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main: Fix default AA name

By default, no AA is applied, not FXAA
This commit is contained in:
Morph 2021-11-18 23:22:32 -05:00
parent a237fb5f75
commit bc5ed1aa1b
1 changed files with 4 additions and 4 deletions

View File

@ -3117,15 +3117,15 @@ void GMainWindow::UpdateFilterText() {
void GMainWindow::UpdateAAText() { void GMainWindow::UpdateAAText() {
const auto aa_mode = Settings::values.anti_aliasing.GetValue(); const auto aa_mode = Settings::values.anti_aliasing.GetValue();
switch (aa_mode) { switch (aa_mode) {
case Settings::AntiAliasing::Fxaa:
aa_status_button->setText(tr("FXAA"));
break;
case Settings::AntiAliasing::None: case Settings::AntiAliasing::None:
aa_status_button->setText(tr("NO AA")); aa_status_button->setText(tr("NO AA"));
break; break;
default: case Settings::AntiAliasing::Fxaa:
aa_status_button->setText(tr("FXAA")); aa_status_button->setText(tr("FXAA"));
break; break;
default:
aa_status_button->setText(tr("NO AA"));
break;
} }
} }