yuzu-emu
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This commit is contained in:
bunnei 2021-05-08 03:07:10 -07:00
parent 343d92a092
commit b9f543b29f
2 changed files with 16 additions and 25 deletions

View File

@ -169,10 +169,9 @@ private:
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
public:
explicit IAudioDevice(Core::System& system_, u32_le revision_num)
: ServiceFramework{system_, "IAudioDevice"}, revision{revision_num},
buffer_event{system.Kernel()}, audio_input_device_switch_event{system.Kernel()},
audio_output_device_switch_event{system.Kernel()} {
explicit IAudioDevice(Core::System& system_, Kernel::KEvent& buffer_event_, u32_le revision_)
: ServiceFramework{system_, "IAudioDevice"}, buffer_event{buffer_event_}, revision{
revision_} {
static const FunctionInfo functions[] = {
{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
{1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
@ -189,18 +188,6 @@ public:
{13, nullptr, "GetAudioSystemMasterVolumeSetting"},
};
RegisterHandlers(functions);
Kernel::KAutoObject::Create(std::addressof(buffer_event));
buffer_event.Initialize("IAudioOutBufferReleasedEvent");
// Should be similar to audio_output_device_switch_event
Kernel::KAutoObject::Create(std::addressof(audio_input_device_switch_event));
audio_input_device_switch_event.Initialize("IAudioDevice:AudioInputDeviceSwitchedEvent");
// Should only be signalled when an audio output device has been changed, example: speaker
// to headset
Kernel::KAutoObject::Create(std::addressof(audio_output_device_switch_event));
audio_output_device_switch_event.Initialize("IAudioDevice:AudioOutputDeviceSwitchedEvent");
}
private:
@ -310,7 +297,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(audio_input_device_switch_event.GetReadableEvent());
rb.PushCopyObjects(buffer_event.GetReadableEvent());
}
void QueryAudioDeviceOutputEvent(Kernel::HLERequestContext& ctx) {
@ -318,17 +305,16 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(audio_output_device_switch_event.GetReadableEvent());
rb.PushCopyObjects(buffer_event.GetReadableEvent());
}
Kernel::KEvent& buffer_event;
u32_le revision = 0;
Kernel::KEvent buffer_event;
Kernel::KEvent audio_input_device_switch_event;
Kernel::KEvent audio_output_device_switch_event;
};
}; // namespace Audio
AudRenU::AudRenU(Core::System& system_)
: ServiceFramework{system_, "audren:u"}, buffer_event{system.Kernel()} {
AudRenU::AudRenU(Core::System& system_) : ServiceFramework{system_, "audren:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
@ -340,6 +326,9 @@ AudRenU::AudRenU(Core::System& system_) : ServiceFramework{system_, "audren:u"}
// clang-format on
RegisterHandlers(functions);
Kernel::KAutoObject::Create(std::addressof(buffer_event));
buffer_event.Initialize("IAudioOutBufferReleasedEvent");
}
AudRenU::~AudRenU() = default;
@ -662,7 +651,7 @@ void AudRenU::GetAudioDeviceService(Kernel::HLERequestContext& ctx) {
// always assumes the initial release revision (REV1).
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IAudioDevice>(system, Common::MakeMagic('R', 'E', 'V', '1'));
rb.PushIpcInterface<IAudioDevice>(system, buffer_event, Common::MakeMagic('R', 'E', 'V', '1'));
}
void AudRenU::OpenAudioRendererForManualExecution(Kernel::HLERequestContext& ctx) {
@ -684,7 +673,7 @@ void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& c
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IAudioDevice>(system, revision);
rb.PushIpcInterface<IAudioDevice>(system, buffer_event, revision);
}
void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {

View File

@ -4,6 +4,7 @@
#pragma once
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/service.h"
namespace Core {
@ -31,6 +32,7 @@ private:
void OpenAudioRendererImpl(Kernel::HLERequestContext& ctx);
std::size_t audren_instance_count = 0;
Kernel::KEvent buffer_event;
};
// Describes a particular audio feature that may be supported in a particular revision.