profile_manager: Create save data if it doesn't exist on use
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@ -30,22 +30,20 @@ constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1);
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constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2);
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constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
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constexpr const char* ACC_SAVE_AVATORS_BASE_PATH = "/system/save/8000000000000010/su/avators/";
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constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "/system/save/8000000000000010/su/avators/";
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const UUID& UUID::Generate() {
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UUID UUID::Generate() {
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std::random_device device;
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std::mt19937 gen(device());
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std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
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uuid[0] = distribution(gen);
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uuid[1] = distribution(gen);
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return *this;
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return UUID{distribution(gen), distribution(gen)};
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}
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ProfileManager::ProfileManager() {
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ParseUserSaveFile();
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if (user_count == 0)
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CreateNewUser(UUID{}.Generate(), "yuzu");
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CreateNewUser(UUID::Generate(), "yuzu");
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auto current = std::clamp<int>(Settings::values.current_user, 0, MAX_USERS - 1);
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if (UserExistsIndex(current))
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@ -309,10 +307,18 @@ void ProfileManager::ParseUserSaveFile() {
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ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat",
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"rb");
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ProfileDataRaw data;
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save.Seek(0, SEEK_SET);
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if (save.ReadBytes(&data, sizeof(ProfileDataRaw)) != sizeof(ProfileDataRaw))
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if (!save.IsOpen()) {
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LOG_WARNING(Service_ACC, "Failed to load profile data from save data... Generating new "
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"user 'yuzu' with random UUID.");
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return;
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}
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ProfileDataRaw data;
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if (save.ReadBytes(&data, sizeof(ProfileDataRaw)) != sizeof(ProfileDataRaw)) {
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LOG_WARNING(Service_ACC, "profiles.dat is smaller than expected... Generating new user "
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"'yuzu' with random UUID.");
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return;
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}
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for (std::size_t i = 0; i < MAX_USERS; ++i) {
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const auto& user = data.users[i];
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@ -335,12 +341,30 @@ void ProfileManager::WriteUserSaveFile() {
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raw.users[i].timestamp = profiles[i].creation_time;
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}
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FileUtil::IOFile save(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
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ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat",
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"wb");
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const auto raw_path =
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FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000010";
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if (FileUtil::Exists(raw_path) && !FileUtil::IsDirectory(raw_path))
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FileUtil::Delete(raw_path);
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const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
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ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat";
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if (!FileUtil::CreateFullPath(path)) {
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LOG_WARNING(Service_ACC, "Failed to create full path of profiles.dat. Create the directory "
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"nand/system/save/8000000000000010/su/avators to mitigate this "
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"issue.");
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return;
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}
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FileUtil::IOFile save(path, "wb");
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if (!save.IsOpen()) {
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LOG_WARNING(Service_ACC, "Failed to write save data to file... No changes to user data "
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"made in current session will be saved.");
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return;
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}
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save.Resize(sizeof(ProfileDataRaw));
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save.Seek(0, SEEK_SET);
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save.WriteBytes(&raw, sizeof(ProfileDataRaw));
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}
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@ -36,7 +36,7 @@ struct UUID {
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}
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// TODO(ogniK): Properly generate uuids based on RFC-4122
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const UUID& Generate();
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static UUID Generate();
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// Set the UUID to {0,0} to be considered an invalid user
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void Invalidate() {
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@ -163,7 +163,7 @@ void ConfigureSystem::UpdateCurrentUser() {
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void ConfigureSystem::ReadSystemSettings() {}
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std::string ConfigureSystem::GetAccountUsername(Service::Account::UUID uuid) {
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std::string ConfigureSystem::GetAccountUsername(Service::Account::UUID uuid) const {
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Service::Account::ProfileBase profile;
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if (!profile_manager->GetProfileBase(uuid, profile))
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return "";
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@ -10,11 +10,11 @@
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#include <QWidget>
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#include "core/hle/service/acc/profile_manager.h"
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class QVBoxLayout;
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class QTreeView;
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class QStandardItemModel;
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class QGraphicsScene;
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class QStandardItem;
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class QStandardItemModel;
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class QTreeView;
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class QVBoxLayout;
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namespace Ui {
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class ConfigureSystem;
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@ -45,7 +45,7 @@ public slots:
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private:
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void ReadSystemSettings();
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std::string GetAccountUsername(Service::Account::UUID uuid);
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std::string GetAccountUsername(Service::Account::UUID uuid) const;
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QVBoxLayout* layout;
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QTreeView* tree_view;
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