_dir =
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir));
const QString custom_config_file_path =
config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id));
if (!QFile::exists(custom_config_file_path)) {
QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
tr("A custom configuration for this title does not exist."));
return;
}
if (QFile::remove(custom_config_file_path)) {
QMessageBox::information(this, tr("Successfully Removed"),
tr("Successfully removed the custom game configuration."));
} else {
QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
tr("Failed to remove the custom game configuration."));
}
}
void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) { void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) {
const auto failed = [this] { const auto failed = [this] {
QMessageBox::warning(this, tr("RomFS Extraction Failed!"), QMessageBox::warning(this, tr("RomFS Extraction Failed!"),
@ -1714,9 +1882,9 @@ void GMainWindow::OnMenuInstallToNAND() {
: tr("%n file(s) failed to install\n", "", failed_files.size())); : tr("%n file(s) failed to install\n", "", failed_files.size()));
QMessageBox::information(this, tr("Install Results"), install_results); QMessageBox::information(this, tr("Install Results"), install_results);
game_list->PopulateAsync(UISettings::values.game_dirs);
FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
"game_list"); "game_list");
game_list->PopulateAsync(UISettings::values.game_dirs);
ui.action_Install_File_NAND->setEnabled(true); ui.action_Install_File_NAND->setEnabled(true);
} }

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@ -32,6 +32,8 @@ class QPushButton;
class QProgressDialog; class QProgressDialog;
class WaitTreeWidget; class WaitTreeWidget;
enum class GameListOpenTarget; enum class GameListOpenTarget;
enum class GameListRemoveTarget;
enum class InstalledEntryType;
class GameListPlaceholder; class GameListPlaceholder;
namespace Core::Frontend { namespace Core::Frontend {
@ -198,6 +200,8 @@ private slots:
void OnGameListLoadFile(QString game_path); void OnGameListLoadFile(QString game_path);
void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path); void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path);
void OnTransferableShaderCacheOpenFile(u64 program_id); void OnTransferableShaderCacheOpenFile(u64 program_id);
void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target);
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path); void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
void OnGameListCopyTID(u64 program_id); void OnGameListCopyTID(u64 program_id);
void OnGameListNavigateToGamedbEntry(u64 program_id, void OnGameListNavigateToGamedbEntry(u64 program_id,
@ -229,6 +233,11 @@ private slots:
void OnLanguageChanged(const QString& locale); void OnLanguageChanged(const QString& locale);
private: private:
void RemoveBaseContent(u64 program_id, const QString& entry_type);
void RemoveUpdateContent(u64 program_id, const QString& entry_type);
void RemoveAddOnContent(u64 program_id, const QString& entry_type);
void RemoveTransferableShaderCache(u64 program_id);
void RemoveCustomConfiguration(u64 program_id);
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id); std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
InstallResult InstallNSPXCI(const QString& filename); InstallResult InstallNSPXCI(const QString& filename);
InstallResult InstallNCA(const QString& filename); InstallResult InstallNCA(const QString& filename);