Merge pull request #2239 from FearlessTobi/port-4684
Port citra-emu/citra#4684: "frontend: qt: fix a freeze where if you click on entry in the game list too fast, citra will hang"
This commit is contained in:
commit
c1409602da
|
@ -24,8 +24,6 @@ void EmuThread::run() {
|
|||
|
||||
MicroProfileOnThreadCreate("EmuThread");
|
||||
|
||||
stop_run = false;
|
||||
|
||||
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
|
||||
|
||||
Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources(
|
||||
|
@ -40,7 +38,7 @@ void EmuThread::run() {
|
|||
render_window->DoneCurrent();
|
||||
}
|
||||
|
||||
// holds whether the cpu was running during the last iteration,
|
||||
// Holds whether the cpu was running during the last iteration,
|
||||
// so that the DebugModeLeft signal can be emitted before the
|
||||
// next execution step
|
||||
bool was_active = false;
|
||||
|
|
Reference in New Issue